Fixes sprite importing

This commit is contained in:
infinitefusion
2025-01-02 14:09:09 -05:00
parent 804578f4e3
commit f9f6f35236
9 changed files with 146 additions and 210 deletions

View File

@@ -378,9 +378,7 @@ class PokemonLoadScreen
def check_for_spritepack_update()
$updated_spritesheets = [] if !$updated_spritesheets
echoln "wawawa"
if new_spritepack_was_released()
echoln "waaaah!"
reset_updated_spritesheets_cache()
$updated_spritesheets = []
end
@@ -443,8 +441,6 @@ class PokemonLoadScreen
handleReplaceExistingSprites()
end
if ($game_temp.nb_imported_sprites && $game_temp.nb_imported_sprites > 0)
echoln $game_temp.nb_imported_sprites
echoln $game_temp.nb_imported_sprites.to_s
pbMessage(_INTL("{1} new custom sprites were imported into the game", $game_temp.nb_imported_sprites.to_s))
end
checkEnableSpritesDownload