mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 22:54:59 +00:00
Battlers now make use of Ability objects to be consistent with Pokemon objects
This commit is contained in:
@@ -216,7 +216,7 @@ class PokeBattle_Battler
|
||||
end
|
||||
end
|
||||
# Stance Change
|
||||
if isSpecies?(:AEGISLASH) && @ability == :STANCECHANGE
|
||||
if isSpecies?(:AEGISLASH) && self.ability == :STANCECHANGE
|
||||
if move.damagingMove?
|
||||
pbChangeForm(1,_INTL("{1} changed to Blade Forme!",pbThis))
|
||||
elsif isConst?(move.id,PBMoves,:KINGSSHIELD)
|
||||
|
||||
Reference in New Issue
Block a user