Merge pull request #28 from jonisavo/PokeBattle_Pokemon-rename

Create Deprecation module & rename PokeBattle_Pokemon to Pokemon
This commit is contained in:
Maruno17
2020-09-25 17:52:11 +01:00
committed by GitHub
43 changed files with 351 additions and 292 deletions

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@@ -48,6 +48,7 @@ module Console
@apiSetConsoleTitle = Win32API.new("kernel32","SetConsoleTitle","p","s") @apiSetConsoleTitle = Win32API.new("kernel32","SetConsoleTitle","p","s")
access = (GENERIC_READ | GENERIC_WRITE) access = (GENERIC_READ | GENERIC_WRITE)
sharemode = (FILE_SHARE_READ | FILE_SHARE_WRITE) sharemode = (FILE_SHARE_READ | FILE_SHARE_WRITE)
AllocConsole()
@bufferHandle = CreateConsoleScreenBuffer(access,sharemode,CONSOLE_TEXTMODE_BUFFER) @bufferHandle = CreateConsoleScreenBuffer(access,sharemode,CONSOLE_TEXTMODE_BUFFER)
f = File.open("Game.ini") f = File.open("Game.ini")
lines = f.readlines() lines = f.readlines()

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@@ -0,0 +1,52 @@
# The Deprecation module is used to warn game & plugin creators of deprecated
# methods.
module Deprecation
module_function
# Sends a warning of a deprecated method into the debug console.
# @param method_name [String] name of the deprecated method
# @param removal_version [String] name of the version the method is removed in (optional)
# @param alternative [String] preferred alternative method (optional)
def warn_method(method_name, removal_version = nil, alternative = nil)
text = _INTL('WARN: usage of deprecated method "{1}" or its alias.', method_name)
unless removal_version.nil?
text += _INTL("\nThe method is slated to be"\
" removed in Essentials {1}.", removal_version)
end
unless alternative.nil?
text += _INTL("\nUse \"{1}\" instead.", alternative)
end
echoln text
end
end
# The Module class is extended to allow easy deprecation of instance and class methods.
class Module
private
# Creates a deprecated alias for an instance method.
# Using it sends a warning to the debug console.
# @param alias_name [Symbol] the name of the new alias
# @param aliased_method_name [Symbol] the name of the aliased method
# @param removal_version [String] name of the version the alias is removed in (optional)
def deprecated_instance_method_alias(alias_name, aliased_method_name, removal_version = nil)
define_method(alias_name) do |*args|
alias_full_name = format('%s#%s', self.class.name, alias_name.to_s)
aliased_method_full_name = format('%s#%s', self.class.name, aliased_method_name.to_s)
Deprecation.warn_method(alias_full_name, removal_version, aliased_method_full_name)
method(aliased_method_name).call(*args)
end
end
# Creates a deprecated alias for a class method.
# Using it sends a warning to the debug console.
# @param (see #deprecated_instance_method_alias)
def deprecated_class_method_alias(alias_name, aliased_method_name, removal_version = nil)
self.class.send(:define_method, alias_name) do |*args|
alias_full_name = format('%s::%s', self.name, alias_name.to_s)
aliased_method_full_name = format('%s::%s', self.name, aliased_method_name.to_s)
Deprecation.warn_method(alias_full_name, removal_version, aliased_method_full_name)
method(aliased_method_name).call(*args)
end
end
end

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@@ -45,7 +45,7 @@ def pbClearData
end end
#=============================================================================== #===============================================================================
# Move objects known by PokeBattle_Pokemon. # Move objects known by Pokémon.
#=============================================================================== #===============================================================================
class PBMove class PBMove
attr_reader(:id) # This move's ID attr_reader(:id) # This move's ID

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@@ -220,7 +220,7 @@ class PokeBattle_Battler
stageDiv = [8,7,6,5,4,3, 2, 2,2,2,2,2,2] stageDiv = [8,7,6,5,4,3, 2, 2,2,2,2,2,2]
stage = @stages[PBStats::SPEED] + 6 stage = @stages[PBStats::SPEED] + 6
speed = @speed*stageMul[stage]/stageDiv[stage] speed = @speed*stageMul[stage]/stageDiv[stage]
speedMult = 0x1000 speedMult = 1.0
# Ability effects that alter calculated Speed # Ability effects that alter calculated Speed
if abilityActive? if abilityActive?
speedMult = BattleHandlers.triggerSpeedCalcAbility(@ability,self,speedMult) speedMult = BattleHandlers.triggerSpeedCalcAbility(@ability,self,speedMult)
@@ -242,7 +242,7 @@ class PokeBattle_Battler
speedMult *= 1.1 speedMult *= 1.1
end end
# Calculation # Calculation
return [(speed.to_f*speedMult/0x1000).round,1].max return [(speed*speedMult).round,1].max
end end
def pbWeight def pbWeight

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@@ -323,7 +323,7 @@ class PokeBattle_Battler
@battle.pbDisplay(_INTL("When the flame touched the powder on the Pokémon, it exploded!")) @battle.pbDisplay(_INTL("When the flame touched the powder on the Pokémon, it exploded!"))
user.lastMoveFailed = true user.lastMoveFailed = true
w = @battle.pbWeather w = @battle.pbWeather
if w!=PBWeather.RAINDANCE && w!=PBWeather.HEAVYRAIN && user.takesIndirectDamage? if w!=PBWeather::Rain && w!=PBWeather::HeavyRain && user.takesIndirectDamage?
oldHP = user.hp oldHP = user.hp
user.pbReduceHP((user.totalhp/4.0).round,false) user.pbReduceHP((user.totalhp/4.0).round,false)
user.pbFaint if user.fainted? user.pbFaint if user.fainted?

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@@ -95,8 +95,8 @@ class PokeBattle_Move
modifiers[BASE_ACC] = baseAcc modifiers[BASE_ACC] = baseAcc
modifiers[ACC_STAGE] = user.stages[PBStats::ACCURACY] modifiers[ACC_STAGE] = user.stages[PBStats::ACCURACY]
modifiers[EVA_STAGE] = target.stages[PBStats::EVASION] modifiers[EVA_STAGE] = target.stages[PBStats::EVASION]
modifiers[ACC_MULT] = 0x1000 modifiers[ACC_MULT] = 1.0
modifiers[EVA_MULT] = 0x1000 modifiers[EVA_MULT] = 1.0
pbCalcAccuracyModifiers(user,target,modifiers) pbCalcAccuracyModifiers(user,target,modifiers)
# Check if move can't miss # Check if move can't miss
return true if modifiers[BASE_ACC]==0 return true if modifiers[BASE_ACC]==0
@@ -107,8 +107,8 @@ class PokeBattle_Move
stageDiv = [9,8,7,6,5,4, 3, 3,3,3,3,3,3] stageDiv = [9,8,7,6,5,4, 3, 3,3,3,3,3,3]
accuracy = 100.0 * stageMul[accStage] / stageDiv[accStage] accuracy = 100.0 * stageMul[accStage] / stageDiv[accStage]
evasion = 100.0 * stageMul[evaStage] / stageDiv[evaStage] evasion = 100.0 * stageMul[evaStage] / stageDiv[evaStage]
accuracy = (accuracy * modifiers[ACC_MULT] / 0x1000).round accuracy = (accuracy * modifiers[ACC_MULT]).round
evasion = (evasion * modifiers[EVA_MULT] / 0x1000).round evasion = (evasion * modifiers[EVA_MULT]).round
evasion = 1 if evasion<1 evasion = 1 if evasion<1
# Calculation # Calculation
return @battle.pbRandom(100) < modifiers[BASE_ACC] * accuracy / evasion return @battle.pbRandom(100) < modifiers[BASE_ACC] * accuracy / evasion
@@ -140,11 +140,11 @@ class PokeBattle_Move
end end
# Other effects, inc. ones that set ACC_MULT or EVA_STAGE to specific values # Other effects, inc. ones that set ACC_MULT or EVA_STAGE to specific values
if @battle.field.effects[PBEffects::Gravity]>0 if @battle.field.effects[PBEffects::Gravity]>0
modifiers[ACC_MULT] = (modifiers[ACC_MULT]*5/3).round modifiers[ACC_MULT] *= 5/3.0
end end
if user.effects[PBEffects::MicleBerry] if user.effects[PBEffects::MicleBerry]
user.effects[PBEffects::MicleBerry] = false user.effects[PBEffects::MicleBerry] = false
modifiers[ACC_MULT] = (modifiers[ACC_MULT]*1.2).round modifiers[ACC_MULT] *= 1.2
end end
modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::Foresight] && modifiers[EVA_STAGE]>0 modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::Foresight] && modifiers[EVA_STAGE]>0
modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::MiracleEye] && modifiers[EVA_STAGE]>0 modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::MiracleEye] && modifiers[EVA_STAGE]>0
@@ -244,14 +244,14 @@ class PokeBattle_Move
defense = (defense.to_f*stageMul[defStage]/stageDiv[defStage]).floor defense = (defense.to_f*stageMul[defStage]/stageDiv[defStage]).floor
end end
# Calculate all multiplier effects # Calculate all multiplier effects
multipliers = [0x1000,0x1000,0x1000,0x1000] multipliers = [1.0, 1.0, 1.0, 1.0]
pbCalcDamageMultipliers(user,target,numTargets,type,baseDmg,multipliers) pbCalcDamageMultipliers(user,target,numTargets,type,baseDmg,multipliers)
# Main damage calculation # Main damage calculation
baseDmg = [(baseDmg * multipliers[BASE_DMG_MULT] / 0x1000).round,1].max baseDmg = [(baseDmg * multipliers[BASE_DMG_MULT]).round, 1].max
atk = [(atk * multipliers[ATK_MULT] / 0x1000).round,1].max atk = [(atk * multipliers[ATK_MULT]).round, 1].max
defense = [(defense * multipliers[DEF_MULT] / 0x1000).round,1].max defense = [(defense * multipliers[DEF_MULT]).round, 1].max
damage = (((2.0 * user.level / 5 + 2).floor * baseDmg * atk / defense).floor / 50).floor + 2 damage = (((2.0 * user.level / 5 + 2).floor * baseDmg * atk / defense).floor / 50).floor + 2
damage = [(damage * multipliers[FINAL_DMG_MULT] / 0x1000).round,1].max damage = [(damage * multipliers[FINAL_DMG_MULT]).round, 1].max
target.damageState.calcDamage = damage target.damageState.calcDamage = damage
end end
@@ -306,10 +306,10 @@ class PokeBattle_Move
end end
# Other # Other
if user.effects[PBEffects::MeFirst] if user.effects[PBEffects::MeFirst]
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
if user.effects[PBEffects::HelpingHand] && !self.is_a?(PokeBattle_Confusion) if user.effects[PBEffects::HelpingHand] && !self.is_a?(PokeBattle_Confusion)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
if user.effects[PBEffects::Charge]>0 && isConst?(type,PBTypes,:ELECTRIC) if user.effects[PBEffects::Charge]>0 && isConst?(type,PBTypes,:ELECTRIC)
multipliers[BASE_DMG_MULT] *= 2 multipliers[BASE_DMG_MULT] *= 2
@@ -341,15 +341,15 @@ class PokeBattle_Move
case @battle.field.terrain case @battle.field.terrain
when PBBattleTerrains::Electric when PBBattleTerrains::Electric
if isConst?(type,PBTypes,:ELECTRIC) if isConst?(type,PBTypes,:ELECTRIC)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
when PBBattleTerrains::Grassy when PBBattleTerrains::Grassy
if isConst?(type,PBTypes,:GRASS) if isConst?(type,PBTypes,:GRASS)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
when PBBattleTerrains::Psychic when PBBattleTerrains::Psychic
if isConst?(type,PBTypes,:PSYCHIC) if isConst?(type,PBTypes,:PSYCHIC)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
end end
end end
@@ -361,28 +361,28 @@ class PokeBattle_Move
if @battle.internalBattle if @battle.internalBattle
if user.pbOwnedByPlayer? if user.pbOwnedByPlayer?
if physicalMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_ATTACK if physicalMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_ATTACK
multipliers[ATK_MULT] = (multipliers[ATK_MULT]*1.1).round multipliers[ATK_MULT] *= 1.1
elsif specialMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_SPATK elsif specialMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_SPATK
multipliers[ATK_MULT] = (multipliers[ATK_MULT]*1.1).round multipliers[ATK_MULT] *= 1.1
end end
end end
if target.pbOwnedByPlayer? if target.pbOwnedByPlayer?
if physicalMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_DEFENSE if physicalMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_DEFENSE
multipliers[DEF_MULT] = (multipliers[DEF_MULT]*1.1).round multipliers[DEF_MULT] *= 1.1
elsif specialMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_SPDEF elsif specialMove? && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_SPDEF
multipliers[DEF_MULT] = (multipliers[DEF_MULT]*1.1).round multipliers[DEF_MULT] *= 1.1
end end
end end
end end
# Multi-targeting attacks # Multi-targeting attacks
if numTargets>1 if numTargets>1
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*0.75).round multipliers[FINAL_DMG_MULT] *= 0.75
end end
# Weather # Weather
case @battle.pbWeather case @battle.pbWeather
when PBWeather::Sun, PBWeather::HarshSun when PBWeather::Sun, PBWeather::HarshSun
if isConst?(type,PBTypes,:FIRE) if isConst?(type,PBTypes,:FIRE)
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*1.5).round multipliers[FINAL_DMG_MULT] *= 1.5
elsif isConst?(type,PBTypes,:WATER) elsif isConst?(type,PBTypes,:WATER)
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end
@@ -390,17 +390,17 @@ class PokeBattle_Move
if isConst?(type,PBTypes,:FIRE) if isConst?(type,PBTypes,:FIRE)
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
elsif isConst?(type,PBTypes,:WATER) elsif isConst?(type,PBTypes,:WATER)
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*1.5).round multipliers[FINAL_DMG_MULT] *= 1.5
end end
when PBWeather::Sandstorm when PBWeather::Sandstorm
if target.pbHasType?(:ROCK) && specialMove? && @function!="122" # Psyshock if target.pbHasType?(:ROCK) && specialMove? && @function!="122" # Psyshock
multipliers[DEF_MULT] = (multipliers[DEF_MULT]*1.5).round multipliers[DEF_MULT] *= 1.5
end end
end end
# Critical hits # Critical hits
if target.damageState.critical if target.damageState.critical
if NEWEST_BATTLE_MECHANICS if NEWEST_BATTLE_MECHANICS
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*1.5).round multipliers[FINAL_DMG_MULT] *= 1.5
else else
multipliers[FINAL_DMG_MULT] *= 2 multipliers[FINAL_DMG_MULT] *= 2
end end
@@ -415,12 +415,11 @@ class PokeBattle_Move
if user.hasActiveAbility?(:ADAPTABILITY) if user.hasActiveAbility?(:ADAPTABILITY)
multipliers[FINAL_DMG_MULT] *= 2 multipliers[FINAL_DMG_MULT] *= 2
else else
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*1.5).round multipliers[FINAL_DMG_MULT] *= 1.5
end end
end end
# Type effectiveness # Type effectiveness
multipliers[FINAL_DMG_MULT] *= target.damageState.typeMod.to_f/PBTypeEffectiveness::NORMAL_EFFECTIVE multipliers[FINAL_DMG_MULT] *= target.damageState.typeMod.to_f/PBTypeEffectiveness::NORMAL_EFFECTIVE
multipliers[FINAL_DMG_MULT] = multipliers[FINAL_DMG_MULT].round
# Burn # Burn
if user.status==PBStatuses::BURN && physicalMove? && damageReducedByBurn? && if user.status==PBStatuses::BURN && physicalMove? && damageReducedByBurn? &&
!user.hasActiveAbility?(:GUTS) !user.hasActiveAbility?(:GUTS)
@@ -431,19 +430,19 @@ class PokeBattle_Move
!user.hasActiveAbility?(:INFILTRATOR) !user.hasActiveAbility?(:INFILTRATOR)
if target.pbOwnSide.effects[PBEffects::AuroraVeil]>0 if target.pbOwnSide.effects[PBEffects::AuroraVeil]>0
if @battle.pbSideBattlerCount(target)>1 if @battle.pbSideBattlerCount(target)>1
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*2/3).round multipliers[FINAL_DMG_MULT] *= 2/3.0
else else
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end
elsif target.pbOwnSide.effects[PBEffects::Reflect]>0 && physicalMove? elsif target.pbOwnSide.effects[PBEffects::Reflect]>0 && physicalMove?
if @battle.pbSideBattlerCount(target)>1 if @battle.pbSideBattlerCount(target)>1
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*2/3).round multipliers[FINAL_DMG_MULT] *= 2/3.0
else else
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end
elsif target.pbOwnSide.effects[PBEffects::LightScreen]>0 && specialMove? elsif target.pbOwnSide.effects[PBEffects::LightScreen]>0 && specialMove?
if @battle.pbSideBattlerCount(target)>1 if @battle.pbSideBattlerCount(target)>1
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*2/3).round multipliers[FINAL_DMG_MULT] *= 2/3.0
else else
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end

