mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 05:34:58 +00:00
General tidying up
This commit is contained in:
@@ -5,39 +5,14 @@
|
||||
# Refer to "$game_temp" for the instance of this class.
|
||||
#===============================================================================
|
||||
class Game_Temp
|
||||
attr_accessor :map_bgm # map music (for battle memory)
|
||||
attr_accessor :message_text # message text
|
||||
attr_accessor :message_proc # message callback (Proc)
|
||||
attr_accessor :choice_start # show choices: opening line
|
||||
attr_accessor :choice_max # show choices: number of items
|
||||
attr_accessor :choice_cancel_type # show choices: cancel
|
||||
attr_accessor :choice_proc # show choices: callback (Proc)
|
||||
attr_accessor :num_input_start # input number: opening line
|
||||
attr_accessor :num_input_variable_id # input number: variable ID
|
||||
attr_accessor :num_input_digits_max # input number: digit amount
|
||||
attr_accessor :message_window_showing # message window showing
|
||||
attr_accessor :common_event_id # common event ID
|
||||
attr_accessor :in_battle # in-battle flag
|
||||
attr_accessor :battle_calling # battle calling flag
|
||||
attr_accessor :battle_troop_id # battle troop ID
|
||||
attr_accessor :battle_can_escape # battle flag: escape possible
|
||||
attr_accessor :battle_can_lose # battle flag: losing possible
|
||||
attr_accessor :battle_proc # battle callback (Proc)
|
||||
attr_accessor :battle_turn # number of battle turns
|
||||
attr_accessor :battle_event_flags # battle event flags: completed
|
||||
attr_accessor :battle_abort # battle flag: interrupt
|
||||
attr_accessor :battle_main_phase # battle flag: main phase
|
||||
attr_accessor :battleback_name # battleback file name
|
||||
attr_accessor :forcing_battler # battler being forced into action
|
||||
attr_accessor :shop_calling # shop calling flag
|
||||
attr_accessor :shop_goods # list of shop goods
|
||||
attr_accessor :name_calling # name input: calling flag
|
||||
attr_accessor :name_actor_id # name input: actor ID
|
||||
attr_accessor :name_max_char # name input: max character count
|
||||
attr_accessor :menu_calling # menu calling flag
|
||||
attr_accessor :menu_beep # menu: play sound effect flag
|
||||
attr_accessor :in_menu # menu is open
|
||||
attr_accessor :save_calling # save calling flag
|
||||
attr_accessor :menu_beep # menu: play sound effect flag
|
||||
attr_accessor :menu_calling # menu calling flag
|
||||
attr_accessor :debug_calling # debug calling flag
|
||||
attr_accessor :player_transferring # player place movement flag
|
||||
attr_accessor :player_new_map_id # player destination: map ID
|
||||
@@ -46,47 +21,25 @@ class Game_Temp
|
||||
attr_accessor :player_new_direction # player destination: direction
|
||||
attr_accessor :transition_processing # transition processing flag
|
||||
attr_accessor :transition_name # transition file name
|
||||
attr_accessor :gameover # game over flag
|
||||
attr_accessor :to_title # return to title screen flag
|
||||
attr_accessor :last_file_index # last save file no.
|
||||
attr_accessor :map_refresh # map needs redrawing
|
||||
attr_accessor :fadestate # for sprite hashes
|
||||
attr_accessor :background_bitmap
|
||||
attr_accessor :message_window_showing
|
||||
attr_accessor :player_transferring
|
||||
attr_accessor :transition_processing
|
||||
attr_accessor :mart_prices
|
||||
#-----------------------------------------------------------------------------
|
||||
# * Object Initialization
|
||||
#-----------------------------------------------------------------------------
|
||||
def initialize
|
||||
@map_bgm = nil
|
||||
@message_text = nil
|
||||
@message_proc = nil
|
||||
@choice_start = 99
|
||||
@choice_max = 0
|
||||
@choice_cancel_type = 0
|
||||
@choice_proc = nil
|
||||
@num_input_start = 99
|
||||
@num_input_variable_id = 0
|
||||
@num_input_digits_max = 0
|
||||
@message_window_showing = false
|
||||
@common_event_id = 0
|
||||
@in_battle = false
|
||||
@battle_calling = false
|
||||
@battle_troop_id = 0
|
||||
@battle_can_escape = false
|
||||
@battle_can_lose = false
|
||||
@battle_proc = nil
|
||||
@battle_turn = 0
|
||||
@battle_event_flags = {}
|
||||
@battle_abort = false
|
||||
@battle_main_phase = false
|
||||
@battleback_name = ''
|
||||
@forcing_battler = nil
|
||||
@shop_calling = false
|
||||
@shop_id = 0
|
||||
@name_calling = false
|
||||
@name_actor_id = 0
|
||||
@name_max_char = 0
|
||||
@menu_calling = false
|
||||
@menu_beep = false
|
||||
@in_menu = false
|
||||
@save_calling = false
|
||||
@menu_beep = false
|
||||
@menu_calling = false
|
||||
@debug_calling = false
|
||||
@player_transferring = false
|
||||
@player_new_map_id = 0
|
||||
@@ -95,10 +48,16 @@ class Game_Temp
|
||||
@player_new_direction = 0
|
||||
@transition_processing = false
|
||||
@transition_name = ""
|
||||
@gameover = false
|
||||
@to_title = false
|
||||
@last_file_index = 0
|
||||
@debug_top_row = 0
|
||||
@debug_index = 0
|
||||
@fadestate = 0
|
||||
@background_bitmap = nil
|
||||
@message_window_showing = false
|
||||
@player_transferring = false
|
||||
@transition_processing = false
|
||||
@mart_prices = []
|
||||
end
|
||||
|
||||
def clear_mart_prices
|
||||
@mart_prices = []
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user