Battlers now make use of Ability objects to be consistent with Pokemon objects

This commit is contained in:
Maruno17
2020-11-04 21:27:56 +00:00
parent 9dc6da0742
commit ff70791104
26 changed files with 189 additions and 183 deletions

View File

@@ -1,8 +1,7 @@
class Data
module PokemonData
# A mixin module for data classes which provides common class methods (called
# by Data::Thing.method) that provide access to data held within. Assumes the
# data class's data is stored in a class constant hash called DATA.
# by PokemonData::Thing.method) that provide access to data held within.
# Assumes the data class's data is stored in a class constant hash called DATA.
module ClassMethods
# @param other [Symbol, self, Integer]
# @return [Boolean] whether the given other is defined as a self
@@ -37,7 +36,7 @@ class Data
def each
keys = self::DATA.keys
keys.sort! { |a, b| a.to_s <=> b.to_s }
keys.sort! { |a, b| a.id_number <=> b.id_number }
keys.each do |key|
yield self::DATA[key] if key.is_a?(Symbol)
end
@@ -71,5 +70,4 @@ class Data
return false
end
end
end

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@@ -1,5 +1,4 @@
class Data
module PokemonData
class Item
attr_reader :id
attr_reader :id_number
@@ -49,7 +48,6 @@ class Data
return pbGetMessage(MessageTypes::ItemDescriptions, @id_number)
end
end
end
@@ -66,9 +64,9 @@ module Compiler
line = pbGetCsvRecord(line, line_no, [0, "vnssuusuuUN"])
item_number = line[0]
item_symbol = line[1].to_sym
if Data::Item::DATA[item_number]
if PokemonData::Item::DATA[item_number]
raise _INTL("Item ID number '{1}' is used twice.\r\n{2}", item_number, FileLineData.linereport)
elsif Data::Item::DATA[item_symbol]
elsif PokemonData::Item::DATA[item_symbol]
raise _INTL("Item ID '{1}' is used twice.\r\n{2}", item_symbol, FileLineData.linereport)
end
# Construct item hash
@@ -86,13 +84,13 @@ module Compiler
}
item_hash[:move] = parseMove(line[10]) if !nil_or_empty?(line[10])
# Add item's data to records
Data::Item::DATA[item_number] = Data::Item::DATA[item_symbol] = Data::Item.new(item_hash)
PokemonData::Item::DATA[item_number] = PokemonData::Item::DATA[item_symbol] = PokemonData::Item.new(item_hash)
item_names[item_number] = item_hash[:name]
item_names_plural[item_number] = item_hash[:name_plural]
item_descriptions[item_number] = item_hash[:description]
}
# Save all data
Data::Item.save
PokemonData::Item.save
MessageTypes.setMessages(MessageTypes::Items, item_names)
MessageTypes.setMessages(MessageTypes::ItemPlurals, item_names_plural)
MessageTypes.setMessages(MessageTypes::ItemDescriptions, item_descriptions)

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@@ -1,4 +1,5 @@
class Ability
module PokemonData
class Ability
attr_reader :id
attr_reader :id_number
attr_reader :real_name
@@ -27,4 +28,5 @@ class Ability
def description
return pbGetMessage(MessageTypes::AbilityDescs, @id_number)
end
end
end