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@@ -2465,7 +2465,7 @@ end
class PokeBattle_Move_073 < PokeBattle_FixedDamageMove class PokeBattle_Move_073 < PokeBattle_FixedDamageMove
def pbAddTarget(targets,user) def pbAddTarget(targets,user)
return if user.lastFoeAttacker.length==0 return if user.lastFoeAttacker.length==0
lastAttacker = user.lastFoeAttacker[user.lastFoeAttacker.last] lastAttacker = user.lastFoeAttacker.last
return if lastAttacker<0 || !user.opposes?(lastAttacker) return if lastAttacker<0 || !user.opposes?(lastAttacker)
user.pbAddTarget(targets,user,@battle.battlers[lastAttacker],self,false) user.pbAddTarget(targets,user,@battle.battlers[lastAttacker],self,false)
end end
@@ -2546,7 +2546,7 @@ class PokeBattle_Move_076 < PokeBattle_Move
def pbModifyDamage(damageMult,user,target) def pbModifyDamage(damageMult,user,target)
damageMult *= 2 if target.inTwoTurnAttack?("0CA") # Dig damageMult *= 2 if target.inTwoTurnAttack?("0CA") # Dig
damageMult = (damageMult/2.0).round if @battle.field.terrain==PBBattleTerrains::Grassy damageMult /= 2 if @battle.field.terrain==PBBattleTerrains::Grassy
return damageMult return damageMult
end end
end end

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@@ -422,7 +422,7 @@ class PokeBattle_Move_095 < PokeBattle_Move
def pbModifyDamage(damageMult,user,target) def pbModifyDamage(damageMult,user,target)
damageMult *= 2 if target.inTwoTurnAttack?("0CA") # Dig damageMult *= 2 if target.inTwoTurnAttack?("0CA") # Dig
damageMult = (damageMult/2.0).round if @battle.field.terrain==PBBattleTerrains::Grassy damageMult /= 2 if @battle.field.terrain==PBBattleTerrains::Grassy
return damageMult return damageMult
end end
end end
@@ -777,7 +777,7 @@ class PokeBattle_Move_09F < PokeBattle_Move
if user.itemActive? if user.itemActive?
@itemTypes.each do |item, itemType| @itemTypes.each do |item, itemType|
next if !isConst?(user.item,PBItems,item) next if !isConst?(user.item,PBItems,item)
t = hasConst?(PBTypes,itemType) t = getConst(PBTypes,itemType)
ret = t || ret ret = t || ret
break break
end end
@@ -2070,9 +2070,7 @@ class PokeBattle_Move_0C4 < PokeBattle_TwoTurnMove
def pbBaseDamageMultiplier(damageMult,user,target) def pbBaseDamageMultiplier(damageMult,user,target)
w = @battle.pbWeather w = @battle.pbWeather
if w>0 && w!=PBWeather::Sun && w!=PBWeather::HarshSun damageMult /= 2 if w>0 && w!=PBWeather::Sun && w!=PBWeather::HarshSun
damageMult = (damageMult/2.0).round
end
return damageMult return damageMult
end end
end end

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@@ -692,9 +692,11 @@ class PokeBattle_Battle
pbDisplay("The mysterious air current has dissipated!") pbDisplay("The mysterious air current has dissipated!")
end end
end end
# Check for form changes caused by the weather changing
if @field.weather!=oldWeather if @field.weather!=oldWeather
# Check for form changes caused by the weather changing
eachBattler { |b| b.pbCheckFormOnWeatherChange } eachBattler { |b| b.pbCheckFormOnWeatherChange }
# Start up the default weather
pbStartWeather(nil,@field.defaultWeather) if @field.defaultWeather!=PBWeather::None
end end
end end

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@@ -75,12 +75,12 @@ class PokeBattle_Battle
PBStats.eachStat do |s| PBStats.eachStat do |s|
evGain = evYield[s] evGain = evYield[s]
# Can't exceed overall limit # Can't exceed overall limit
if evTotal+evGain>PokeBattle_Pokemon::EV_LIMIT if evTotal+evGain>Pokemon::EV_LIMIT
evGain = PokeBattle_Pokemon::EV_LIMIT-evTotal evGain = Pokemon::EV_LIMIT-evTotal
end end
# Can't exceed individual stat limit # Can't exceed individual stat limit
if pkmn.ev[s]+evGain>PokeBattle_Pokemon::EV_STAT_LIMIT if pkmn.ev[s]+evGain>Pokemon::EV_STAT_LIMIT
evGain = PokeBattle_Pokemon::EV_STAT_LIMIT-pkmn.ev[s] evGain = Pokemon::EV_STAT_LIMIT-pkmn.ev[s]
end end
# Add EV gain # Add EV gain
pkmn.ev[s] += evGain pkmn.ev[s] += evGain

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@@ -275,7 +275,7 @@ class PokeBattle_AI
defense = pbRoughStat(target,PBStats::SPDEF,skill) defense = pbRoughStat(target,PBStats::SPDEF,skill)
end end
##### Calculate all multiplier effects ##### ##### Calculate all multiplier effects #####
multipliers = [0x1000,0x1000,0x1000,0x1000] multipliers = [1.0, 1.0, 1.0, 1.0]
# Ability effects that alter damage # Ability effects that alter damage
moldBreaker = false moldBreaker = false
if skill>=PBTrainerAI.highSkill && target.hasMoldBreaker? if skill>=PBTrainerAI.highSkill && target.hasMoldBreaker?
@@ -364,7 +364,7 @@ class PokeBattle_AI
end end
# Parental Bond # Parental Bond
if skill>=PBTrainerAI.mediumSkill && user.hasActiveAbility?(:PARENTALBOND) if skill>=PBTrainerAI.mediumSkill && user.hasActiveAbility?(:PARENTALBOND)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.25).floor multipliers[BASE_DMG_MULT] *= 1.25
end end
# Me First # Me First
# TODO # TODO
@@ -403,15 +403,15 @@ class PokeBattle_AI
case @battle.field.terrain case @battle.field.terrain
when PBBattleTerrains::Electric when PBBattleTerrains::Electric
if isConst?(type,PBTypes,:ELECTRIC) if isConst?(type,PBTypes,:ELECTRIC)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
when PBBattleTerrains::Grassy when PBBattleTerrains::Grassy
if isConst?(type,PBTypes,:GRASS) if isConst?(type,PBTypes,:GRASS)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
when PBBattleTerrains::Psychic when PBBattleTerrains::Psychic
if isConst?(type,PBTypes,:PSYCHIC) if isConst?(type,PBTypes,:PSYCHIC)
multipliers[BASE_DMG_MULT] = (multipliers[BASE_DMG_MULT]*1.5).round multipliers[BASE_DMG_MULT] *= 1.5
end end
end end
end end
@@ -427,9 +427,9 @@ class PokeBattle_AI
# won't control the player's Pokémon. # won't control the player's Pokémon.
if target.pbOwnedByPlayer? if target.pbOwnedByPlayer?
if move.physicalMove?(type) && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_DEFENSE if move.physicalMove?(type) && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_DEFENSE
multipliers[DEF_MULT] = (multipliers[DEF_MULT]*1.1).round multipliers[DEF_MULT] *= 1.1
elsif move.specialMove?(type) && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_SPDEF elsif move.specialMove?(type) && @battle.pbPlayer.numbadges>=NUM_BADGES_BOOST_SPDEF
multipliers[DEF_MULT] = (multipliers[DEF_MULT]*1.1).round multipliers[DEF_MULT] *= 1.1
end end
end end
end end
@@ -437,7 +437,7 @@ class PokeBattle_AI
# Multi-targeting attacks # Multi-targeting attacks
if skill>=PBTrainerAI.highSkill if skill>=PBTrainerAI.highSkill
if pbTargetsMultiple?(move,user) if pbTargetsMultiple?(move,user)
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*0.75).round multipliers[FINAL_DMG_MULT] *= 0.75
end end
end end
# Weather # Weather
@@ -445,7 +445,7 @@ class PokeBattle_AI
case @battle.pbWeather case @battle.pbWeather
when PBWeather::Sun, PBWeather::HarshSun when PBWeather::Sun, PBWeather::HarshSun
if isConst?(type,PBTypes,:FIRE) if isConst?(type,PBTypes,:FIRE)
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*1.5).round multipliers[FINAL_DMG_MULT] *= 1.5
elsif isConst?(type,PBTypes,:WATER) elsif isConst?(type,PBTypes,:WATER)
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end
@@ -453,11 +453,11 @@ class PokeBattle_AI
if isConst?(type,PBTypes,:FIRE) if isConst?(type,PBTypes,:FIRE)
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
elsif isConst?(type,PBTypes,:WATER) elsif isConst?(type,PBTypes,:WATER)
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*1.5).round multipliers[FINAL_DMG_MULT] *= 1.5
end end
when PBWeather::Sandstorm when PBWeather::Sandstorm
if target.pbHasType?(:ROCK) && move.specialMove?(type) && move.function!="122" # Psyshock if target.pbHasType?(:ROCK) && move.specialMove?(type) && move.function!="122" # Psyshock
multipliers[DEF_MULT] = (multipliers[DEF_MULT]*1.5).round multipliers[DEF_MULT] *= 1.5
end end
end end
end end
@@ -469,7 +469,7 @@ class PokeBattle_AI
if user.hasActiveAbility?(:ADAPTABILITY) if user.hasActiveAbility?(:ADAPTABILITY)
multipliers[FINAL_DMG_MULT] *= 2 multipliers[FINAL_DMG_MULT] *= 2
else else
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*1.5).round multipliers[FINAL_DMG_MULT] *= 1.5
end end
end end
end end
@@ -477,7 +477,6 @@ class PokeBattle_AI
if skill>=PBTrainerAI.mediumSkill if skill>=PBTrainerAI.mediumSkill
typemod = pbCalcTypeMod(type,user,target) typemod = pbCalcTypeMod(type,user,target)
multipliers[FINAL_DMG_MULT] *= typemod.to_f/PBTypeEffectiveness::NORMAL_EFFECTIVE multipliers[FINAL_DMG_MULT] *= typemod.to_f/PBTypeEffectiveness::NORMAL_EFFECTIVE
multipliers[FINAL_DMG_MULT] = multipliers[FINAL_DMG_MULT].round
end end
# Burn # Burn
if skill>=PBTrainerAI.highSkill if skill>=PBTrainerAI.highSkill
@@ -492,19 +491,19 @@ class PokeBattle_AI
if !move.ignoresReflect? && !user.hasActiveAbility?(:INFILTRATOR) if !move.ignoresReflect? && !user.hasActiveAbility?(:INFILTRATOR)
if target.pbOwnSide.effects[PBEffects::AuroraVeil]>0 if target.pbOwnSide.effects[PBEffects::AuroraVeil]>0
if @battle.pbSideBattlerCount(target)>1 if @battle.pbSideBattlerCount(target)>1
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*2/3).round multipliers[FINAL_DMG_MULT] *= 2/3.0
else else
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end
elsif target.pbOwnSide.effects[PBEffects::Reflect]>0 && move.physicalMove?(type) elsif target.pbOwnSide.effects[PBEffects::Reflect]>0 && move.physicalMove?(type)
if @battle.pbSideBattlerCount(target)>1 if @battle.pbSideBattlerCount(target)>1
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*2/3).round multipliers[FINAL_DMG_MULT] *= 2/3.0
else else
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end
elsif target.pbOwnSide.effects[PBEffects::LightScreen]>0 && move.specialMove?(type) elsif target.pbOwnSide.effects[PBEffects::LightScreen]>0 && move.specialMove?(type)
if @battle.pbSideBattlerCount(target)>1 if @battle.pbSideBattlerCount(target)>1
multipliers[FINAL_DMG_MULT] = (multipliers[FINAL_DMG_MULT]*2/3).round multipliers[FINAL_DMG_MULT] *= 2/3.0
else else
multipliers[FINAL_DMG_MULT] /= 2 multipliers[FINAL_DMG_MULT] /= 2
end end
@@ -522,11 +521,11 @@ class PokeBattle_AI
# Move-specific final damage modifiers # Move-specific final damage modifiers
# TODO # TODO
##### Main damage calculation ##### ##### Main damage calculation #####
baseDmg = [(baseDmg * multipliers[BASE_DMG_MULT] / 0x1000).round,1].max baseDmg = [(baseDmg * multipliers[BASE_DMG_MULT]).round, 1].max
atk = [(atk * multipliers[ATK_MULT] / 0x1000).round,1].max atk = [(atk * multipliers[ATK_MULT]).round, 1].max
defense = [(defense * multipliers[DEF_MULT] / 0x1000).round,1].max defense = [(defense * multipliers[DEF_MULT]).round, 1].max
damage = (((2.0 * user.level / 5 + 2).floor * baseDmg * atk / defense).floor / 50).floor + 2 damage = (((2.0 * user.level / 5 + 2).floor * baseDmg * atk / defense).floor / 50).floor + 2
damage = [(damage * multipliers[FINAL_DMG_MULT] / 0x1000).round,1].max damage = [(damage * multipliers[FINAL_DMG_MULT]).round, 1].max
# "AI-specific calculations below" # "AI-specific calculations below"
# Increased critical hit rates # Increased critical hit rates
if skill>=PBTrainerAI.mediumSkill if skill>=PBTrainerAI.mediumSkill
@@ -585,8 +584,8 @@ class PokeBattle_AI
modifiers[BASE_ACC] = baseAcc modifiers[BASE_ACC] = baseAcc
modifiers[ACC_STAGE] = user.stages[PBStats::ACCURACY] modifiers[ACC_STAGE] = user.stages[PBStats::ACCURACY]
modifiers[EVA_STAGE] = target.stages[PBStats::EVASION] modifiers[EVA_STAGE] = target.stages[PBStats::EVASION]
modifiers[ACC_MULT] = 0x1000 modifiers[ACC_MULT] = 1.0
modifiers[EVA_MULT] = 0x1000 modifiers[EVA_MULT] = 1.0
pbCalcAccuracyModifiers(user,target,modifiers,move,type,skill) pbCalcAccuracyModifiers(user,target,modifiers,move,type,skill)
# Check if move can't miss # Check if move can't miss
return 125 if modifiers[BASE_ACC]==0 return 125 if modifiers[BASE_ACC]==0
@@ -597,8 +596,8 @@ class PokeBattle_AI
stageDiv = [9,8,7,6,5,4, 3, 3,3,3,3,3,3] stageDiv = [9,8,7,6,5,4, 3, 3,3,3,3,3,3]
accuracy = 100.0 * stageMul[accStage] / stageDiv[accStage] accuracy = 100.0 * stageMul[accStage] / stageDiv[accStage]
evasion = 100.0 * stageMul[evaStage] / stageDiv[evaStage] evasion = 100.0 * stageMul[evaStage] / stageDiv[evaStage]
accuracy = (accuracy * modifiers[ACC_MULT] / 0x1000).round accuracy = (accuracy * modifiers[ACC_MULT]).round
evasion = (evasion * modifiers[EVA_MULT] / 0x1000).round evasion = (evasion * modifiers[EVA_MULT]).round
evasion = 1 if evasion<1 evasion = 1 if evasion<1
return modifiers[BASE_ACC] * accuracy / evasion return modifiers[BASE_ACC] * accuracy / evasion
end end
@@ -642,10 +641,10 @@ class PokeBattle_AI
# Other effects, inc. ones that set ACC_MULT or EVA_STAGE to specific values # Other effects, inc. ones that set ACC_MULT or EVA_STAGE to specific values
if skill>=PBTrainerAI.mediumSkill if skill>=PBTrainerAI.mediumSkill
if @battle.field.effects[PBEffects::Gravity]>0 if @battle.field.effects[PBEffects::Gravity]>0
modifiers[ACC_MULT] = (modifiers[ACC_MULT]*5/3).round modifiers[ACC_MULT] *= 5/3.0
end end
if user.effects[PBEffects::MicleBerry] if user.effects[PBEffects::MicleBerry]
modifiers[ACC_MULT] = (modifiers[ACC_MULT]*1.2).round modifiers[ACC_MULT] *= 1.2
end end
modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::Foresight] && modifiers[EVA_STAGE]>0 modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::Foresight] && modifiers[EVA_STAGE]>0
modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::MiracleEye] && modifiers[EVA_STAGE]>0 modifiers[EVA_STAGE] = 0 if target.effects[PBEffects::MiracleEye] && modifiers[EVA_STAGE]>0

