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Fixes sprite importing
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@@ -954,6 +954,7 @@ end
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def drawSpriteCredits(pif_sprite, viewport)
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overlay = BitmapSprite.new(Graphics.width, Graphics.height, @viewport).bitmap
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return if pif_sprite.type == :AUTOGEN
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return if pif_sprite.local_path
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x = Graphics.width / 2
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y = 240
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spritename = pif_sprite.to_filename()
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