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@@ -8,7 +8,7 @@ class PokeBattle_Battler
attr_accessor :species
attr_accessor :type1
attr_accessor :type2
attr_accessor :ability
attr_accessor :ability_id
attr_accessor :moves
attr_accessor :gender
attr_accessor :iv
@@ -59,6 +59,15 @@ class PokeBattle_Battler
@pokemon.form = value if @pokemon
end
def ability
return PokemonData::Ability.try_get(@ability_id)
end
def ability=(value)
abil = PokemonData::Ability.try_get(value)
@ability_id = (abil) ? abil.id : nil
end
attr_reader :item
def item=(value)
@@ -181,7 +190,11 @@ class PokeBattle_Battler
end
alias owned owned?
def abilityName; return Data::Ability.get(@ability).name; end
def abilityName
abil = self.ability
return (abil) ? abil.name : ""
end
def itemName; return PBItems.getName(@item); end
def pbThis(lowerCase=false)
@@ -223,7 +236,7 @@ class PokeBattle_Battler
speedMult = 1.0
# Ability effects that alter calculated Speed
if abilityActive?
speedMult = BattleHandlers.triggerSpeedCalcAbility(@ability,self,speedMult)
speedMult = BattleHandlers.triggerSpeedCalcAbility(self.ability,self,speedMult)
end
# Item effects that alter calculated Speed
if itemActive?
@@ -250,7 +263,7 @@ class PokeBattle_Battler
ret += @effects[PBEffects::WeightChange]
ret = 1 if ret<1
if abilityActive? && !@battle.moldBreaker
ret = BattleHandlers.triggerWeightCalcAbility(@ability,self,ret)
ret = BattleHandlers.triggerWeightCalcAbility(self.ability,self,ret)
end
if itemActive?
ret = BattleHandlers.triggerWeightCalcItem(@item,self,ret)
@@ -326,18 +339,18 @@ class PokeBattle_Battler
def hasActiveAbility?(check_ability, ignoreFainted = false)
return false if !abilityActive?(ignoreFainted)
if check_ability.is_a?(Array)
return check_ability.any? { |a| a == @ability }
end
return check_ability == @ability
return check_ability.include?(@ability_id) if check_ability.is_a?(Array)
return check_ability == self.ability
end
alias hasWorkingAbility hasActiveAbility?
# Applies to both losing self's ability (i.e. being replaced by another) and
# having self's ability be negated.
def unstoppableAbility?(abil = nil)
abil = @ability if !abil
abilityBlacklist = [
abil = @ability_id if !abil
abil = PokemonData::Ability.try_get(abil)
return false if !abil
ability_blacklist = [
# Form-changing abilities
:BATTLEBOND,
:DISGUISE,
@@ -353,13 +366,15 @@ class PokeBattle_Battler
:COMATOSE,
:RKSSYSTEM
]
return abilityBlacklist.any? { |a| a == abil }
return ability_blacklist.include?(abil.id)
end
# Applies to gaining the ability.
def ungainableAbility?(abil = nil)
abil = @ability if !abil
abilityBlacklist = [
abil = @ability_id if !abil
abil = PokemonData::Ability.try_get(abil)
return false if !abil
ability_blacklist = [
# Form-changing abilities
:BATTLEBOND,
:DISGUISE,
@@ -378,7 +393,7 @@ class PokeBattle_Battler
:COMATOSE,
:RKSSYSTEM
]
return abilityBlacklist.any? { |a| a == abil }
return ability_blacklist.include?(abil.id)
end
def itemActive?(ignoreFainted=false)
@@ -410,7 +425,7 @@ class PokeBattle_Battler
return false if @effects[PBEffects::Transform]
# Items that change a Pokémon's form
return true if @pokemon && @pokemon.getMegaForm(true) > 0 # Mega Stone
return pbIsUnlosableItem?(check_item, @species, @ability)
return pbIsUnlosableItem?(check_item, @species, self.ability)
end
def eachMove
@@ -448,7 +463,7 @@ class PokeBattle_Battler
end
def canChangeType?
return ![:MULTITYPE, :RKSSYSTEM].include?(@ability)
return ![:MULTITYPE, :RKSSYSTEM].include?(@ability_id)
end
def airborne?