View File

@@ -450,7 +450,7 @@ class PokeBattle_Scene
# Opens the nicknaming screen for a newly caught Pokémon # Opens the nicknaming screen for a newly caught Pokémon
#============================================================================= #=============================================================================
def pbNameEntry(helpText,pkmn) def pbNameEntry(helpText,pkmn)
return pbEnterPokemonName(helpText,0,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,"",pkmn) return pbEnterPokemonName(helpText, 0, Pokemon::MAX_NAME_SIZE, "", pkmn)
end end
#============================================================================= #=============================================================================

View File

@@ -578,16 +578,16 @@ def pbBattleGem(user,type,move,mults,moveType)
return if !isConst?(moveType,PBTypes,type) return if !isConst?(moveType,PBTypes,type)
user.effects[PBEffects::GemConsumed] = user.item user.effects[PBEffects::GemConsumed] = user.item
if NEWEST_BATTLE_MECHANICS if NEWEST_BATTLE_MECHANICS
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.3).round mults[BASE_DMG_MULT] *= 1.3
else else
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round mults[BASE_DMG_MULT] *= 1.5
end end
end end
def pbBattleTypeWeakingBerry(type,moveType,target,mults) def pbBattleTypeWeakingBerry(type,moveType,target,mults)
return if !isConst?(moveType,PBTypes,type) return if !isConst?(moveType,PBTypes,type)
return if PBTypes.resistant?(target.damageState.typeMod) && !isConst?(moveType,PBTypes,:NORMAL) return if PBTypes.resistant?(target.damageState.typeMod) && !isConst?(moveType,PBTypes,:NORMAL)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]/2).round mults[FINAL_DMG_MULT] /= 2
target.damageState.berryWeakened = true target.damageState.berryWeakened = true
target.battle.pbCommonAnimation("EatBerry",target) target.battle.pbCommonAnimation("EatBerry",target)
end end

View File

@@ -11,7 +11,7 @@ BattleHandlers::SpeedCalcAbility.add(:CHLOROPHYLL,
BattleHandlers::SpeedCalcAbility.add(:QUICKFEET, BattleHandlers::SpeedCalcAbility.add(:QUICKFEET,
proc { |ability,battler,mult| proc { |ability,battler,mult|
next (mult*1.5).round if battler.pbHasAnyStatus? next mult*1.5 if battler.pbHasAnyStatus?
} }
) )
@@ -767,13 +767,13 @@ BattleHandlers::MoveBaseTypeModifierAbility.add(:REFRIGERATE,
BattleHandlers::AccuracyCalcUserAbility.add(:COMPOUNDEYES, BattleHandlers::AccuracyCalcUserAbility.add(:COMPOUNDEYES,
proc { |ability,mods,user,target,move,type| proc { |ability,mods,user,target,move,type|
mods[ACC_MULT] = (mods[ACC_MULT]*1.3).round mods[ACC_MULT] *= 1.3
} }
) )
BattleHandlers::AccuracyCalcUserAbility.add(:HUSTLE, BattleHandlers::AccuracyCalcUserAbility.add(:HUSTLE,
proc { |ability,mods,user,target,move,type| proc { |ability,mods,user,target,move,type|
mods[ACC_MULT] = (mods[ACC_MULT]*0.8).round if move.physicalMove? mods[ACC_MULT] *= 0.8 if move.physicalMove?
} }
) )
@@ -797,7 +797,7 @@ BattleHandlers::AccuracyCalcUserAbility.add(:UNAWARE,
BattleHandlers::AccuracyCalcUserAbility.add(:VICTORYSTAR, BattleHandlers::AccuracyCalcUserAbility.add(:VICTORYSTAR,
proc { |ability,mods,user,target,move,type| proc { |ability,mods,user,target,move,type|
mods[ACC_MULT] = (mods[ACC_MULT]*1.1).round mods[ACC_MULT] *= 1.1
} }
) )
@@ -807,7 +807,7 @@ BattleHandlers::AccuracyCalcUserAbility.add(:VICTORYSTAR,
BattleHandlers::AccuracyCalcUserAllyAbility.add(:VICTORYSTAR, BattleHandlers::AccuracyCalcUserAllyAbility.add(:VICTORYSTAR,
proc { |ability,mods,user,target,move,type| proc { |ability,mods,user,target,move,type|
mods[ACC_MULT] = (mods[ACC_MULT]*1.1).round mods[ACC_MULT] *= 1.1
} }
) )
@@ -830,7 +830,7 @@ BattleHandlers::AccuracyCalcTargetAbility.add(:NOGUARD,
BattleHandlers::AccuracyCalcTargetAbility.add(:SANDVEIL, BattleHandlers::AccuracyCalcTargetAbility.add(:SANDVEIL,
proc { |ability,mods,user,target,move,type| proc { |ability,mods,user,target,move,type|
if target.battle.pbWeather==PBWeather::Sandstorm if target.battle.pbWeather==PBWeather::Sandstorm
mods[EVA_MULT] = (mods[EVA_MULT]*1.25).round mods[EVA_MULT] *= 1.25
end end
} }
) )
@@ -838,7 +838,7 @@ BattleHandlers::AccuracyCalcTargetAbility.add(:SANDVEIL,
BattleHandlers::AccuracyCalcTargetAbility.add(:SNOWCLOAK, BattleHandlers::AccuracyCalcTargetAbility.add(:SNOWCLOAK,
proc { |ability,mods,user,target,move,type| proc { |ability,mods,user,target,move,type|
if target.battle.pbWeather==PBWeather::Hail if target.battle.pbWeather==PBWeather::Hail
mods[EVA_MULT] = (mods[EVA_MULT]*1.25).round mods[EVA_MULT] *= 1.25
end end
} }
) )
@@ -875,7 +875,7 @@ BattleHandlers::AccuracyCalcTargetAbility.add(:WONDERSKIN,
BattleHandlers::DamageCalcUserAbility.add(:AERILATE, BattleHandlers::DamageCalcUserAbility.add(:AERILATE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if move.powerBoost mults[BASE_DMG_MULT] *= 1.2 if move.powerBoost
} }
) )
@@ -886,7 +886,7 @@ BattleHandlers::DamageCalcUserAbility.add(:ANALYTIC,
if (target.battle.choices[target.index][0]!=:UseMove && if (target.battle.choices[target.index][0]!=:UseMove &&
target.battle.choices[target.index][0]!=:Shift) || target.battle.choices[target.index][0]!=:Shift) ||
target.movedThisRound? target.movedThisRound?
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.3).round mults[BASE_DMG_MULT] *= 1.3
end end
} }
) )
@@ -894,21 +894,21 @@ BattleHandlers::DamageCalcUserAbility.add(:ANALYTIC,
BattleHandlers::DamageCalcUserAbility.add(:BLAZE, BattleHandlers::DamageCalcUserAbility.add(:BLAZE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:FIRE) if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:FIRE)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:DEFEATIST, BattleHandlers::DamageCalcUserAbility.add(:DEFEATIST,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[ATK_MULT] = (mults[ATK_MULT]*0.5).round if user.hp<=user.totalhp/2 mults[ATK_MULT] /= 2 if user.hp<=user.totalhp/2
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:FLAREBOOST, BattleHandlers::DamageCalcUserAbility.add(:FLAREBOOST,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.burned? && move.specialMove? if user.burned? && move.specialMove?
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round mults[BASE_DMG_MULT] *= 1.5
end end
} }
) )
@@ -916,7 +916,7 @@ BattleHandlers::DamageCalcUserAbility.add(:FLAREBOOST,
BattleHandlers::DamageCalcUserAbility.add(:FLASHFIRE, BattleHandlers::DamageCalcUserAbility.add(:FLASHFIRE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.effects[PBEffects::FlashFire] && isConst?(type,PBTypes,:FIRE) if user.effects[PBEffects::FlashFire] && isConst?(type,PBTypes,:FIRE)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
@@ -925,7 +925,7 @@ BattleHandlers::DamageCalcUserAbility.add(:FLOWERGIFT,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
w = user.battle.pbWeather w = user.battle.pbWeather
if move.physicalMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun) if move.physicalMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
@@ -933,7 +933,7 @@ BattleHandlers::DamageCalcUserAbility.add(:FLOWERGIFT,
BattleHandlers::DamageCalcUserAbility.add(:GUTS, BattleHandlers::DamageCalcUserAbility.add(:GUTS,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.pbHasAnyStatus? && move.physicalMove? if user.pbHasAnyStatus? && move.physicalMove?
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
@@ -948,19 +948,19 @@ BattleHandlers::DamageCalcUserAbility.copy(:HUGEPOWER,:PUREPOWER)
BattleHandlers::DamageCalcUserAbility.add(:HUSTLE, BattleHandlers::DamageCalcUserAbility.add(:HUSTLE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round if move.physicalMove? mults[ATK_MULT] *= 1.5 if move.physicalMove?
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:IRONFIST, BattleHandlers::DamageCalcUserAbility.add(:IRONFIST,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if move.punchingMove? mults[BASE_DMG_MULT] *= 1.2 if move.punchingMove?
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:MEGALAUNCHER, BattleHandlers::DamageCalcUserAbility.add(:MEGALAUNCHER,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round if move.pulseMove? mults[BASE_DMG_MULT] *= 1.5 if move.pulseMove?
} }
) )
@@ -969,7 +969,7 @@ BattleHandlers::DamageCalcUserAbility.add(:MINUS,
next if !move.specialMove? next if !move.specialMove?
user.eachAlly do |b| user.eachAlly do |b|
next if !b.hasActiveAbility?([:MINUS,:PLUS]) next if !b.hasActiveAbility?([:MINUS,:PLUS])
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
break break
end end
} }
@@ -980,7 +980,7 @@ BattleHandlers::DamageCalcUserAbility.copy(:MINUS,:PLUS)
BattleHandlers::DamageCalcUserAbility.add(:NEUROFORCE, BattleHandlers::DamageCalcUserAbility.add(:NEUROFORCE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if PBTypes.superEffective?(target.damageState.typeMod) if PBTypes.superEffective?(target.damageState.typeMod)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*1.25).round mults[FINAL_DMG_MULT] *= 1.25
end end
} }
) )
@@ -988,14 +988,14 @@ BattleHandlers::DamageCalcUserAbility.add(:NEUROFORCE,
BattleHandlers::DamageCalcUserAbility.add(:OVERGROW, BattleHandlers::DamageCalcUserAbility.add(:OVERGROW,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:GRASS) if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:GRASS)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:RECKLESS, BattleHandlers::DamageCalcUserAbility.add(:RECKLESS,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if move.recoilMove? mults[BASE_DMG_MULT] *= 1.2 if move.recoilMove?
} }
) )
@@ -1003,9 +1003,9 @@ BattleHandlers::DamageCalcUserAbility.add(:RIVALRY,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.gender!=2 && target.gender!=2 if user.gender!=2 && target.gender!=2
if user.gender==target.gender if user.gender==target.gender
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.25).round mults[BASE_DMG_MULT] *= 1.25
else else
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*0.75).round mults[BASE_DMG_MULT] *= 0.75
end end
end end
} }
@@ -1017,22 +1017,20 @@ BattleHandlers::DamageCalcUserAbility.add(:SANDFORCE,
(isConst?(type,PBTypes,:ROCK) || (isConst?(type,PBTypes,:ROCK) ||
isConst?(type,PBTypes,:GROUND) || isConst?(type,PBTypes,:GROUND) ||
isConst?(type,PBTypes,:STEEL)) isConst?(type,PBTypes,:STEEL))
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.3).round mults[BASE_DMG_MULT] *= 1.3
end end
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:SHEERFORCE, BattleHandlers::DamageCalcUserAbility.add(:SHEERFORCE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.3).round if move.addlEffect>0 mults[BASE_DMG_MULT] *= 1.3 if move.addlEffect>0
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:SLOWSTART, BattleHandlers::DamageCalcUserAbility.add(:SLOWSTART,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.turnCount<=5 && move.physicalMove? mults[ATK_MULT] /= 2 if user.turnCount<=5 && move.physicalMove?
mults[ATK_MULT] = (mults[ATK_MULT]*0.5).round
end
} }
) )
@@ -1040,7 +1038,7 @@ BattleHandlers::DamageCalcUserAbility.add(:SOLARPOWER,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
w = user.battle.pbWeather w = user.battle.pbWeather
if move.specialMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun) if move.specialMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
@@ -1048,7 +1046,7 @@ BattleHandlers::DamageCalcUserAbility.add(:SOLARPOWER,
BattleHandlers::DamageCalcUserAbility.add(:SNIPER, BattleHandlers::DamageCalcUserAbility.add(:SNIPER,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if target.damageState.critical if target.damageState.critical
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*1.5).round mults[FINAL_DMG_MULT] *= 1.5
end end
} }
) )
@@ -1061,28 +1059,28 @@ BattleHandlers::DamageCalcUserAbility.add(:STAKEOUT,
BattleHandlers::DamageCalcUserAbility.add(:STEELWORKER, BattleHandlers::DamageCalcUserAbility.add(:STEELWORKER,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round if isConst?(type,PBTypes,:STEEL) mults[ATK_MULT] *= 1.5 if isConst?(type,PBTypes,:STEEL)
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:STRONGJAW, BattleHandlers::DamageCalcUserAbility.add(:STRONGJAW,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round if move.bitingMove? mults[BASE_DMG_MULT] *= 1.5 if move.bitingMove?
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:SWARM, BattleHandlers::DamageCalcUserAbility.add(:SWARM,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:BUG) if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:BUG)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:TECHNICIAN, BattleHandlers::DamageCalcUserAbility.add(:TECHNICIAN,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.index!=target.index && move.id>0 && baseDmg*mults[BASE_DMG_MULT]/0x1000<=60 if user.index!=target.index && move.id>0 && baseDmg*mults[BASE_DMG_MULT]<=60
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round mults[BASE_DMG_MULT] *= 1.5
end end
} }
) )
@@ -1096,21 +1094,21 @@ BattleHandlers::DamageCalcUserAbility.add(:TINTEDLENS,
BattleHandlers::DamageCalcUserAbility.add(:TORRENT, BattleHandlers::DamageCalcUserAbility.add(:TORRENT,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:WATER) if user.hp<=user.totalhp/3 && isConst?(type,PBTypes,:WATER)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:TOUGHCLAWS, BattleHandlers::DamageCalcUserAbility.add(:TOUGHCLAWS,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*4/3.0).round if move.contactMove? mults[BASE_DMG_MULT] *= 4/3.0 if move.contactMove?
} }
) )
BattleHandlers::DamageCalcUserAbility.add(:TOXICBOOST, BattleHandlers::DamageCalcUserAbility.add(:TOXICBOOST,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.poisoned? && move.physicalMove? if user.poisoned? && move.physicalMove?
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round mults[BASE_DMG_MULT] *= 1.5
end end
} }
) )
@@ -1128,7 +1126,7 @@ BattleHandlers::DamageCalcUserAbility.add(:WATERBUBBLE,
BattleHandlers::DamageCalcUserAllyAbility.add(:BATTERY, BattleHandlers::DamageCalcUserAllyAbility.add(:BATTERY,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
next if !move.specialMove? next if !move.specialMove?
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*1.3).round mults[FINAL_DMG_MULT] *= 1.3
} }
) )
@@ -1136,7 +1134,7 @@ BattleHandlers::DamageCalcUserAllyAbility.add(:FLOWERGIFT,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
w = user.battle.pbWeather w = user.battle.pbWeather
if move.physicalMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun) if move.physicalMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun)
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
} }
) )
@@ -1148,7 +1146,7 @@ BattleHandlers::DamageCalcUserAllyAbility.add(:FLOWERGIFT,
BattleHandlers::DamageCalcTargetAbility.add(:DRYSKIN, BattleHandlers::DamageCalcTargetAbility.add(:DRYSKIN,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if isConst?(type,PBTypes,:FIRE) if isConst?(type,PBTypes,:FIRE)
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.25).round mults[BASE_DMG_MULT] *= 1.25
end end
} }
) )
@@ -1156,7 +1154,7 @@ BattleHandlers::DamageCalcTargetAbility.add(:DRYSKIN,
BattleHandlers::DamageCalcTargetAbility.add(:FILTER, BattleHandlers::DamageCalcTargetAbility.add(:FILTER,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if PBTypes.superEffective?(target.damageState.typeMod) if PBTypes.superEffective?(target.damageState.typeMod)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*0.75).round mults[FINAL_DMG_MULT] *= 0.75
end end
} }
) )
@@ -1167,7 +1165,7 @@ BattleHandlers::DamageCalcTargetAbility.add(:FLOWERGIFT,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
w = user.battle.pbWeather w = user.battle.pbWeather
if move.specialMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun) if move.specialMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun)
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round mults[DEF_MULT] *= 1.5
end end
} }
) )
@@ -1175,7 +1173,7 @@ BattleHandlers::DamageCalcTargetAbility.add(:FLOWERGIFT,
BattleHandlers::DamageCalcTargetAbility.add(:FLUFFY, BattleHandlers::DamageCalcTargetAbility.add(:FLUFFY,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[FINAL_DMG_MULT] *= 2 if isConst?(move.calcType,PBTypes,:FIRE) mults[FINAL_DMG_MULT] *= 2 if isConst?(move.calcType,PBTypes,:FIRE)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*0.5).round if move.contactMove? mults[FINAL_DMG_MULT] /= 2 if move.contactMove?
} }
) )
@@ -1188,21 +1186,21 @@ BattleHandlers::DamageCalcTargetAbility.add(:FURCOAT,
BattleHandlers::DamageCalcTargetAbility.add(:GRASSPELT, BattleHandlers::DamageCalcTargetAbility.add(:GRASSPELT,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if user.battle.field.terrain==PBBattleTerrains::Grassy if user.battle.field.terrain==PBBattleTerrains::Grassy
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round mults[DEF_MULT] *= 1.5
end end
} }
) )
BattleHandlers::DamageCalcTargetAbility.add(:HEATPROOF, BattleHandlers::DamageCalcTargetAbility.add(:HEATPROOF,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*0.5).round if isConst?(type,PBTypes,:FIRE) mults[BASE_DMG_MULT] /= 2 if isConst?(type,PBTypes,:FIRE)
} }
) )
BattleHandlers::DamageCalcTargetAbility.add(:MARVELSCALE, BattleHandlers::DamageCalcTargetAbility.add(:MARVELSCALE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if target.pbHasAnyStatus? && move.physicalMove? if target.pbHasAnyStatus? && move.physicalMove?
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round mults[DEF_MULT] *= 1.5
end end
} }
) )
@@ -1210,7 +1208,7 @@ BattleHandlers::DamageCalcTargetAbility.add(:MARVELSCALE,
BattleHandlers::DamageCalcTargetAbility.add(:MULTISCALE, BattleHandlers::DamageCalcTargetAbility.add(:MULTISCALE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if target.hp==target.totalhp if target.hp==target.totalhp
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*0.5).round mults[FINAL_DMG_MULT] /= 2
end end
} }
) )
@@ -1218,7 +1216,7 @@ BattleHandlers::DamageCalcTargetAbility.add(:MULTISCALE,
BattleHandlers::DamageCalcTargetAbility.add(:THICKFAT, BattleHandlers::DamageCalcTargetAbility.add(:THICKFAT,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if isConst?(type,PBTypes,:FIRE) || isConst?(type,PBTypes,:ICE) if isConst?(type,PBTypes,:FIRE) || isConst?(type,PBTypes,:ICE)
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*0.5).round mults[BASE_DMG_MULT] /= 2
end end
} }
) )
@@ -1226,7 +1224,7 @@ BattleHandlers::DamageCalcTargetAbility.add(:THICKFAT,
BattleHandlers::DamageCalcTargetAbility.add(:WATERBUBBLE, BattleHandlers::DamageCalcTargetAbility.add(:WATERBUBBLE,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if isConst?(type,PBTypes,:FIRE) if isConst?(type,PBTypes,:FIRE)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*0.5).round mults[FINAL_DMG_MULT] /= 2
end end
} }
) )
@@ -1238,7 +1236,7 @@ BattleHandlers::DamageCalcTargetAbility.add(:WATERBUBBLE,
BattleHandlers::DamageCalcTargetAbilityNonIgnorable.add(:PRISMARMOR, BattleHandlers::DamageCalcTargetAbilityNonIgnorable.add(:PRISMARMOR,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if PBTypes.superEffective?(target.damageState.typeMod) if PBTypes.superEffective?(target.damageState.typeMod)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*0.75).round mults[FINAL_DMG_MULT] *= 0.75
end end
} }
) )
@@ -1246,7 +1244,7 @@ BattleHandlers::DamageCalcTargetAbilityNonIgnorable.add(:PRISMARMOR,
BattleHandlers::DamageCalcTargetAbilityNonIgnorable.add(:SHADOWSHIELD, BattleHandlers::DamageCalcTargetAbilityNonIgnorable.add(:SHADOWSHIELD,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
if target.hp==target.totalhp if target.hp==target.totalhp
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*0.5).round mults[FINAL_DMG_MULT] /= 2
end end
} }
) )
@@ -1259,14 +1257,14 @@ BattleHandlers::DamageCalcTargetAllyAbility.add(:FLOWERGIFT,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
w = user.battle.pbWeather w = user.battle.pbWeather
if move.specialMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun) if move.specialMove? && (w==PBWeather::Sun || w==PBWeather::HarshSun)
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round mults[DEF_MULT] *= 1.5
end end
} }
) )
BattleHandlers::DamageCalcTargetAllyAbility.add(:FRIENDGUARD, BattleHandlers::DamageCalcTargetAllyAbility.add(:FRIENDGUARD,
proc { |ability,user,target,move,mults,baseDmg,type| proc { |ability,user,target,move,mults,baseDmg,type|
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*0.75).round mults[FINAL_DMG_MULT] *= 0.75
} }
) )

