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Fixed screen mispositioning while sliding on ice, fixed broken Marts
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@@ -196,8 +196,10 @@ class Scene_Map
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end
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end
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unless $game_player.moving?
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if $game_temp.menu_calling; call_menu
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elsif $game_temp.debug_calling; call_debug
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if $game_temp.menu_calling
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call_menu
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elsif $game_temp.debug_calling
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call_debug
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elsif $PokemonTemp.keyItemCalling
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$PokemonTemp.keyItemCalling = false
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$game_player.straighten
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