View File

@@ -21,7 +21,7 @@ class PokeBattle_Battler
@level = 0
@hp = @totalhp = 0
@type1 = @type2 = 0
@ability = nil
@ability_id = nil
@item = 0
@gender = 0
@attack = @defense = @spatk = @spdef = @speed = 0
@@ -78,7 +78,7 @@ class PokeBattle_Battler
@totalhp = pkmn.totalhp
@type1 = pkmn.type1
@type2 = pkmn.type2
@ability = pkmn.ability_id
@ability_id = pkmn.ability_id
@item = pkmn.item
@gender = pkmn.gender
@attack = pkmn.attack
@@ -297,7 +297,7 @@ class PokeBattle_Battler
if fullChange
@type1 = @pokemon.type1
@type2 = @pokemon.type2
@ability = @pokemon.ability_id
@ability_id = @pokemon.ability_id
end
end
end

View File

@@ -209,7 +209,7 @@ class PokeBattle_Battler
# Form changes upon entering battle and when the weather changes
pbCheckFormOnWeatherChange if !endOfRound
# Darmanitan - Zen Mode
if isSpecies?(:DARMANITAN) && @ability == :ZENMODE
if isSpecies?(:DARMANITAN) && self.ability == :ZENMODE
if @hp<=@totalhp/2
if @form!=1
@battle.pbShowAbilitySplash(self,true)
@@ -223,7 +223,7 @@ class PokeBattle_Battler
end
end
# Minior - Shields Down
if isSpecies?(:MINIOR) && @ability == :SHIELDSDOWN
if isSpecies?(:MINIOR) && self.ability == :SHIELDSDOWN
if @hp>@totalhp/2 # Turn into Meteor form
newForm = (@form>=7) ? @form-7 : @form
if @form!=newForm
@@ -240,7 +240,7 @@ class PokeBattle_Battler
end
end
# Wishiwashi - Schooling
if isSpecies?(:WISHIWASHI) && @ability == :SCHOOLING
if isSpecies?(:WISHIWASHI) && self.ability == :SCHOOLING
if @level>=20 && @hp>@totalhp/4
if @form!=1
@battle.pbShowAbilitySplash(self,true)
@@ -254,7 +254,7 @@ class PokeBattle_Battler
end
end
# Zygarde - Power Construct
if isSpecies?(:ZYGARDE) && @ability == :POWERCONSTRUCT && endOfRound
if isSpecies?(:ZYGARDE) && self.ability == :POWERCONSTRUCT && endOfRound
if @hp<=@totalhp/2 && @form<2 # Turn into Complete Forme
newForm = @form+2
@battle.pbDisplay(_INTL("You sense the presence of many!"))
@@ -266,11 +266,11 @@ class PokeBattle_Battler
end
def pbTransform(target)
oldAbil = @ability
oldAbil = @ability_id
@effects[PBEffects::Transform] = true
@effects[PBEffects::TransformSpecies] = target.species
pbChangeTypes(target)
@ability = target.ability
self.ability = target.ability
@attack = target.attack
@defense = target.defense
@spatk = target.spatk