View File

@@ -4,7 +4,7 @@
BattleHandlers::SpeedCalcItem.add(:CHOICESCARF, BattleHandlers::SpeedCalcItem.add(:CHOICESCARF,
proc { |item,battler,mult| proc { |item,battler,mult|
next (mult*1.5).round next mult*1.5
} }
) )
@@ -414,7 +414,7 @@ BattleHandlers::PriorityBracketUseItem.add(:QUICKCLAW,
BattleHandlers::AccuracyCalcUserItem.add(:WIDELENS, BattleHandlers::AccuracyCalcUserItem.add(:WIDELENS,
proc { |item,mods,user,target,move,type| proc { |item,mods,user,target,move,type|
mods[ACC_MULT] = (mods[ACC_MULT]*1.1).round mods[ACC_MULT] *= 1.1
} }
) )
@@ -423,7 +423,7 @@ BattleHandlers::AccuracyCalcUserItem.add(:ZOOMLENS,
if (target.battle.choices[target.index][0]!=:UseMove && if (target.battle.choices[target.index][0]!=:UseMove &&
target.battle.choices[target.index][0]!=:Shift) || target.battle.choices[target.index][0]!=:Shift) ||
target.movedThisRound? target.movedThisRound?
mods[ACC_MULT] = (mods[ACC_MULT]*1.2).round mods[ACC_MULT] *= 1.2
end end
} }
) )
@@ -434,7 +434,7 @@ BattleHandlers::AccuracyCalcUserItem.add(:ZOOMLENS,
BattleHandlers::AccuracyCalcTargetItem.add(:BRIGHTPOWDER, BattleHandlers::AccuracyCalcTargetItem.add(:BRIGHTPOWDER,
proc { |item,mods,user,target,move,type| proc { |item,mods,user,target,move,type|
mods[ACC_MULT] = (mods[ACC_MULT]*0.9).round mods[ACC_MULT] *= 0.9
} }
) )
@@ -448,14 +448,14 @@ BattleHandlers::DamageCalcUserItem.add(:ADAMANTORB,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
if user.isSpecies?(:DIALGA) && if user.isSpecies?(:DIALGA) &&
(isConst?(type,PBTypes,:DRAGON) || isConst?(type,PBTypes,:STEEL)) (isConst?(type,PBTypes,:DRAGON) || isConst?(type,PBTypes,:STEEL))
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round mults[BASE_DMG_MULT] *= 1.2
end end
} }
) )
BattleHandlers::DamageCalcUserItem.add(:BLACKBELT, BattleHandlers::DamageCalcUserItem.add(:BLACKBELT,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:FIGHTING) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:FIGHTING)
} }
) )
@@ -463,7 +463,7 @@ BattleHandlers::DamageCalcUserItem.copy(:BLACKBELT,:FISTPLATE)
BattleHandlers::DamageCalcUserItem.add(:BLACKGLASSES, BattleHandlers::DamageCalcUserItem.add(:BLACKGLASSES,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:DARK) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:DARK)
} }
) )
@@ -477,7 +477,7 @@ BattleHandlers::DamageCalcUserItem.add(:BUGGEM,
BattleHandlers::DamageCalcUserItem.add(:CHARCOAL, BattleHandlers::DamageCalcUserItem.add(:CHARCOAL,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:FIRE) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:FIRE)
} }
) )
@@ -485,13 +485,13 @@ BattleHandlers::DamageCalcUserItem.copy(:CHARCOAL,:FLAMEPLATE)
BattleHandlers::DamageCalcUserItem.add(:CHOICEBAND, BattleHandlers::DamageCalcUserItem.add(:CHOICEBAND,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round if move.physicalMove? mults[BASE_DMG_MULT] *= 1.5 if move.physicalMove?
} }
) )
BattleHandlers::DamageCalcUserItem.add(:CHOICESPECS, BattleHandlers::DamageCalcUserItem.add(:CHOICESPECS,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.5).round if move.specialMove? mults[BASE_DMG_MULT] *= 1.5 if move.specialMove?
} }
) )
@@ -511,7 +511,7 @@ BattleHandlers::DamageCalcUserItem.add(:DEEPSEATOOTH,
BattleHandlers::DamageCalcUserItem.add(:DRAGONFANG, BattleHandlers::DamageCalcUserItem.add(:DRAGONFANG,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:DRAGON) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:DRAGON)
} }
) )
@@ -532,7 +532,7 @@ BattleHandlers::DamageCalcUserItem.add(:ELECTRICGEM,
BattleHandlers::DamageCalcUserItem.add(:EXPERTBELT, BattleHandlers::DamageCalcUserItem.add(:EXPERTBELT,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
if PBTypes.superEffective?(target.damageState.typeMod) if PBTypes.superEffective?(target.damageState.typeMod)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*1.2).round mults[FINAL_DMG_MULT] *= 1.2
end end
} }
) )
@@ -577,7 +577,7 @@ BattleHandlers::DamageCalcUserItem.add(:GRISEOUSORB,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
if user.isSpecies?(:GIRATINA) && if user.isSpecies?(:GIRATINA) &&
(isConst?(type,PBTypes,:DRAGON) || isConst?(type,PBTypes,:GHOST)) (isConst?(type,PBTypes,:DRAGON) || isConst?(type,PBTypes,:GHOST))
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round mults[BASE_DMG_MULT] *= 1.2
end end
} }
) )
@@ -590,7 +590,7 @@ BattleHandlers::DamageCalcUserItem.add(:GROUNDGEM,
BattleHandlers::DamageCalcUserItem.add(:HARDSTONE, BattleHandlers::DamageCalcUserItem.add(:HARDSTONE,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:ROCK) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:ROCK)
} }
) )
@@ -605,7 +605,7 @@ BattleHandlers::DamageCalcUserItem.add(:ICEGEM,
BattleHandlers::DamageCalcUserItem.add(:LIFEORB, BattleHandlers::DamageCalcUserItem.add(:LIFEORB,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
if !move.is_a?(PokeBattle_Confusion) if !move.is_a?(PokeBattle_Confusion)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*1.3).round mults[FINAL_DMG_MULT] *= 1.3
end end
} }
) )
@@ -622,14 +622,14 @@ BattleHandlers::DamageCalcUserItem.add(:LUSTROUSORB,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
if user.isSpecies?(:PALKIA) && if user.isSpecies?(:PALKIA) &&
(isConst?(type,PBTypes,:DRAGON) || isConst?(type,PBTypes,:WATER)) (isConst?(type,PBTypes,:DRAGON) || isConst?(type,PBTypes,:WATER))
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round mults[BASE_DMG_MULT] *= 1.2
end end
} }
) )
BattleHandlers::DamageCalcUserItem.add(:MAGNET, BattleHandlers::DamageCalcUserItem.add(:MAGNET,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:ELECTRIC) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:ELECTRIC)
} }
) )
@@ -637,7 +637,7 @@ BattleHandlers::DamageCalcUserItem.copy(:MAGNET,:ZAPPLATE)
BattleHandlers::DamageCalcUserItem.add(:METALCOAT, BattleHandlers::DamageCalcUserItem.add(:METALCOAT,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:STEEL) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:STEEL)
} }
) )
@@ -646,13 +646,13 @@ BattleHandlers::DamageCalcUserItem.copy(:METALCOAT,:IRONPLATE)
BattleHandlers::DamageCalcUserItem.add(:METRONOME, BattleHandlers::DamageCalcUserItem.add(:METRONOME,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
met = 1+0.2*[user.effects[PBEffects::Metronome],5].min met = 1+0.2*[user.effects[PBEffects::Metronome],5].min
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*met).round mults[FINAL_DMG_MULT] *= met
} }
) )
BattleHandlers::DamageCalcUserItem.add(:MIRACLESEED, BattleHandlers::DamageCalcUserItem.add(:MIRACLESEED,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:GRASS) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:GRASS)
} }
) )
@@ -660,13 +660,13 @@ BattleHandlers::DamageCalcUserItem.copy(:MIRACLESEED,:MEADOWPLATE,:ROSEINCENSE)
BattleHandlers::DamageCalcUserItem.add(:MUSCLEBAND, BattleHandlers::DamageCalcUserItem.add(:MUSCLEBAND,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.1).round if move.physicalMove? mults[BASE_DMG_MULT] *= 1.1 if move.physicalMove?
} }
) )
BattleHandlers::DamageCalcUserItem.add(:MYSTICWATER, BattleHandlers::DamageCalcUserItem.add(:MYSTICWATER,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:WATER) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:WATER)
} }
) )
@@ -674,7 +674,7 @@ BattleHandlers::DamageCalcUserItem.copy(:MYSTICWATER,:SPLASHPLATE,:SEAINCENSE,:W
BattleHandlers::DamageCalcUserItem.add(:NEVERMELTICE, BattleHandlers::DamageCalcUserItem.add(:NEVERMELTICE,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:ICE) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:ICE)
} }
) )
@@ -688,13 +688,13 @@ BattleHandlers::DamageCalcUserItem.add(:NORMALGEM,
BattleHandlers::DamageCalcUserItem.add(:PIXIEPLATE, BattleHandlers::DamageCalcUserItem.add(:PIXIEPLATE,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:FAIRY) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:FAIRY)
} }
) )
BattleHandlers::DamageCalcUserItem.add(:POISONBARB, BattleHandlers::DamageCalcUserItem.add(:POISONBARB,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:POISON) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:POISON)
} }
) )
@@ -720,7 +720,7 @@ BattleHandlers::DamageCalcUserItem.add(:ROCKGEM,
BattleHandlers::DamageCalcUserItem.add(:SHARPBEAK, BattleHandlers::DamageCalcUserItem.add(:SHARPBEAK,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:FLYING) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:FLYING)
} }
) )
@@ -728,13 +728,13 @@ BattleHandlers::DamageCalcUserItem.copy(:SHARPBEAK,:SKYPLATE)
BattleHandlers::DamageCalcUserItem.add(:SILKSCARF, BattleHandlers::DamageCalcUserItem.add(:SILKSCARF,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:NORMAL) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:NORMAL)
} }
) )
BattleHandlers::DamageCalcUserItem.add(:SILVERPOWDER, BattleHandlers::DamageCalcUserItem.add(:SILVERPOWDER,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:BUG) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:BUG)
