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Added effect of Blunder Policy
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@@ -9,6 +9,7 @@ class PokeBattle_DamageState
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attr_accessor :fainted # Whether battler was knocked out by the move
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attr_accessor :missed # Whether the move failed the accuracy check
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attr_accessor :invulnerable # If the move missed due to two turn move invulnerability
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attr_accessor :calcDamage # Calculated damage
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attr_accessor :hpLost # HP lost by opponent, inc. HP lost by a substitute
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attr_accessor :critical # Critical hit flag
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@@ -29,6 +30,7 @@ class PokeBattle_DamageState
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@unaffected = false
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@protected = false
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@missed = false
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@invulnerable = false
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@magicCoat = false
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@magicBounce = false
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@totalHPLost = 0
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