View File

@@ -9,14 +9,14 @@ class PokeBattle_Battler
# "counts as having that status", which includes Comatose which can't be
# cured.
def pbHasStatus?(checkStatus)
if BattleHandlers.triggerStatusCheckAbilityNonIgnorable(@ability,self,checkStatus)
if BattleHandlers.triggerStatusCheckAbilityNonIgnorable(self.ability,self,checkStatus)
return true
end
return @status==checkStatus
end
def pbHasAnyStatus?
if BattleHandlers.triggerStatusCheckAbilityNonIgnorable(@ability,self,nil)
if BattleHandlers.triggerStatusCheckAbilityNonIgnorable(self.ability,self,nil)
return true
end
return @status!=PBStatuses::NONE
@@ -103,10 +103,10 @@ class PokeBattle_Battler
end
# Ability immunity
immuneByAbility = false; immAlly = nil
if BattleHandlers.triggerStatusImmunityAbilityNonIgnorable(@ability,self,newStatus)
if BattleHandlers.triggerStatusImmunityAbilityNonIgnorable(self.ability,self,newStatus)
immuneByAbility = true
elsif selfInflicted || !@battle.moldBreaker
if abilityActive? && BattleHandlers.triggerStatusImmunityAbility(@ability,self,newStatus)
if abilityActive? && BattleHandlers.triggerStatusImmunityAbility(self.ability,self,newStatus)
immuneByAbility = true
else
eachAlly do |b|
@@ -193,10 +193,10 @@ class PokeBattle_Battler
end
return false if hasImmuneType
# Ability immunity
if BattleHandlers.triggerStatusImmunityAbilityNonIgnorable(@ability,self,newStatus)
if BattleHandlers.triggerStatusImmunityAbilityNonIgnorable(self.ability,self,newStatus)
return false
end
if abilityActive? && BattleHandlers.triggerStatusImmunityAbility(@ability,self,newStatus)
if abilityActive? && BattleHandlers.triggerStatusImmunityAbility(self.ability,self,newStatus)
return false
end
eachAlly do |b|
@@ -249,7 +249,7 @@ class PokeBattle_Battler
pbCheckFormOnStatusChange
# Synchronize
if abilityActive?
BattleHandlers.triggerAbilityOnStatusInflicted(@ability,self,user,newStatus)
BattleHandlers.triggerAbilityOnStatusInflicted(self.ability,self,user,newStatus)
end
# Status cures
pbItemStatusCureCheck
@@ -287,13 +287,13 @@ class PokeBattle_Battler
return false if b.effects[PBEffects::Uproar]>0
end
end
if BattleHandlers.triggerStatusImmunityAbilityNonIgnorable(@ability,self,PBStatuses::SLEEP)
if BattleHandlers.triggerStatusImmunityAbilityNonIgnorable(self.ability,self,PBStatuses::SLEEP)
return false
end
# NOTE: Bulbapedia claims that Flower Veil shouldn't prevent sleep due to
# drowsiness, but I disagree because that makes no sense. Also, the
# comparable Sweet Veil does prevent sleep due to drowsiness.
if abilityActive? && BattleHandlers.triggerStatusImmunityAbility(@ability,self,PBStatuses::SLEEP)
if abilityActive? && BattleHandlers.triggerStatusImmunityAbility(self.ability,self,PBStatuses::SLEEP)
return false
end
eachAlly do |b|

View File

@@ -58,7 +58,7 @@ class PokeBattle_Battler
@battle.pbDisplay(arrStatTexts[[increment-1,2].min])
# Trigger abilities upon stat gain
if abilityActive?
BattleHandlers.triggerAbilityOnStatGain(@ability,self,stat,user)
BattleHandlers.triggerAbilityOnStatGain(self.ability,self,stat,user)
end
return true
end
@@ -88,7 +88,7 @@ class PokeBattle_Battler
@battle.pbDisplay(arrStatTexts[[increment-1,2].min])
# Trigger abilities upon stat gain
if abilityActive?
BattleHandlers.triggerAbilityOnStatGain(@ability,self,stat,user)
BattleHandlers.triggerAbilityOnStatGain(self.ability,self,stat,user)
end
return true
end
@@ -133,9 +133,9 @@ class PokeBattle_Battler
end
if abilityActive?
return false if BattleHandlers.triggerStatLossImmunityAbility(
@ability,self,stat,@battle,showFailMsg) if !@battle.moldBreaker
self.ability,self,stat,@battle,showFailMsg) if !@battle.moldBreaker
return false if BattleHandlers.triggerStatLossImmunityAbilityNonIgnorable(
@ability,self,stat,@battle,showFailMsg)
self.ability,self,stat,@battle,showFailMsg)
end
if !@battle.moldBreaker
eachAlly do |b|
@@ -191,7 +191,7 @@ class PokeBattle_Battler
@battle.pbDisplay(arrStatTexts[[increment-1,2].min])
# Trigger abilities upon stat loss
if abilityActive?
BattleHandlers.triggerAbilityOnStatLoss(@ability,self,stat,user)
BattleHandlers.triggerAbilityOnStatLoss(self.ability,self,stat,user)
end
return true
end
@@ -221,7 +221,7 @@ class PokeBattle_Battler
@battle.pbDisplay(arrStatTexts[[increment-1,2].min])
# Trigger abilities upon stat loss
if abilityActive?
BattleHandlers.triggerAbilityOnStatLoss(@ability,self,stat,user)
BattleHandlers.triggerAbilityOnStatLoss(self.ability,self,stat,user)
end
return true
end
@@ -266,8 +266,8 @@ class PokeBattle_Battler
return false
end
if abilityActive?
if BattleHandlers.triggerStatLossImmunityAbility(@ability,self,PBStats::ATTACK,@battle,false) ||
BattleHandlers.triggerStatLossImmunityAbilityNonIgnorable(@ability,self,PBStats::ATTACK,@battle,false)
if BattleHandlers.triggerStatLossImmunityAbility(self.ability,self,PBStats::ATTACK,@battle,false) ||
BattleHandlers.triggerStatLossImmunityAbilityNonIgnorable(self.ability,self,PBStats::ATTACK,@battle,false)
@battle.pbDisplay(_INTL("{1}'s {2} prevented {3}'s {4} from working!",
pbThis,abilityName,user.pbThis(true),user.abilityName))
return false