} }
) )
@@ -742,7 +742,7 @@ BattleHandlers::DamageCalcUserItem.copy(:SILVERPOWDER,:INSECTPLATE)
BattleHandlers::DamageCalcUserItem.add(:SOFTSAND, BattleHandlers::DamageCalcUserItem.add(:SOFTSAND,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:GROUND) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:GROUND)
} }
) )
@@ -753,11 +753,11 @@ BattleHandlers::DamageCalcUserItem.add(:SOULDEW,
next if !user.isSpecies?(:LATIAS) && !user.isSpecies?(:LATIOS) next if !user.isSpecies?(:LATIAS) && !user.isSpecies?(:LATIOS)
if NEWEST_BATTLE_MECHANICS if NEWEST_BATTLE_MECHANICS
if isConst?(type,PBTypes,:PSYCHIC) || isConst?(type,PBTypes,:DRAGON) if isConst?(type,PBTypes,:PSYCHIC) || isConst?(type,PBTypes,:DRAGON)
mults[FINAL_DMG_MULT] = (mults[FINAL_DMG_MULT]*1.2).round mults[FINAL_DMG_MULT] *= 1.2
end end
else else
if move.specialMove? && !user.battle.rules["souldewclause"] if move.specialMove? && !user.battle.rules["souldewclause"]
mults[ATK_MULT] = (mults[ATK_MULT]*1.5).round mults[ATK_MULT] *= 1.5
end end
end end
} }
@@ -765,7 +765,7 @@ BattleHandlers::DamageCalcUserItem.add(:SOULDEW,
BattleHandlers::DamageCalcUserItem.add(:SPELLTAG, BattleHandlers::DamageCalcUserItem.add(:SPELLTAG,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:GHOST) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:GHOST)
} }
) )
@@ -787,7 +787,7 @@ BattleHandlers::DamageCalcUserItem.add(:THICKCLUB,
BattleHandlers::DamageCalcUserItem.add(:TWISTEDSPOON, BattleHandlers::DamageCalcUserItem.add(:TWISTEDSPOON,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.2).round if isConst?(type,PBTypes,:PSYCHIC) mults[BASE_DMG_MULT] *= 1.2 if isConst?(type,PBTypes,:PSYCHIC)
} }
) )
@@ -801,7 +801,7 @@ BattleHandlers::DamageCalcUserItem.add(:WATERGEM,
BattleHandlers::DamageCalcUserItem.add(:WISEGLASSES, BattleHandlers::DamageCalcUserItem.add(:WISEGLASSES,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[BASE_DMG_MULT] = (mults[BASE_DMG_MULT]*1.1).round if move.specialMove? mults[BASE_DMG_MULT] *= 1.1 if move.specialMove?
} }
) )
@@ -814,7 +814,7 @@ BattleHandlers::DamageCalcUserItem.add(:WISEGLASSES,
BattleHandlers::DamageCalcTargetItem.add(:ASSAULTVEST, BattleHandlers::DamageCalcTargetItem.add(:ASSAULTVEST,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round if move.specialMove? mults[DEF_MULT] *= 1.5 if move.specialMove?
} }
) )
@@ -869,7 +869,7 @@ BattleHandlers::DamageCalcTargetItem.add(:EVIOLITE,
# evolve even if the species generally can, and such forms are not # evolve even if the species generally can, and such forms are not
# affected by Eviolite. # affected by Eviolite.
evos = pbGetEvolvedFormData(target.pokemon.fSpecies,true) evos = pbGetEvolvedFormData(target.pokemon.fSpecies,true)
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round if evos && evos.length>0 mults[DEF_MULT] *= 1.5 if evos && evos.length>0
} }
) )
@@ -894,7 +894,7 @@ BattleHandlers::DamageCalcTargetItem.add(:KEBIABERRY,
BattleHandlers::DamageCalcTargetItem.add(:METALPOWDER, BattleHandlers::DamageCalcTargetItem.add(:METALPOWDER,
proc { |item,user,target,move,mults,baseDmg,type| proc { |item,user,target,move,mults,baseDmg,type|
if target.isSpecies?(:DITTO) && !target.effects[PBEffects::Transform] if target.isSpecies?(:DITTO) && !target.effects[PBEffects::Transform]
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round mults[DEF_MULT] *= 1.5
end end
} }
) )
@@ -940,7 +940,7 @@ BattleHandlers::DamageCalcTargetItem.add(:SOULDEW,
next if NEWEST_BATTLE_MECHANICS next if NEWEST_BATTLE_MECHANICS
next if !target.isSpecies?(:LATIAS) && !target.isSpecies?(:LATIOS) next if !target.isSpecies?(:LATIAS) && !target.isSpecies?(:LATIOS)
if move.specialMove? && !user.battle.rules["souldewclause"] if move.specialMove? && !user.battle.rules["souldewclause"]
mults[DEF_MULT] = (mults[DEF_MULT]*1.5).round mults[DEF_MULT] *= 1.5
end end
} }
) )

View File

@@ -231,7 +231,7 @@ def pbWildBattleCore(*args)
foeParty = [] foeParty = []
sp = nil sp = nil
for arg in args for arg in args
if arg.is_a?(PokeBattle_Pokemon) if arg.is_a?(Pokemon)
foeParty.push(arg) foeParty.push(arg)
elsif arg.is_a?(Array) elsif arg.is_a?(Array)
species = getID(PBSpecies,arg[0]) species = getID(PBSpecies,arg[0])

View File

@@ -404,7 +404,7 @@ end
#=============================================================================== #===============================================================================
# Returns a Pokémon generated by a wild encounter, given its species and level. # Returns a Pokémon generated by a wild encounter, given its species and level.
def pbGenerateWildPokemon(species,level,isRoamer=false) def pbGenerateWildPokemon(species,level,isRoamer=false)
genwildpoke = pbNewPkmn(species,level) genwildpoke = Pokemon.new(species,level)
# Give the wild Pokémon a held item # Give the wild Pokémon a held item
items = genwildpoke.wildHoldItems items = genwildpoke.wildHoldItems
firstPkmn = $Trainer.firstPokemon firstPkmn = $Trainer.firstPokemon

View File

@@ -220,7 +220,7 @@ def pbRoamingPokemonBattle(species, level)
# level if it doesn't already exist # level if it doesn't already exist
idxRoamer = $PokemonTemp.roamerIndex idxRoamer = $PokemonTemp.roamerIndex
if !$PokemonGlobal.roamPokemon[idxRoamer] || if !$PokemonGlobal.roamPokemon[idxRoamer] ||
!$PokemonGlobal.roamPokemon[idxRoamer].is_a?(PokeBattle_Pokemon) !$PokemonGlobal.roamPokemon[idxRoamer].is_a?(Pokemon)
$PokemonGlobal.roamPokemon[idxRoamer] = pbGenerateWildPokemon(species,level,true) $PokemonGlobal.roamPokemon[idxRoamer] = pbGenerateWildPokemon(species,level,true)
end end
# Set some battle rules # Set some battle rules

View File

@@ -205,7 +205,7 @@ def pbDayCareGenerateEgg
getConst(PBSpecies,:ILLUMISE)][rand(2)] getConst(PBSpecies,:ILLUMISE)][rand(2)]
end end
# Generate egg # Generate egg
egg = pbNewPkmn(babyspecies,EGG_LEVEL) egg = Pokemon.new(babyspecies,EGG_LEVEL)
# Randomise personal ID # Randomise personal ID
pid = rand(65536) pid = rand(65536)
pid |= (rand(65536)<<16) pid |= (rand(65536)<<16)

View File

@@ -76,7 +76,7 @@ def pbLoadTrainer(trainerid,trainername,partyid=0)
for poke in trainer[3] for poke in trainer[3]
species = pbGetSpeciesFromFSpecies(poke[TPSPECIES])[0] species = pbGetSpeciesFromFSpecies(poke[TPSPECIES])[0]
level = poke[TPLEVEL] level = poke[TPLEVEL]
pokemon = pbNewPkmn(species,level,opponent,false) pokemon = Pokemon.new(species,level,opponent,false)
if poke[TPFORM] if poke[TPFORM]
pokemon.forcedForm = poke[TPFORM] if MultipleForms.hasFunction?(pokemon.species,"getForm") pokemon.forcedForm = poke[TPFORM] if MultipleForms.hasFunction?(pokemon.species,"getForm")
pokemon.formSimple = poke[TPFORM] pokemon.formSimple = poke[TPFORM]
@@ -99,12 +99,12 @@ def pbLoadTrainer(trainerid,trainername,partyid=0)
if poke[TPIV] && poke[TPIV].length>0 if poke[TPIV] && poke[TPIV].length>0
pokemon.iv[i] = (i<poke[TPIV].length) ? poke[TPIV][i] : poke[TPIV][0] pokemon.iv[i] = (i<poke[TPIV].length) ? poke[TPIV][i] : poke[TPIV][0]
else else
pokemon.iv[i] = [level/2,PokeBattle_Pokemon::IV_STAT_LIMIT].min pokemon.iv[i] = [level/2, Pokemon::IV_STAT_LIMIT].min
end end
if poke[TPEV] && poke[TPEV].length>0 if poke[TPEV] && poke[TPEV].length>0
pokemon.ev[i] = (i<poke[TPEV].length) ? poke[TPEV][i] : poke[TPEV][0] pokemon.ev[i] = (i<poke[TPEV].length) ? poke[TPEV][i] : poke[TPEV][0]
else else
pokemon.ev[i] = [level*3/2,PokeBattle_Pokemon::EV_LIMIT/6].min pokemon.ev[i] = [level*3/2, Pokemon::EV_LIMIT/6].min
end end
end end
pokemon.happiness = poke[TPHAPPINESS] if poke[TPHAPPINESS] pokemon.happiness = poke[TPHAPPINESS] if poke[TPHAPPINESS]

View File

@@ -484,11 +484,11 @@ def pbJustRaiseEffortValues(pkmn,ev,evgain)
for i in 0...6 for i in 0...6
totalev += pkmn.ev[i] totalev += pkmn.ev[i]
end end
if totalev+evgain>PokeBattle_Pokemon::EV_LIMIT if totalev+evgain>Pokemon::EV_LIMIT
evgain = PokeBattle_Pokemon::EV_LIMIT-totalev evgain = Pokemon::EV_LIMIT-totalev
end end
if pkmn.ev[ev]+evgain>PokeBattle_Pokemon::EV_STAT_LIMIT if pkmn.ev[ev]+evgain>Pokemon::EV_STAT_LIMIT
evgain = PokeBattle_Pokemon::EV_STAT_LIMIT-pkmn.ev[ev] evgain = Pokemon::EV_STAT_LIMIT-pkmn.ev[ev]
end end
if evgain>0 if evgain>0
pkmn.ev[ev] += evgain pkmn.ev[ev] += evgain
@@ -503,11 +503,11 @@ def pbRaiseEffortValues(pkmn,ev,evgain=10,evlimit=true)
for i in 0...6 for i in 0...6
totalev += pkmn.ev[i] totalev += pkmn.ev[i]
end end
if totalev+evgain>PokeBattle_Pokemon::EV_LIMIT if totalev+evgain>Pokemon::EV_LIMIT
evgain = PokeBattle_Pokemon::EV_LIMIT-totalev evgain = Pokemon::EV_LIMIT-totalev
end end
if pkmn.ev[ev]+evgain>PokeBattle_Pokemon::EV_STAT_LIMIT if pkmn.ev[ev]+evgain>Pokemon::EV_STAT_LIMIT
evgain = PokeBattle_Pokemon::EV_STAT_LIMIT-pkmn.ev[ev] evgain = Pokemon::EV_STAT_LIMIT-pkmn.ev[ev]
end end
if evlimit && pkmn.ev[ev]+evgain>100 if evlimit && pkmn.ev[ev]+evgain>100
evgain = 100-pkmn.ev[ev] evgain = 100-pkmn.ev[ev]

