Adds client-side rate limiting for fetching custom sprites

This commit is contained in:
infinitefusion
2024-10-05 20:01:00 -04:00
parent 113a0f829d
commit fe857f1fae
14 changed files with 6 additions and 1 deletions

View File

@@ -7,7 +7,7 @@ module Settings
CUSTOM_DEX_FILE_URL = "https://raw.githubusercontent.com/infinitefusion/infinitefusion-e18/main/Data/dex.json"
AUTOGEN_SPRITES_REPO_URL = "https://gitlab.com/infinitefusion2/autogen-fusion-sprites/-/raw/main/Battlers/"
CUSTOM_SPRITES_REPO_URL = "https://gitlab.com/infinitefusion2/customSprites/-/raw/master/CustomBattlers/"
CUSTOM_SPRITES_REPO_URL = "https://infinitefusion.net/CustomBattlers/"#"https://gitlab.com/infinitefusion2/customSprites/-/raw/master/CustomBattlers/"
BASE_POKEMON_SPRITES_REPO_URL = "https://gitlab.com/infinitefusion2/autogen-fusion-sprites/-/raw/main/Battlers/"
BASE_POKEMON_ALT_SPRITES_REPO_URL = "https://gitlab.com/infinitefusion2/customSprites/-/raw/main/Other/BaseSprites/"