More bugfixes (and one Gen 8 addition) (#155)

* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
This commit is contained in:
Golisopod-User
2022-01-12 03:06:01 +05:30
committed by GitHub
parent 767a47d90f
commit ff465a78a6
6 changed files with 18 additions and 12 deletions

View File

@@ -70,7 +70,6 @@ class Battle::Battler
#=============================================================================
def pbBeginTurn(_choice)
# Cancel some lingering effects which only apply until the user next moves
@effects[PBEffects::BeakBlast] = false
@effects[PBEffects::DestinyBondPrevious] = @effects[PBEffects::DestinyBond]
@effects[PBEffects::DestinyBond] = false
@effects[PBEffects::Grudge] = false