The Great Enspacening begins!

This commit is contained in:
Maruno17
2021-12-18 12:20:31 +00:00
parent 2480ab0f9e
commit f7b76ae62e
138 changed files with 567 additions and 567 deletions

View File

@@ -1,5 +1,5 @@
class Sprite_Timer
def initialize(viewport=nil)
def initialize(viewport = nil)
@viewport=viewport
@timer=nil
@total_sec=nil

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@@ -2,7 +2,7 @@ class Sprite_Reflection
attr_reader :visible
attr_accessor :event
def initialize(sprite,event,viewport=nil)
def initialize(sprite,event,viewport = nil)
@rsprite = sprite
@sprite = nil
@event = event

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@@ -2,7 +2,7 @@ class Sprite_SurfBase
attr_reader :visible
attr_accessor :event
def initialize(sprite,event,viewport=nil)
def initialize(sprite,event,viewport = nil)
@rsprite = sprite
@sprite = nil
@event = event

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@@ -45,7 +45,7 @@ class Spriteset_Map
return @@viewport1
end
def initialize(map=nil)
def initialize(map = nil)
@map = (map) ? map : $game_map
$scene.map_renderer.add_tileset(@map.tileset_name)
@map.autotile_names.each { |filename| $scene.map_renderer.add_autotile(filename) }

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@@ -5,7 +5,7 @@ automatically when its animation is finished.
Used for grass rustling and so forth.
=end
class AnimationSprite < RPG::Sprite
def initialize(animID,map,tileX,tileY,viewport=nil,tinting=false,height=3)
def initialize(animID,map,tileX,tileY,viewport = nil,tinting = false,height = 3)
super(viewport)
@tileX = tileX
@tileY = tileY
@@ -45,12 +45,12 @@ class Spriteset_Map
alias _animationSprite_update update
alias _animationSprite_dispose dispose
def initialize(map=nil)
def initialize(map = nil)
@usersprites=[]
_animationSprite_initialize(map)
end
def addUserAnimation(animID,x,y,tinting=false,height=3)
def addUserAnimation(animID,x,y,tinting = false,height = 3)
sprite=AnimationSprite.new(animID,self.map,x,y,@@viewport1,tinting,height)
addUserSprite(sprite)
return sprite

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@@ -7,7 +7,7 @@
class Sprite_Shadow < RPG::Sprite
attr_accessor :character
def initialize(viewport, character = nil,params=[])
def initialize(viewport, character = nil,params = [])
super(viewport)
@source = params[0]
@anglemin = (params.size>1) ? params[1] : 0
@@ -184,7 +184,7 @@ class Spriteset_Map
attr_accessor :shadows
alias shadow_initialize initialize
def initialize(map=nil)
def initialize(map = nil)
@shadows = []
warn = false
map = $game_map if !map
@@ -228,7 +228,7 @@ end
# p XPML_read("third", event_id) -> [3]
# p XPML_read("forth", event_id) -> nil
#===================================================
def XPML_read(map,markup,event,max_param_number=0)
def XPML_read(map,markup,event,max_param_number = 0)
parameter_list = nil
return nil if !event || event.list == nil
for i in 0...event.list.size

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@@ -2,7 +2,7 @@
# Based on version 2 by Near Fantastica, 04.01.06
# In turn based on the Particle Engine designed by PinkMan
class Particle_Engine
def initialize(viewport=nil,map=nil)
def initialize(viewport = nil,map = nil)
@map = (map) ? map : $game_map
@viewport = viewport
@effect = []
@@ -177,7 +177,7 @@ end
class ParticleEffect_Event < ParticleEffect
attr_accessor :event
def initialize(event,viewport=nil)
def initialize(event,viewport = nil)
@event = event
@viewport = viewport
@particles = []
@@ -202,7 +202,7 @@ class ParticleEffect_Event < ParticleEffect
return bitmap
end
def initParticles(filename,opacity,zOffset=0,blendtype=1)
def initParticles(filename,opacity,zOffset = 0,blendtype = 1)
@particles = []
@particlex = []
@particley = []
@@ -570,7 +570,7 @@ class Game_Event < Game_Character
attr_accessor :pe_refresh
alias nf_particles_game_map_initialize initialize
def initialize(map_id,event,map=nil)
def initialize(map_id,event,map = nil)
@pe_refresh = false
begin
nf_particles_game_map_initialize(map_id, event, map)