View File

@@ -2,7 +2,7 @@
# Instances of this class are individual Pokémon. # Instances of this class are individual Pokémon.
# The player's party Pokémon are stored in the array $Trainer.party. # The player's party Pokémon are stored in the array $Trainer.party.
#=============================================================================== #===============================================================================
class PokeBattle_Pokemon class Pokemon
# @return [String] the nickname of this Pokémon # @return [String] the nickname of this Pokémon
attr_accessor :name attr_accessor :name
# @return [Integer] this Pokémon's national Pokédex number # @return [Integer] this Pokémon's national Pokédex number
@@ -55,7 +55,7 @@ class PokeBattle_Pokemon
attr_reader :statusCount attr_reader :statusCount
# Another Pokémon which has been fused with this Pokémon (or nil if there is none). # Another Pokémon which has been fused with this Pokémon (or nil if there is none).
# Currently only used by Kyurem, to record a fused Reshiram or Zekrom. # Currently only used by Kyurem, to record a fused Reshiram or Zekrom.
# @return [PokeBattle_Pokemon, nil] the Pokémon fused into this one (nil if there is none) # @return [Pokemon, nil] the Pokémon fused into this one (nil if there is none)
attr_accessor :fused attr_accessor :fused
# @return [Array<Integer>] an array of IV values for HP, Atk, Def, Speed, Sp. Atk and Sp. Def # @return [Array<Integer>] an array of IV values for HP, Atk, Def, Speed, Sp. Atk and Sp. Def
attr_accessor :iv attr_accessor :iv
@@ -115,7 +115,7 @@ class PokeBattle_Pokemon
# Max EVs that a single stat can have # Max EVs that a single stat can have
EV_STAT_LIMIT = 252 EV_STAT_LIMIT = 252
# Maximum length a Pokémon's nickname can be # Maximum length a Pokémon's nickname can be
MAX_POKEMON_NAME_SIZE = 10 MAX_NAME_SIZE = 10
#============================================================================= #=============================================================================
# Ownership, obtained information # Ownership, obtained information
@@ -780,7 +780,7 @@ class PokeBattle_Pokemon
#============================================================================= #=============================================================================
# Sets this Pokémon's status. See {PBStatuses} for all possible status effects. # Sets this Pokémon's status. See {PBStatuses} for all possible status effects.
# @param new_status [Integer, Symbol, String] status to set (from PBStatuses) # @param value [Integer, Symbol, String] status to set (from {PBStatuses})
def status=(value) def status=(value)
new_status = getID(PBStatuses, value) new_status = getID(PBStatuses, value)
if !new_status if !new_status
@@ -1044,7 +1044,7 @@ class PokeBattle_Pokemon
#============================================================================= #=============================================================================
# Creates a copy of this Pokémon and returns it. # Creates a copy of this Pokémon and returns it.
# @return [PokeBattle_Pokemon] a copy of this Pokémon # @return [Pokemon] a copy of this Pokémon
def clone def clone
ret = super ret = super
ret.iv = @iv.clone ret.iv = @iv.clone
@@ -1059,9 +1059,9 @@ class PokeBattle_Pokemon
# Creates a new Pokémon object. # Creates a new Pokémon object.
# @param species [Integer, Symbol, String] Pokémon species # @param species [Integer, Symbol, String] Pokémon species
# @param level [Integer] Pokémon level # @param level [Integer] Pokémon level
# @param player [PokeBattle_Trainer] object for the original trainer # @param owner [PokeBattle_Trainer] object for the original trainer
# @param withMoves [Boolean] whether the Pokémon should have moves # @param withMoves [Boolean] whether the Pokémon should have moves
def initialize(species, level, player = nil, withMoves = true) def initialize(species, level, owner = nil, withMoves = true)
ospecies = species.to_s ospecies = species.to_s
species = getID(PBSpecies, species) species = getID(PBSpecies, species)
cname = getConstantName(PBSpecies, species) rescue nil cname = getConstantName(PBSpecies, species) rescue nil
@@ -1090,11 +1090,11 @@ class PokeBattle_Pokemon
@ribbons = [] @ribbons = []
@ballused = 0 @ballused = 0
@eggsteps = 0 @eggsteps = 0
if player if owner
@trainerID = player.id @trainerID = owner.id
@ot = player.name @ot = owner.name
@otgender = player.gender @otgender = owner.gender
@language = player.language @language = owner.language
else else
@trainerID = 0 @trainerID = 0
@ot = "" @ot = ""
@@ -1120,18 +1120,3 @@ class PokeBattle_Pokemon
end end
end end
end end
#===============================================================================
#
#===============================================================================
# Creates a new Pokémon object.
# @param species [Integer, Symbol, String] Pokémon species
# @param level [Integer] Pokémon level
# @param owner [PokeBattle_Trainer] object for the original trainer
# @param withMoves [Boolean] whether the Pokémon should have moves
def pbNewPkmn(species, level, owner = $Trainer, withMoves = true)
return PokeBattle_Pokemon.new(species, level, owner, withMoves)
end
alias pbGenPkmn pbNewPkmn
alias pbGenPoke pbNewPkmn

View File

@@ -1,4 +1,4 @@
class PokeBattle_Pokemon class Pokemon
attr_accessor :formTime # Time when Furfrou's/Hoopa's form was set attr_accessor :formTime # Time when Furfrou's/Hoopa's form was set
attr_accessor :forcedForm attr_accessor :forcedForm

View File

@@ -2,7 +2,7 @@
# Mega Evolution # Mega Evolution
# NOTE: These are treated as form changes in Essentials. # NOTE: These are treated as form changes in Essentials.
#=============================================================================== #===============================================================================
class PokeBattle_Pokemon class Pokemon
def getMegaForm(checkItemOnly=false) def getMegaForm(checkItemOnly=false)
formData = pbLoadFormToSpecies formData = pbLoadFormToSpecies
return 0 if !formData[@species] || formData[@species].length==0 return 0 if !formData[@species] || formData[@species].length==0
@@ -68,7 +68,7 @@ end
# Primal Reversion # Primal Reversion
# NOTE: These are treated as form changes in Essentials. # NOTE: These are treated as form changes in Essentials.
#=============================================================================== #===============================================================================
class PokeBattle_Pokemon class Pokemon
def hasPrimalForm? def hasPrimalForm?
v = MultipleForms.call("getPrimalForm",self) v = MultipleForms.call("getPrimalForm",self)
return v!=nil return v!=nil

View File

@@ -54,7 +54,7 @@ def pbPurify(pokemon,scene)
speciesname = PBSpecies.getName(pokemon.species) speciesname = PBSpecies.getName(pokemon.species)
if scene.pbConfirm(_INTL("Would you like to give a nickname to {1}?",speciesname)) if scene.pbConfirm(_INTL("Would you like to give a nickname to {1}?",speciesname))
newname = pbEnterPokemonName(_INTL("{1}'s nickname?",speciesname), newname = pbEnterPokemonName(_INTL("{1}'s nickname?",speciesname),
0,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,"",pokemon) 0, Pokemon::MAX_NAME_SIZE, "", pokemon)
pokemon.name = newname if newname!="" pokemon.name = newname if newname!=""
end end
end end
@@ -64,11 +64,11 @@ def pbApplyEVGain(pokemon,ev,evgain)
for i in 0...6 for i in 0...6
totalev += pokemon.ev[i] totalev += pokemon.ev[i]
end end
if totalev+evgain>PokeBattle_Pokemon::EV_LIMIT # Can't exceed overall limit if totalev+evgain>Pokemon::EV_LIMIT # Can't exceed overall limit
evgain -= totalev+evgain-PokeBattle_Pokemon::EV_LIMIT evgain -= totalev+evgain-Pokemon::EV_LIMIT
end end
if pokemon.ev[ev]+evgain>PokeBattle_Pokemon::EV_STAT_LIMIT if pokemon.ev[ev]+evgain>Pokemon::EV_STAT_LIMIT
evgain -= totalev+evgain-PokeBattle_Pokemon::EV_STAT_LIMIT evgain -= totalev+evgain-Pokemon::EV_STAT_LIMIT
end end
if evgain>0 if evgain>0
pokemon.ev[ev] += evgain pokemon.ev[ev] += evgain
@@ -231,7 +231,7 @@ end
#=============================================================================== #===============================================================================
# Pokémon class. # Pokémon class.
#=============================================================================== #===============================================================================
class PokeBattle_Pokemon class Pokemon
attr_writer :heartgauge attr_writer :heartgauge
attr_accessor :shadow attr_accessor :shadow
attr_writer :hypermode attr_writer :hypermode
@@ -398,7 +398,7 @@ class PokeBattle_Battler
def pbHyperMode def pbHyperMode
return if fainted? || !shadowPokemon? || inHyperMode? return if fainted? || !shadowPokemon? || inHyperMode?
p = self.pokemon p = self.pokemon
if @battle.pbRandom(p.heartgauge)<=PokeBattle_Pokemon::HEARTGAUGESIZE/4 if @battle.pbRandom(p.heartgauge)<=Pokemon::HEARTGAUGESIZE/4
p.hypermode = true p.hypermode = true
@battle.pbDisplay(_INTL("{1}'s emotions rose to a fever pitch!\nIt entered Hyper Mode!",self.pbThis)) @battle.pbDisplay(_INTL("{1}'s emotions rose to a fever pitch!\nIt entered Hyper Mode!",self.pbThis))
end end

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@@ -1,4 +1,4 @@
class PokeBattle_Pokemon class Pokemon
attr_accessor :chatter attr_accessor :chatter
end end

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@@ -148,7 +148,7 @@ class PokemonStorage
return (x==-1) ? self.party : @boxes[x] return (x==-1) ? self.party : @boxes[x]
else else
for i in @boxes for i in @boxes
raise "Box is a Pokémon, not a box" if i.is_a?(PokeBattle_Pokemon) raise "Box is a Pokémon, not a box" if i.is_a?(Pokemon)
end end
return (x==-1) ? self.party[y] : @boxes[x][y] return (x==-1) ? self.party[y] : @boxes[x][y]
end end

View File

@@ -0,0 +1,25 @@
#===============================================================================
# Deprecated classes, methods and constants for Pokémon.
# These will be removed in a future Essentials version.
#===============================================================================
# @deprecated Use {Pokemon} instead. PokeBattle_Pokemon has been turned into an alias
# and is slated to be removed in vXX.
class PokeBattle_Pokemon; end
PokeBattle_Pokemon = Pokemon
class Pokemon
# @deprecated Use {MAX_NAME_SIZE} instead. This alias is slated to be removed in vXX.
MAX_POKEMON_NAME_SIZE = MAX_NAME_SIZE
end
# (see Pokemon#initialize)
# @deprecated Use +Pokemon.new+ instead. This method and its aliases are
# slated to be removed in vXX.
def pbNewPkmn(species, level, owner = $Trainer, withMoves = true)
Deprecation.warn_method('pbNewPkmn', 'vXX', 'Pokemon.new')
return Pokemon.new(species, level, owner, withMoves)
end
alias pbGenPkmn pbNewPkmn
alias pbGenPoke pbNewPkmn

View File

@@ -362,7 +362,7 @@ class PokemonSummary_Scene
dexNumShadow = (@pokemon.shiny?) ? Color.new(224,152,144) : Color.new(176,176,176) dexNumShadow = (@pokemon.shiny?) ? Color.new(224,152,144) : Color.new(176,176,176)
# If a Shadow Pokémon, draw the heart gauge area and bar # If a Shadow Pokémon, draw the heart gauge area and bar
if @pokemon.shadowPokemon? if @pokemon.shadowPokemon?
shadowfract = @pokemon.heartgauge*1.0/PokeBattle_Pokemon::HEARTGAUGESIZE shadowfract = @pokemon.heartgauge*1.0/Pokemon::HEARTGAUGESIZE
imagepos = [ imagepos = [
["Graphics/Pictures/Summary/overlay_shadow",224,240], ["Graphics/Pictures/Summary/overlay_shadow",224,240],
["Graphics/Pictures/Summary/overlay_shadowbar",242,280,0,0,(shadowfract*248).floor,-1] ["Graphics/Pictures/Summary/overlay_shadowbar",242,280,0,0,(shadowfract*248).floor,-1]

View File

@@ -109,7 +109,7 @@ class PokemonEggHatch_Scene
if pbConfirmMessage( if pbConfirmMessage(
_INTL("Would you like to nickname the newly hatched {1}?",@pokemon.name)) { update } _INTL("Would you like to nickname the newly hatched {1}?",@pokemon.name)) { update }
nickname=pbEnterPokemonName(_INTL("{1}'s nickname?",@pokemon.name), nickname=pbEnterPokemonName(_INTL("{1}'s nickname?",@pokemon.name),
0,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,"",@pokemon,true) 0, Pokemon::MAX_NAME_SIZE, "", @pokemon, true)
@pokemon.name=nickname if nickname!="" @pokemon.name=nickname if nickname!=""
@nicknamed=true @nicknamed=true
end end
@@ -209,7 +209,7 @@ def pbHatch(pokemon)
pbMessage(_INTL("{1} hatched from the Egg!",speciesname)) pbMessage(_INTL("{1} hatched from the Egg!",speciesname))
if pbConfirmMessage(_INTL("Would you like to nickname the newly hatched {1}?",speciesname)) if pbConfirmMessage(_INTL("Would you like to nickname the newly hatched {1}?",speciesname))
nickname = pbEnterPokemonName(_INTL("{1}'s nickname?",speciesname), nickname = pbEnterPokemonName(_INTL("{1}'s nickname?",speciesname),
0,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,"",pokemon) 0, Pokemon::MAX_NAME_SIZE, "", pokemon)
pokemon.name = nickname if nickname!="" pokemon.name = nickname if nickname!=""
end end
end end

