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https://github.com/infinitefusion/infinitefusion-e18.git
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The Great Enspacening begins!
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@@ -306,7 +306,7 @@ class TilePuzzleScene
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return true
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end
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def pbRotateTile(pos,anim=true)
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def pbRotateTile(pos,anim = true)
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if @heldtile>=0
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if anim
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@sprites["cursor"].visible=false
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@@ -407,7 +407,7 @@ class TilePuzzleScene
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return true
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end
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def pbShiftLine(dir,cursor,anim=true)
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def pbShiftLine(dir,cursor,anim = true)
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# Get tiles involved
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tiles=[]
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dist=0
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@@ -584,7 +584,7 @@ end
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def pbTilePuzzle(game,board,width=0,height=0)
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def pbTilePuzzle(game,board,width = 0,height = 0)
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ret = false
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pbFadeOutIn {
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scene = TilePuzzleScene.new(game,board,width,height)
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