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@@ -130,7 +130,7 @@ class PictureEx
end
end
def setCallback(delay, cb=nil)
def setCallback(delay, cb = nil)
delay = ensureDelayAndDuration(delay)
@processes.push([nil,delay,0,0,cb])
end
@@ -149,7 +149,7 @@ class PictureEx
return ret.to_i
end
def ensureDelayAndDuration(delay, duration=nil)
def ensureDelayAndDuration(delay, duration = nil)
delay = self.totalDuration if delay<0
delay *= Graphics.frame_rate/20.0
if !duration.nil?
@@ -194,149 +194,149 @@ class PictureEx
end
end
def move(delay, duration, origin, x, y, zoom_x=100.0, zoom_y=100.0, opacity=255)
def move(delay, duration, origin, x, y, zoom_x = 100.0, zoom_y = 100.0, opacity = 255)
setOrigin(delay,duration,origin)
moveXY(delay,duration,x,y)
moveZoomXY(delay,duration,zoom_x,zoom_y)
moveOpacity(delay,duration,opacity)
end
def moveXY(delay, duration, x, y, cb=nil)
def moveXY(delay, duration, x, y, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::XY,delay,duration,0,cb,@x,@y,x,y])
end
def setXY(delay, x, y, cb=nil)
def setXY(delay, x, y, cb = nil)
moveXY(delay,0,x,y,cb)
end
def moveCurve(delay, duration, x1, y1, x2, y2, x3, y3, cb=nil)
def moveCurve(delay, duration, x1, y1, x2, y2, x3, y3, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::Curve,delay,duration,0,cb,[@x,@y,x1,y1,x2,y2,x3,y3]])
end
def moveDelta(delay, duration, x, y, cb=nil)
def moveDelta(delay, duration, x, y, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::DeltaXY,delay,duration,0,cb,@x,@y,x,y])
end
def setDelta(delay, x, y, cb=nil)
def setDelta(delay, x, y, cb = nil)
moveDelta(delay,0,x,y,cb)
end
def moveZ(delay, duration, z, cb=nil)
def moveZ(delay, duration, z, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::Z,delay,duration,0,cb,@z,z])
end
def setZ(delay, z, cb=nil)
def setZ(delay, z, cb = nil)
moveZ(delay,0,z,cb)
end
def moveZoomXY(delay, duration, zoom_x, zoom_y, cb=nil)
def moveZoomXY(delay, duration, zoom_x, zoom_y, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::Zoom,delay,duration,0,cb,@zoom_x,@zoom_y,zoom_x,zoom_y])
end
def setZoomXY(delay, zoom_x, zoom_y, cb=nil)
def setZoomXY(delay, zoom_x, zoom_y, cb = nil)
moveZoomXY(delay,0,zoom_x,zoom_y,cb)
end
def moveZoom(delay, duration, zoom, cb=nil)
def moveZoom(delay, duration, zoom, cb = nil)
moveZoomXY(delay,duration,zoom,zoom,cb)
end
def setZoom(delay, zoom, cb=nil)
def setZoom(delay, zoom, cb = nil)
moveZoomXY(delay,0,zoom,zoom,cb)
end
def moveAngle(delay, duration, angle, cb=nil)
def moveAngle(delay, duration, angle, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::Angle,delay,duration,0,cb,@angle,angle])
end
def setAngle(delay, angle, cb=nil)
def setAngle(delay, angle, cb = nil)
moveAngle(delay,0,angle,cb)
end
def moveTone(delay, duration, tone, cb=nil)
def moveTone(delay, duration, tone, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
target = (tone) ? tone.clone : Tone.new(0,0,0,0)
@processes.push([Processes::Tone,delay,duration,0,cb,@tone.clone,target])
end
def setTone(delay, tone, cb=nil)
def setTone(delay, tone, cb = nil)
moveTone(delay,0,tone,cb)
end
def moveColor(delay, duration, color, cb=nil)