View File

@@ -194,7 +194,7 @@ def pbStartTrade(pokemonIndex,newpoke,nickname,trainerName,trainerGender=0)
opponent = PokeBattle_Trainer.new(trainerName,trainerGender) opponent = PokeBattle_Trainer.new(trainerName,trainerGender)
opponent.setForeignID($Trainer) opponent.setForeignID($Trainer)
yourPokemon = nil; resetmoves = true yourPokemon = nil; resetmoves = true
if newpoke.is_a?(PokeBattle_Pokemon) if newpoke.is_a?(Pokemon)
newpoke.trainerID = opponent.id newpoke.trainerID = opponent.id
newpoke.ot = opponent.name newpoke.ot = opponent.name
newpoke.otgender = opponent.gender newpoke.otgender = opponent.gender
@@ -206,7 +206,7 @@ def pbStartTrade(pokemonIndex,newpoke,nickname,trainerName,trainerGender=0)
raise _INTL("Species does not exist ({1}).",newpoke) if !hasConst?(PBSpecies,newpoke) raise _INTL("Species does not exist ({1}).",newpoke) if !hasConst?(PBSpecies,newpoke)
newpoke = getID(PBSpecies,newpoke) newpoke = getID(PBSpecies,newpoke)
end end
yourPokemon = pbNewPkmn(newpoke,myPokemon.level,opponent) yourPokemon = Pokemon.new(newpoke,myPokemon.level,opponent)
end end
yourPokemon.name = nickname yourPokemon.name = nickname
yourPokemon.obtainMode = 2 # traded yourPokemon.obtainMode = 2 # traded

View File

@@ -212,14 +212,14 @@ class PurifyChamber # German: der Kryptorbis
def debugAddShadow(set,species) def debugAddShadow(set,species)
species=getID(PBSpecies,species) species=getID(PBSpecies,species)
pkmn=pbNewPkmn(species,1) pkmn=Pokemon.new(species,1)
pkmn.makeShadow pkmn.makeShadow
setShadow(set,pkmn) setShadow(set,pkmn)
end end
def debugAddNormal(set,species) def debugAddNormal(set,species)
species=getID(PBSpecies,species) species=getID(PBSpecies,species)
pkmn=pbNewPkmn(species,1) pkmn=Pokemon.new(species,1)
insertAfter(set,setCount(set),pkmn) insertAfter(set,setCount(set),pkmn)
end end
@@ -678,7 +678,7 @@ class Window_PurifyChamberSets < Window_DrawableCommand
if @chamber.getShadow(index) if @chamber.getShadow(index)
pbDrawGauge(self.contents, Rect.new(rect.x+16,rect.y+18,48,8), pbDrawGauge(self.contents, Rect.new(rect.x+16,rect.y+18,48,8),
Color.new(192,0,256), @chamber.getShadow(index).heartgauge, Color.new(192,0,256), @chamber.getShadow(index).heartgauge,
PokeBattle_Pokemon::HEARTGAUGESIZE) Pokemon::HEARTGAUGESIZE)
end end
pbDrawTextPositions(self.contents,textpos) pbDrawTextPositions(self.contents,textpos)
end end
@@ -966,7 +966,7 @@ class PurifyChamberSetView < SpriteWrapper
# draw heart gauge # draw heart gauge
pbDrawGauge(@info.bitmap, Rect.new(@info.bitmap.width*3/4,8,@info.bitmap.width*1/4,8), pbDrawGauge(@info.bitmap, Rect.new(@info.bitmap.width*3/4,8,@info.bitmap.width*1/4,8),
Color.new(192,0,256), pkmn.heartgauge, Color.new(192,0,256), pkmn.heartgauge,
PokeBattle_Pokemon::HEARTGAUGESIZE) Pokemon::HEARTGAUGESIZE)
# draw flow gauge # draw flow gauge
pbDrawGauge(@info.bitmap,Rect.new(@info.bitmap.width*3/4,24+8,@info.bitmap.width*1/4,8), pbDrawGauge(@info.bitmap,Rect.new(@info.bitmap.width*3/4,24+8,@info.bitmap.width*1/4,8),
Color.new(0,0,248),@chamber.chamberFlow(@set),6) Color.new(0,0,248),@chamber.chamberFlow(@set),6)

View File

@@ -114,7 +114,7 @@ class BugContestState
if !enc if !enc
raise _INTL("No encounters for map {1}, so can't judge contest",@contestMap) raise _INTL("No encounters for map {1}, so can't judge contest",@contestMap)
end end
pokemon=pbNewPkmn(enc[0],enc[1]) pokemon=Pokemon.new(enc[0],enc[1])
pokemon.hp=1+rand(pokemon.totalhp-1) pokemon.hp=1+rand(pokemon.totalhp-1)
score=pbBugContestScore(pokemon) score=pbBugContestScore(pokemon)
judgearray.push([cont,pokemon.species,score]) judgearray.push([cont,pokemon.species,score])

View File

@@ -159,7 +159,7 @@ class PBPokemon
end end
def createPokemon(level,iv,trainer) def createPokemon(level,iv,trainer)
pokemon=pbNewPkmn(@species,level,trainer,false) pokemon=Pokemon.new(@species,level,trainer,false)
pokemon.setItem(@item) pokemon.setItem(@item)
pokemon.personalID=rand(65536) pokemon.personalID=rand(65536)
pokemon.personalID|=rand(65536)<<8 pokemon.personalID|=rand(65536)<<8
@@ -175,7 +175,7 @@ class PBPokemon
for i in 0...6 for i in 0...6
evcount+=1 if ((@ev&(1<<i))!=0) evcount+=1 if ((@ev&(1<<i))!=0)
end end
evperstat=(evcount==0) ? 0 : PokeBattle_Pokemon::EV_LIMIT/evcount evperstat=(evcount==0) ? 0 : Pokemon::EV_LIMIT/evcount
for i in 0...6 for i in 0...6
pokemon.iv[i]=iv pokemon.iv[i]=iv
pokemon.ev[i]=((@ev&(1<<i))!=0) ? evperstat : 0 pokemon.ev[i]=((@ev&(1<<i))!=0) ? evperstat : 0

View File

@@ -10,15 +10,15 @@ def pbBalancedLevelFromBST(species)
end end
def pbTooTall?(pkmn,maxHeightInMeters) def pbTooTall?(pkmn,maxHeightInMeters)
species = (pkmn.is_a?(PokeBattle_Pokemon)) ? pkmn.species : pkmn species = (pkmn.is_a?(Pokemon)) ? pkmn.species : pkmn
form = (pkmn.is_a?(PokeBattle_Pokemon)) ? pkmn.form : 0 form = (pkmn.is_a?(Pokemon)) ? pkmn.form : 0
height = pbGetSpeciesData(species,form,SpeciesHeight) height = pbGetSpeciesData(species,form,SpeciesHeight)
return height>(maxHeightInMeters*10).round return height>(maxHeightInMeters*10).round
end end
def pbTooHeavy?(pkmn,maxWeightInKg) def pbTooHeavy?(pkmn,maxWeightInKg)
species = (pkmn.is_a?(PokeBattle_Pokemon)) ? pkmn.species : pkmn species = (pkmn.is_a?(Pokemon)) ? pkmn.species : pkmn
form = (pkmn.is_a?(PokeBattle_Pokemon)) ? pkmn.form : 0 form = (pkmn.is_a?(Pokemon)) ? pkmn.form : 0
weight = pbGetSpeciesData(species,form,SpeciesWeight) weight = pbGetSpeciesData(species,form,SpeciesWeight)
return weight>(maxWeightInKg*10).round return weight>(maxWeightInKg*10).round
end end

View File

@@ -459,7 +459,7 @@ def pbPlayCry(pokemon,volume=90,pitch=nil)
return if !pokemon return if !pokemon
if pokemon.is_a?(Numeric) || pokemon.is_a?(String) || pokemon.is_a?(Symbol) if pokemon.is_a?(Numeric) || pokemon.is_a?(String) || pokemon.is_a?(Symbol)
pbPlayCrySpecies(pokemon,0,volume,pitch) pbPlayCrySpecies(pokemon,0,volume,pitch)
elsif pokemon.is_a?(PokeBattle_Pokemon) elsif pokemon.is_a?(Pokemon)
pbPlayCryPokemon(pokemon,volume,pitch) pbPlayCryPokemon(pokemon,volume,pitch)
end end
end end

View File

@@ -9,7 +9,7 @@ def pbNickname(pokemon)
speciesname = PBSpecies.getName(pokemon.species) speciesname = PBSpecies.getName(pokemon.species)
if pbConfirmMessage(_INTL("Would you like to give a nickname to {1}?",speciesname)) if pbConfirmMessage(_INTL("Would you like to give a nickname to {1}?",speciesname))
helptext = _INTL("{1}'s nickname?",speciesname) helptext = _INTL("{1}'s nickname?",speciesname)
newname = pbEnterPokemonName(helptext,0,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,"",pokemon) newname = pbEnterPokemonName(helptext, 0, Pokemon::MAX_NAME_SIZE, "", pokemon)
pokemon.name = newname if newname!="" pokemon.name = newname if newname!=""
end end
end end
@@ -74,7 +74,7 @@ def pbAddPokemon(pokemon,level=nil,seeform=true)
end end
pokemon = getID(PBSpecies,pokemon) pokemon = getID(PBSpecies,pokemon)
if pokemon.is_a?(Integer) && level.is_a?(Integer) if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon = pbNewPkmn(pokemon,level) pokemon = Pokemon.new(pokemon,level)
end end
speciesname = PBSpecies.getName(pokemon.species) speciesname = PBSpecies.getName(pokemon.species)
pbMessage(_INTL("\\me[Pkmn get]{1} obtained {2}!\1",$Trainer.name,speciesname)) pbMessage(_INTL("\\me[Pkmn get]{1} obtained {2}!\1",$Trainer.name,speciesname))
@@ -87,7 +87,7 @@ def pbAddPokemonSilent(pokemon,level=nil,seeform=true)
return false if !pokemon || pbBoxesFull? return false if !pokemon || pbBoxesFull?
pokemon = getID(PBSpecies,pokemon) pokemon = getID(PBSpecies,pokemon)
if pokemon.is_a?(Integer) && level.is_a?(Integer) if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon = pbNewPkmn(pokemon,level) pokemon = Pokemon.new(pokemon,level)
end end
$Trainer.seen[pokemon.species] = true $Trainer.seen[pokemon.species] = true
$Trainer.owned[pokemon.species] = true $Trainer.owned[pokemon.species] = true
@@ -110,7 +110,7 @@ def pbAddToParty(pokemon,level=nil,seeform=true)
return false if !pokemon || $Trainer.party.length>=6 return false if !pokemon || $Trainer.party.length>=6
pokemon = getID(PBSpecies,pokemon) pokemon = getID(PBSpecies,pokemon)
if pokemon.is_a?(Integer) && level.is_a?(Integer) if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon = pbNewPkmn(pokemon,level) pokemon = Pokemon.new(pokemon,level)
end end
speciesname = PBSpecies.getName(pokemon.species) speciesname = PBSpecies.getName(pokemon.species)
pbMessage(_INTL("\\me[Pkmn get]{1} obtained {2}!\1",$Trainer.name,speciesname)) pbMessage(_INTL("\\me[Pkmn get]{1} obtained {2}!\1",$Trainer.name,speciesname))
@@ -123,7 +123,7 @@ def pbAddToPartySilent(pokemon,level=nil,seeform=true)
return false if !pokemon || $Trainer.party.length>=6 return false if !pokemon || $Trainer.party.length>=6
pokemon = getID(PBSpecies,pokemon) pokemon = getID(PBSpecies,pokemon)
if pokemon.is_a?(Integer) && level.is_a?(Integer) if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon = pbNewPkmn(pokemon,level) pokemon = Pokemon.new(pokemon,level)
end end
$Trainer.seen[pokemon.species] = true $Trainer.seen[pokemon.species] = true
$Trainer.owned[pokemon.species] = true $Trainer.owned[pokemon.species] = true
@@ -137,7 +137,7 @@ def pbAddForeignPokemon(pokemon,level=nil,ownerName=nil,nickname=nil,ownerGender
return false if !pokemon || $Trainer.party.length>=6 return false if !pokemon || $Trainer.party.length>=6
pokemon = getID(PBSpecies,pokemon) pokemon = getID(PBSpecies,pokemon)
if pokemon.is_a?(Integer) && level.is_a?(Integer) if pokemon.is_a?(Integer) && level.is_a?(Integer)
pokemon = pbNewPkmn(pokemon,level) pokemon = Pokemon.new(pokemon,level)
end end
# Set original trainer to a foreign one (if ID isn't already foreign) # Set original trainer to a foreign one (if ID isn't already foreign)
if pokemon.trainerID==$Trainer.id if pokemon.trainerID==$Trainer.id
@@ -146,7 +146,7 @@ def pbAddForeignPokemon(pokemon,level=nil,ownerName=nil,nickname=nil,ownerGender
pokemon.otgender = ownerGender pokemon.otgender = ownerGender
end end
# Set nickname # Set nickname
pokemon.name = nickname[0,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE] if nickname && nickname!="" pokemon.name = nickname[0, Pokemon::MAX_NAME_SIZE] if nickname && nickname!=""
# Recalculate stats # Recalculate stats
pokemon.calcStats pokemon.calcStats
if ownerName if ownerName
@@ -165,7 +165,7 @@ def pbGenerateEgg(pokemon,text="")
return false if !pokemon || $Trainer.party.length>=6 return false if !pokemon || $Trainer.party.length>=6
pokemon = getID(PBSpecies,pokemon) pokemon = getID(PBSpecies,pokemon)
if pokemon.is_a?(Integer) if pokemon.is_a?(Integer)
pokemon = pbNewPkmn(pokemon,EGG_LEVEL) pokemon = Pokemon.new(pokemon,EGG_LEVEL)
end end
# Get egg steps # Get egg steps
eggSteps = pbGetSpeciesData(pokemon.species,pokemon.form,SpeciesStepsToHatch) eggSteps = pbGetSpeciesData(pokemon.species,pokemon.form,SpeciesStepsToHatch)
@@ -206,7 +206,7 @@ end
def pbSeenForm(pkmn,gender=0,form=0) def pbSeenForm(pkmn,gender=0,form=0)
$Trainer.formseen = [] if !$Trainer.formseen $Trainer.formseen = [] if !$Trainer.formseen
$Trainer.formlastseen = [] if !$Trainer.formlastseen $Trainer.formlastseen = [] if !$Trainer.formlastseen
if pkmn.is_a?(PokeBattle_Pokemon) if pkmn.is_a?(Pokemon)
gender = pkmn.gender gender = pkmn.gender
form = (pkmn.form rescue 0) form = (pkmn.form rescue 0)
species = pkmn.species species = pkmn.species

View File

@@ -348,7 +348,7 @@ def pbDebugMenuActions(cmd="",sprites=nil,viewport=nil)
params.setCancelValue(0) params.setCancelValue(0)
level = pbMessageChooseNumber(_INTL("Set the wild {1}'s level.",PBSpecies.getName(species)),params) level = pbMessageChooseNumber(_INTL("Set the wild {1}'s level.",PBSpecies.getName(species)),params)
if level>0 if level>0
pkmn.push(pbNewPkmn(species,level)) pkmn.push(Pokemon.new(species,level))
end end
end end
else # Edit a Pokémon else # Edit a Pokémon
@@ -563,7 +563,7 @@ def pbDebugMenuActions(cmd="",sprites=nil,viewport=nil)
end end
cname = getConstantName(PBSpecies,i) rescue nil cname = getConstantName(PBSpecies,i) rescue nil
next if !cname next if !cname
pkmn = pbNewPkmn(i,50) pkmn = Pokemon.new(i,50)
$PokemonStorage[(i-1)/$PokemonStorage.maxPokemon(0), $PokemonStorage[(i-1)/$PokemonStorage.maxPokemon(0),
(i-1)%$PokemonStorage.maxPokemon(0)] = pkmn (i-1)%$PokemonStorage.maxPokemon(0)] = pkmn
# Record all forms of this Pokémon as seen and owned # Record all forms of this Pokémon as seen and owned

