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Fixed screen mispositioning while sliding on ice, fixed broken Marts
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@@ -787,9 +787,9 @@ def pbSlideOnIce(event=nil)
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break if !PBTerrain.isIce?(pbGetTerrainTag(event))
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event.move_forward
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while event.moving?
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pbUpdateSceneMap
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Graphics.update
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Input.update
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pbUpdateSceneMap
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end
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end
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event.center(event.x,event.y)
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