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General tidying up
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@@ -513,21 +513,9 @@ def pbDisposed?(x)
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return false
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end
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#===============================================================================
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# Fades and window activations for sprite hashes
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#===============================================================================
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class Game_Temp
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attr_writer :fadestate
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def fadestate
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return @fadestate || 0
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end
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end
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def pbPushFade
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$game_temp.fadestate = [$game_temp.fadestate+1,0].max if $game_temp
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end
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