View File

@@ -11,7 +11,7 @@ class PokeBattle_Battler
pbContinualAbilityChecks(true)
# Abilities that trigger upon switching in
if (!fainted? && unstoppableAbility?) || abilityActive?
BattleHandlers.triggerAbilityOnSwitchIn(@ability,self,@battle)
BattleHandlers.triggerAbilityOnSwitchIn(self.ability,self,@battle)
end
# Check for end of primordial weather
@battle.pbEndPrimordialWeather
@@ -29,7 +29,7 @@ class PokeBattle_Battler
#=============================================================================
def pbAbilitiesOnSwitchOut
if abilityActive?
BattleHandlers.triggerAbilityOnSwitchOut(@ability,self,false)
BattleHandlers.triggerAbilityOnSwitchOut(self.ability,self,false)
end
# Reset form
@battle.peer.pbOnLeavingBattle(@battle,@pokemon,@battle.usedInBattle[idxOwnSide][@index/2])
@@ -57,7 +57,7 @@ class PokeBattle_Battler
return false if !abilityActive?
newHP = @hp if newHP<0
return false if oldHP<@totalhp/2 || newHP>=@totalhp/2 # Didn't drop below half
ret = BattleHandlers.triggerAbilityOnHPDroppedBelowHalf(@ability,self,@battle)
ret = BattleHandlers.triggerAbilityOnHPDroppedBelowHalf(self.ability,self,@battle)
return ret # Whether self has switched out
end
@@ -81,11 +81,11 @@ class PokeBattle_Battler
if choices.length>0
choice = choices[@battle.pbRandom(choices.length)]
@battle.pbShowAbilitySplash(self)
@ability = choice.ability
self.ability = choice.ability
@battle.pbDisplay(_INTL("{1} traced {2}'s {3}!",pbThis,choice.pbThis(true),choice.abilityName))
@battle.pbHideAbilitySplash(self)
if !onSwitchIn && (unstoppableAbility? || abilityActive?)
BattleHandlers.triggerAbilityOnSwitchIn(@ability,self,@battle)
BattleHandlers.triggerAbilityOnSwitchIn(self.ability,self,@battle)
end
end
end
@@ -97,7 +97,7 @@ class PokeBattle_Battler
# Cures status conditions, confusion and infatuation.
def pbAbilityStatusCureCheck
if abilityActive?
BattleHandlers.triggerStatusCureAbility(@ability,self)
BattleHandlers.triggerStatusCureAbility(self.ability,self)
end
end
@@ -109,12 +109,12 @@ class PokeBattle_Battler
@effects[PBEffects::Illusion] = nil
if !@effects[PBEffects::Transform]
@battle.scene.pbChangePokemon(self, @pokemon)
@battle.pbDisplay(_INTL("{1}'s {2} wore off!", pbThis, Data::Ability.get(oldAbil).name))
@battle.pbDisplay(_INTL("{1}'s {2} wore off!", pbThis, PokemonData::Ability.get(oldAbil).name))
@battle.pbSetSeen(self)
end
end
@effects[PBEffects::GastroAcid] = false if unstoppableAbility?
@effects[PBEffects::SlowStart] = 0 if @ability != :SLOWSTART
@effects[PBEffects::SlowStart] = 0 if self.ability != :SLOWSTART
# Revert form if Flower Gift/Forecast was lost
pbCheckFormOnWeatherChange
# Check for end of primordial weather

