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Rewrites of disabling move AI function codes, fixed various AI errors
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@@ -84,6 +84,14 @@ module GameData
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return GameData::Type.get(@type).special?
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end
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def damaging?
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return @category != 2
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end
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def status?
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return @category == 2
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end
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def hidden_move?
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GameData::Item.each do |i|
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return true if i.is_HM? && i.move == @id
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