mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Fixed moves taught via battle Debug menu not working, fixed Max Mushrooms showing the stat up animation for every stat
This commit is contained in:
@@ -673,11 +673,12 @@ ItemHandlers::BattleUseOnBattler.add(:XACCURACY6, proc { |item, battler, scene|
|
||||
})
|
||||
|
||||
ItemHandlers::BattleUseOnBattler.add(:MAXMUSHROOMS, proc { |item, battler, scene|
|
||||
battler.pbRaiseStatStage(:ATTACK, 1, battler) if battler.pbCanRaiseStatStage?(:ATTACK, battler)
|
||||
battler.pbRaiseStatStage(:DEFENSE, 1, battler) if battler.pbCanRaiseStatStage?(:DEFENSE, battler)
|
||||
battler.pbRaiseStatStage(:SPECIAL_ATTACK, 1, battler) if battler.pbCanRaiseStatStage?(:SPECIAL_ATTACK, battler)
|
||||
battler.pbRaiseStatStage(:SPECIAL_DEFENSE, 1, battler) if battler.pbCanRaiseStatStage?(:SPECIAL_DEFENSE, battler)
|
||||
battler.pbRaiseStatStage(:SPEED, 1, battler) if battler.pbCanRaiseStatStage?(:SPEED, battler)
|
||||
show_anim = true
|
||||
GameData::Stat.each_main_battle do |stat|
|
||||
next if !battler.pbCanRaiseStatStage?(stat.id, battler)
|
||||
battler.pbRaiseStatStage(stat.id, 1, battler, show_anim)
|
||||
show_anim = false
|
||||
end
|
||||
battler.pokemon.changeHappiness("battleitem")
|
||||
})
|
||||
|
||||
|
||||
Reference in New Issue
Block a user