def moveColor(delay, duration, color, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
target = (color) ? color.clone : Color.new(0,0,0,0)
@processes.push([Processes::Color,delay,duration,0,cb,@color.clone,target])
end
def setColor(delay, color, cb=nil)
def setColor(delay, color, cb = nil)
moveColor(delay,0,color,cb)
end
# Hue changes don't actually work.
def moveHue(delay, duration, hue, cb=nil)
def moveHue(delay, duration, hue, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::Hue,delay,duration,0,cb,@hue,hue])
end
# Hue changes don't actually work.
def setHue(delay, hue, cb=nil)
def setHue(delay, hue, cb = nil)
moveHue(delay,0,hue,cb)
end
def moveOpacity(delay, duration, opacity, cb=nil)
def moveOpacity(delay, duration, opacity, cb = nil)
delay, duration = ensureDelayAndDuration(delay,duration)
@processes.push([Processes::Opacity,delay,duration,0,cb,@opacity,opacity])
end
def setOpacity(delay, opacity, cb=nil)
def setOpacity(delay, opacity, cb = nil)
moveOpacity(delay,0,opacity,cb)
end
def setVisible(delay, visible, cb=nil)
def setVisible(delay, visible, cb = nil)
delay = ensureDelay(delay)
@processes.push([Processes::Visible,delay,0,0,cb,visible])
end
# Only values of 0 (normal), 1 (additive) and 2 (subtractive) are allowed.
def setBlendType(delay, blend, cb=nil)
def setBlendType(delay, blend, cb = nil)
delay = ensureDelayAndDuration(delay)
@processes.push([Processes::BlendType,delay,0,0,cb,blend])
end
def setSE(delay, seFile, volume=nil, pitch=nil, cb=nil)
def setSE(delay, seFile, volume = nil, pitch = nil, cb = nil)
delay = ensureDelay(delay)
@processes.push([Processes::SE,delay,0,0,cb,seFile,volume,pitch])
end
def setName(delay, name, cb=nil)
def setName(delay, name, cb = nil)
delay = ensureDelay(delay)
@processes.push([Processes::Name,delay,0,0,cb,name])
end
def setOrigin(delay, origin, cb=nil)
def setOrigin(delay, origin, cb = nil)
delay = ensureDelay(delay)
@processes.push([Processes::Origin,delay,0,0,cb,origin])
end
def setSrc(delay, srcX, srcY, cb=nil)
def setSrc(delay, srcX, srcY, cb = nil)
delay = ensureDelay(delay)
@processes.push([Processes::Src,delay,0,0,cb,srcX,srcY])
end
def setSrcSize(delay, srcWidth, srcHeight, cb=nil)
def setSrcSize(delay, srcWidth, srcHeight, cb = nil)
delay = ensureDelay(delay)
@processes.push([Processes::SrcSize,delay,0,0,cb,srcWidth,srcHeight])
end
# Used to cut Pokémon sprites off when they faint and sink into the ground.
def setCropBottom(delay, y, cb=nil)
def setCropBottom(delay, y, cb = nil)
delay = ensureDelay(delay)
@processes.push([Processes::CropBottom,delay,0,0,cb,y])
end
@@ -462,7 +462,7 @@ end
#===============================================================================
#
#===============================================================================
def setPictureSprite(sprite, picture, iconSprite=false)
def setPictureSprite(sprite, picture, iconSprite = false)
return if picture.frameUpdates.length==0
for i in 0...picture.frameUpdates.length
case picture.frameUpdates[i]

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@@ -28,7 +28,7 @@ module ScreenPosHelper
return h
end
def self.pbScreenZ(ch,height=nil)
def self.pbScreenZ(ch,height = nil)
if height==nil
height=0
if ch.tile_id > 0