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Added battle debug functions for setting position effects and NPC trainer items
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@@ -105,7 +105,7 @@ class Battle
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@field = ActiveField.new # Whole field (gravity/rooms)
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@sides = [ActiveSide.new, # Player's side
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ActiveSide.new] # Foe's side
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@positions = [] # Battler positions
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@positions = [] # Battler positions
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@battlers = []
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@sideSizes = [1, 1] # Single battle, 1v1
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@backdrop = ""
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