View File

@@ -527,7 +527,7 @@ def pbCreatePokemon
for i in 0...party.length for i in 0...party.length
species = party[i] species = party[i]
# Generate Pokémon with species and level 20 # Generate Pokémon with species and level 20
$Trainer.party[i] = pbNewPkmn(species,20) $Trainer.party[i] = Pokemon.new(species,20)
$Trainer.seen[species] = true # Set this species to seen and owned $Trainer.seen[species] = true # Set this species to seen and owned
$Trainer.owned[species] = true $Trainer.owned[species] = true
pbSeenForm($Trainer.party[i]) pbSeenForm($Trainer.party[i])

View File

@@ -218,8 +218,8 @@ module PokemonDebugMixin
evcommands.push(_INTL("Randomise all")) evcommands.push(_INTL("Randomise all"))
evcommands.push(_INTL("Max randomise all")) evcommands.push(_INTL("Max randomise all"))
cmd2 = pbShowCommands(_INTL("Change which EV?\nTotal: {1}/{2} ({3}%)", cmd2 = pbShowCommands(_INTL("Change which EV?\nTotal: {1}/{2} ({3}%)",
totalev,PokeBattle_Pokemon::EV_LIMIT, totalev, Pokemon::EV_LIMIT,
100*totalev/PokeBattle_Pokemon::EV_LIMIT),evcommands,cmd2) 100*totalev/Pokemon::EV_LIMIT), evcommands, cmd2)
break if cmd2<0 break if cmd2<0
if cmd2<numstats if cmd2<numstats
params = ChooseNumberParams.new params = ChooseNumberParams.new
@@ -227,8 +227,8 @@ module PokemonDebugMixin
for i in 0...numstats for i in 0...numstats
upperLimit += pkmn.ev[i] if i!=cmd2 upperLimit += pkmn.ev[i] if i!=cmd2
end end
upperLimit = PokeBattle_Pokemon::EV_LIMIT-upperLimit upperLimit = Pokemon::EV_LIMIT-upperLimit
upperLimit = [upperLimit,PokeBattle_Pokemon::EV_STAT_LIMIT].min upperLimit = [upperLimit, Pokemon::EV_STAT_LIMIT].min
thisValue = [pkmn.ev[cmd2],upperLimit].min thisValue = [pkmn.ev[cmd2],upperLimit].min
params.setRange(0,upperLimit) params.setRange(0,upperLimit)
params.setDefaultValue(thisValue) params.setDefaultValue(thisValue)
@@ -241,19 +241,19 @@ module PokemonDebugMixin
pbRefreshSingle(pkmnid) pbRefreshSingle(pkmnid)
end end
elsif cmd2<evcommands.length # Randomise elsif cmd2<evcommands.length # Randomise
evTotalTarget = PokeBattle_Pokemon::EV_LIMIT evTotalTarget = Pokemon::EV_LIMIT
if cmd2==evcommands.length-2 if cmd2==evcommands.length-2
evTotalTarget = rand(PokeBattle_Pokemon::EV_LIMIT) evTotalTarget = rand(Pokemon::EV_LIMIT)
end end
for i in 0...numstats for i in 0...numstats
pkmn.ev[i] = 0 pkmn.ev[i] = 0
end end
while evTotalTarget>0 while evTotalTarget>0
r = rand(numstats) r = rand(numstats)
next if pkmn.ev[r]>=PokeBattle_Pokemon::EV_STAT_LIMIT next if pkmn.ev[r]>=Pokemon::EV_STAT_LIMIT
addVal = 1+rand(PokeBattle_Pokemon::EV_STAT_LIMIT/4) addVal = 1+rand(Pokemon::EV_STAT_LIMIT/4)
addVal = evTotalTarget if addVal>evTotalTarget addVal = evTotalTarget if addVal>evTotalTarget
addVal = [addVal,PokeBattle_Pokemon::EV_STAT_LIMIT-pkmn.ev[r]].min addVal = [addVal, Pokemon::EV_STAT_LIMIT-pkmn.ev[r]].min
next if addVal==0 next if addVal==0
pkmn.ev[r] += addVal pkmn.ev[r] += addVal
evTotalTarget -= addVal evTotalTarget -= addVal
@@ -292,7 +292,7 @@ module PokemonDebugMixin
end end
elsif cmd2==ivcommands.length-1 # Randomise elsif cmd2==ivcommands.length-1 # Randomise
for i in 0...numstats for i in 0...numstats
pkmn.iv[i] = rand(PokeBattle_Pokemon::IV_STAT_LIMIT+1) pkmn.iv[i] = rand(Pokemon::IV_STAT_LIMIT+1)
end end
pkmn.calcStats pkmn.calcStats
pbRefreshSingle(pkmnid) pbRefreshSingle(pkmnid)
@@ -601,7 +601,7 @@ module PokemonDebugMixin
when 0 # Rename when 0 # Rename
oldname = (pkmn.name && pkmn.name!=speciesname) ? pkmn.name : "" oldname = (pkmn.name && pkmn.name!=speciesname) ? pkmn.name : ""
newname = pbEnterPokemonName(_INTL("{1}'s nickname?",speciesname), newname = pbEnterPokemonName(_INTL("{1}'s nickname?",speciesname),
0,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,oldname,pkmn) 0, Pokemon::MAX_NAME_SIZE, oldname, pkmn)
if newname && newname!="" if newname && newname!=""
pkmn.name = newname pkmn.name = newname
pbRefreshSingle(pkmnid) pbRefreshSingle(pkmnid)
@@ -759,10 +759,10 @@ module PokemonDebugMixin
if pkmn.shadowPokemon? if pkmn.shadowPokemon?
oldheart = pkmn.heartgauge oldheart = pkmn.heartgauge
params = ChooseNumberParams.new params = ChooseNumberParams.new
params.setRange(0,PokeBattle_Pokemon::HEARTGAUGESIZE) params.setRange(0, Pokemon::HEARTGAUGESIZE)
params.setDefaultValue(pkmn.heartgauge) params.setDefaultValue(pkmn.heartgauge)
val = pbMessageChooseNumber( val = pbMessageChooseNumber(
_INTL("Set the heart gauge (max. {1}).",PokeBattle_Pokemon::HEARTGAUGESIZE), _INTL("Set the heart gauge (max. {1}).", Pokemon::HEARTGAUGESIZE),
params) { pbUpdate } params) { pbUpdate }
if val!=oldheart if val!=oldheart
pkmn.adjustHeart(val-oldheart) pkmn.adjustHeart(val-oldheart)

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@@ -514,12 +514,12 @@ module TrainerPokemonProperty
[_INTL("Form"),LimitProperty2.new(999),_INTL("Form of the Pokémon.")], [_INTL("Form"),LimitProperty2.new(999),_INTL("Form of the Pokémon.")],
[_INTL("Shiny"),BooleanProperty2,_INTL("If set to true, the Pokémon is a different-colored Pokémon.")], [_INTL("Shiny"),BooleanProperty2,_INTL("If set to true, the Pokémon is a different-colored Pokémon.")],
[_INTL("Nature"),NatureProperty,_INTL("Nature of the Pokémon.")], [_INTL("Nature"),NatureProperty,_INTL("Nature of the Pokémon.")],
[_INTL("IVs"),IVsProperty.new(PokeBattle_Pokemon::IV_STAT_LIMIT),_INTL("Individual values for each of the Pokémon's stats.")], [_INTL("IVs"), IVsProperty.new(Pokemon::IV_STAT_LIMIT), _INTL("Individual values for each of the Pokémon's stats.")],
[_INTL("Happiness"),LimitProperty2.new(255),_INTL("Happiness of the Pokémon (0-255).")], [_INTL("Happiness"),LimitProperty2.new(255),_INTL("Happiness of the Pokémon (0-255).")],
[_INTL("Nickname"),StringProperty,_INTL("Name of the Pokémon.")], [_INTL("Nickname"),StringProperty,_INTL("Name of the Pokémon.")],
[_INTL("Shadow"),BooleanProperty2,_INTL("If set to true, the Pokémon is a Shadow Pokémon.")], [_INTL("Shadow"),BooleanProperty2,_INTL("If set to true, the Pokémon is a Shadow Pokémon.")],
[_INTL("Ball"),BallProperty.new(oldsetting),_INTL("The kind of Poké Ball the Pokémon is kept in.")], [_INTL("Ball"),BallProperty.new(oldsetting),_INTL("The kind of Poké Ball the Pokémon is kept in.")],
[_INTL("EVs"),EVsProperty.new(PokeBattle_Pokemon::EV_STAT_LIMIT),_INTL("Effort values for each of the Pokémon's stats.")] [_INTL("EVs"), EVsProperty.new(Pokemon::EV_STAT_LIMIT), _INTL("Effort values for each of the Pokémon's stats.")]
] ]
pbPropertyList(settingname,oldsetting,properties,false) pbPropertyList(settingname,oldsetting,properties,false)
return nil if !oldsetting[TPSPECIES] || oldsetting[TPSPECIES]==0 return nil if !oldsetting[TPSPECIES] || oldsetting[TPSPECIES]==0
@@ -741,7 +741,7 @@ def pbPokemonEditor
metrics = pbLoadSpeciesMetrics metrics = pbLoadSpeciesMetrics
selection = 0 selection = 0
species = [ species = [
[_INTL("Name"),LimitStringProperty.new(PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE),_INTL("Name of the Pokémon.")], [_INTL("Name"), LimitStringProperty.new(Pokemon::MAX_NAME_SIZE), _INTL("Name of the Pokémon.")],
[_INTL("InternalName"),ReadOnlyProperty,_INTL("Internal name of the Pokémon.")], [_INTL("InternalName"),ReadOnlyProperty,_INTL("Internal name of the Pokémon.")],
[_INTL("Type1"),TypeProperty,_INTL("Pokémon's type. If same as Type2, this Pokémon has a single type.")], [_INTL("Type1"),TypeProperty,_INTL("Pokémon's type. If same as Type2, this Pokémon has a single type.")],
[_INTL("Type2"),TypeProperty,_INTL("Pokémon's type. If same as Type1, this Pokémon has a single type.")], [_INTL("Type2"),TypeProperty,_INTL("Pokémon's type. If same as Type1, this Pokémon has a single type.")],

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@@ -466,9 +466,9 @@ class EVsProperty
for i in 0...6 for i in 0...6
evtotal += oldsetting[i] if oldsetting[i] evtotal += oldsetting[i] if oldsetting[i]
end end
if evtotal>PokeBattle_Pokemon::EV_LIMIT if evtotal>Pokemon::EV_LIMIT
pbMessage(_INTL("Total EVs ({1}) are greater than allowed ({2}). Please reduce them.", pbMessage(_INTL("Total EVs ({1}) are greater than allowed ({2}). Please reduce them.",
evtotal,PokeBattle_Pokemon::EV_LIMIT)) evtotal, Pokemon::EV_LIMIT))
else else
break break
end end

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@@ -1443,30 +1443,30 @@ def pbCompileTrainers
record = [record] if record.is_a?(Integer) record = [record] if record.is_a?(Integer)
record.compact! record.compact!
for i in record for i in record
next if i<=PokeBattle_Pokemon::IV_STAT_LIMIT next if i<=Pokemon::IV_STAT_LIMIT
raise _INTL("Bad IV: {1} (must be 0-{2})\r\n{3}",i,PokeBattle_Pokemon::IV_STAT_LIMIT,FileLineData.linereport) raise _INTL("Bad IV: {1} (must be 0-{2})\r\n{3}", i, Pokemon::IV_STAT_LIMIT, FileLineData.linereport)
end end
when "EV" when "EV"
record = [record] if record.is_a?(Integer) record = [record] if record.is_a?(Integer)
record.compact! record.compact!
for i in record for i in record
next if i<=PokeBattle_Pokemon::EV_STAT_LIMIT next if i<=Pokemon::EV_STAT_LIMIT
raise _INTL("Bad EV: {1} (must be 0-{2})\r\n{3}",i,PokeBattle_Pokemon::EV_STAT_LIMIT,FileLineData.linereport) raise _INTL("Bad EV: {1} (must be 0-{2})\r\n{3}", i, Pokemon::EV_STAT_LIMIT, FileLineData.linereport)
end end
evtotal = 0 evtotal = 0
for i in 0...6 for i in 0...6
evtotal += (i<record.length) ? record[i] : record[0] evtotal += (i<record.length) ? record[i] : record[0]
end end
if evtotal>PokeBattle_Pokemon::EV_LIMIT if evtotal>Pokemon::EV_LIMIT
raise _INTL("Total EVs are greater than allowed ({1})\r\n{2}",PokeBattle_Pokemon::EV_LIMIT,FileLineData.linereport) raise _INTL("Total EVs are greater than allowed ({1})\r\n{2}", Pokemon::EV_LIMIT, FileLineData.linereport)
end end
when "Happiness" when "Happiness"
if record>255 if record>255
raise _INTL("Bad happiness: {1} (must be 0-255)\r\n{2}",record,FileLineData.linereport) raise _INTL("Bad happiness: {1} (must be 0-255)\r\n{2}",record,FileLineData.linereport)
end end
when "Name" when "Name"
if record.length>PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE if record.length>Pokemon::MAX_NAME_SIZE
raise _INTL("Bad nickname: {1} (must be 1-{2} characters)\r\n{3}",record,PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,FileLineData.linereport) raise _INTL("Bad nickname: {1} (must be 1-{2} characters)\r\n{3}", record, Pokemon::MAX_NAME_SIZE, FileLineData.linereport)
end end
end end
# Record XXX=YYY setting # Record XXX=YYY setting
@@ -1546,8 +1546,8 @@ def pbCompileTrainers
end end
record[i] = [record[i]] record[i] = [record[i]]
when TPEV+3 when TPEV+3
if record[i]>PokeBattle_Pokemon::EV_STAT_LIMIT if record[i]>Pokemon::EV_STAT_LIMIT
raise _INTL("Bad EV: {1} (must be 0-{2})\r\n{3}",record[i],PokeBattle_Pokemon::EV_STAT_LIMIT,FileLineData.linereport) raise _INTL("Bad EV: {1} (must be 0-{2})\r\n{3}", record[i], Pokemon::EV_STAT_LIMIT, FileLineData.linereport)
end end
record[i] = [record[i]] record[i] = [record[i]]
when TPHAPPINESS+3 when TPHAPPINESS+3
@@ -1555,8 +1555,8 @@ def pbCompileTrainers
raise _INTL("Bad happiness: {1} (must be 0-255)\r\n{2}",record[i],FileLineData.linereport) raise _INTL("Bad happiness: {1} (must be 0-255)\r\n{2}",record[i],FileLineData.linereport)
end end
when TPNAME+3 when TPNAME+3
if record[i].length>PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE if record[i].length>Pokemon::MAX_NAME_SIZE
raise _INTL("Bad nickname: {1} (must be 1-{2} characters)\r\n{3}",record[i],PokeBattle_Pokemon::MAX_POKEMON_NAME_SIZE,FileLineData.linereport) raise _INTL("Bad nickname: {1} (must be 1-{2} characters)\r\n{3}", record[i], Pokemon::MAX_NAME_SIZE, FileLineData.linereport)
end end
end end
end end