mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
The Great Enspacening begins!
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@@ -3,7 +3,7 @@
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# Exit is not called when game is reset (using F12)
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$AtExitProcs=[] if !$AtExitProcs
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def exit(code=0)
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def exit(code = 0)
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for p in $AtExitProcs
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p.call
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end
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@@ -21,7 +21,7 @@ end
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# filename:volume:pitch
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# volume -- Volume of the file, up to 100
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# pitch -- Pitch of the file, normally 100
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def pbResolveAudioFile(str,volume=nil,pitch=nil)
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def pbResolveAudioFile(str,volume = nil,pitch = nil)
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if str.is_a?(String)
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str = pbStringToAudioFile(str)
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str.volume = volume || 100
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@@ -49,7 +49,7 @@ end
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# filename:volume:pitch
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# volume -- Volume of the file, up to 100
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# pitch -- Pitch of the file, normally 100
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def pbBGMPlay(param,volume=nil,pitch=nil)
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def pbBGMPlay(param,volume = nil,pitch = nil)
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return if !param
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param=pbResolveAudioFile(param,volume,pitch)
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if param.name && param.name!=""
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@@ -68,10 +68,10 @@ def pbBGMPlay(param,volume=nil,pitch=nil)
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end
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# Fades out or stops BGM playback. 'x' is the time in seconds to fade out.
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def pbBGMFade(x=0.0); pbBGMStop(x); end
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def pbBGMFade(x = 0.0); pbBGMStop(x); end
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# Fades out or stops BGM playback. 'x' is the time in seconds to fade out.
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def pbBGMStop(timeInSeconds=0.0)
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def pbBGMStop(timeInSeconds = 0.0)
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if $game_system && timeInSeconds > 0.0
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$game_system.bgm_fade(timeInSeconds)
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return
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@@ -99,7 +99,7 @@ end
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# filename:volume:pitch
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# volume -- Volume of the file, up to 100
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# pitch -- Pitch of the file, normally 100
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def pbMEPlay(param,volume=nil,pitch=nil)
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def pbMEPlay(param,volume = nil,pitch = nil)
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return if !param
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param=pbResolveAudioFile(param,volume,pitch)
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if param.name && param.name!=""
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@@ -118,10 +118,10 @@ def pbMEPlay(param,volume=nil,pitch=nil)
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end
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# Fades out or stops ME playback. 'x' is the time in seconds to fade out.
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def pbMEFade(x=0.0); pbMEStop(x); end
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def pbMEFade(x = 0.0); pbMEStop(x); end
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# Fades out or stops ME playback. 'x' is the time in seconds to fade out.
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def pbMEStop(timeInSeconds=0.0)
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def pbMEStop(timeInSeconds = 0.0)
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if $game_system && timeInSeconds>0.0 && $game_system.respond_to?("me_fade")
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$game_system.me_fade(timeInSeconds)
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return
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@@ -149,7 +149,7 @@ end
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# filename:volume:pitch
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# volume -- Volume of the file, up to 100
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# pitch -- Pitch of the file, normally 100
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def pbBGSPlay(param,volume=nil,pitch=nil)
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def pbBGSPlay(param,volume = nil,pitch = nil)
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return if !param
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param=pbResolveAudioFile(param,volume,pitch)
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if param.name && param.name!=""
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@@ -168,10 +168,10 @@ def pbBGSPlay(param,volume=nil,pitch=nil)
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end
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# Fades out or stops BGS playback. 'x' is the time in seconds to fade out.
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def pbBGSFade(x=0.0); pbBGSStop(x); end
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def pbBGSFade(x = 0.0); pbBGSStop(x); end
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# Fades out or stops BGS playback. 'x' is the time in seconds to fade out.
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def pbBGSStop(timeInSeconds=0.0)
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def pbBGSStop(timeInSeconds = 0.0)
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if $game_system && timeInSeconds > 0.0
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$game_system.bgs_fade(timeInSeconds)
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return
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@@ -199,7 +199,7 @@ end
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# filename:volume:pitch
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# volume -- Volume of the file, up to 100
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# pitch -- Pitch of the file, normally 100
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def pbSEPlay(param,volume=nil,pitch=nil)
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def pbSEPlay(param,volume = nil,pitch = nil)
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return if !param
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param = pbResolveAudioFile(param,volume,pitch)
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if param.name && param.name!=""
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@@ -219,10 +219,10 @@ def pbSEPlay(param,volume=nil,pitch=nil)
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end
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# Stops SE playback.
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def pbSEFade(x=0.0); pbSEStop(x); end
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def pbSEFade(x = 0.0); pbSEStop(x); end
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# Stops SE playback.
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def pbSEStop(_timeInSeconds=0.0)
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def pbSEStop(_timeInSeconds = 0.0)
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if $game_system
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$game_system.se_stop
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elsif (RPG.const_defined?(:SE) rescue false)
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