View File

@@ -216,7 +216,7 @@ class PokeBattle_Battler
end
end
# Stance Change
if isSpecies?(:AEGISLASH) && @ability == :STANCECHANGE
if isSpecies?(:AEGISLASH) && self.ability == :STANCECHANGE
if move.damagingMove?
pbChangeForm(1,_INTL("{1} changed to Blade Forme!",pbThis))
elsif isConst?(move.id,PBMoves,:KINGSSHIELD)

View File

@@ -239,7 +239,7 @@ class PokeBattle_Battler
if @effects[PBEffects::Flinch]
@battle.pbDisplay(_INTL("{1} flinched and couldn't move!",pbThis))
if abilityActive?
BattleHandlers.triggerAbilityOnFlinch(@ability,self,@battle)
BattleHandlers.triggerAbilityOnFlinch(self.ability,self,@battle)
end
@lastMoveFailed = true
return false

View File

@@ -1997,7 +1997,7 @@ end
#===============================================================================
class PokeBattle_Move_063 < PokeBattle_Move
def pbMoveFailed?(user,targets)
if !Data::Ability.exists?(:SIMPLE)
if !PokemonData::Ability.exists?(:SIMPLE)
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2030,7 +2030,7 @@ end
#===============================================================================
class PokeBattle_Move_064 < PokeBattle_Move
def pbMoveFailed?(user,targets)
if !Data::Ability.exists?(:INSOMNIA)
if !PokemonData::Ability.exists?(:INSOMNIA)
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2038,7 +2038,7 @@ class PokeBattle_Move_064 < PokeBattle_Move
end
def pbFailsAgainstTarget?(user,target)
if target.unstoppableAbility? || [:TRUANT, :INSOMNIA].include?(target.ability)
if target.unstoppableAbility? || [:TRUANT, :INSOMNIA].include?(target.ability_id)
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2073,12 +2073,12 @@ class PokeBattle_Move_065 < PokeBattle_Move
end
def pbFailsAgainstTarget?(user,target)
if target.ability==0 || user.ability==target.ability
if !target.ability || user.ability==target.ability
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
if target.ungainableAbility? ||
[:POWEROFALCHEMY, :RECEIVER, :TRACE, :WONDERGUARD].include?(target.ability)
[:POWEROFALCHEMY, :RECEIVER, :TRACE, :WONDERGUARD].include?(target.ability_id)
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2105,12 +2105,12 @@ end
#===============================================================================
class PokeBattle_Move_066 < PokeBattle_Move
def pbMoveFailed?(user,targets)
if user.ability==0
if !user.ability
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
if user.ungainableAbility? ||
[:POWEROFALCHEMY, :RECEIVER, :TRACE].include?(user.ability)
[:POWEROFALCHEMY, :RECEIVER, :TRACE].include?(user.ability_id)
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2146,7 +2146,7 @@ class PokeBattle_Move_067 < PokeBattle_Move
def ignoresSubstitute?(user); return true; end
def pbMoveFailed?(user,targets)
if user.ability==0
if !user.ability
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2162,7 +2162,7 @@ class PokeBattle_Move_067 < PokeBattle_Move
end
def pbFailsAgainstTarget?(user,target)
if target.ability==0 ||
if !target.ability ||
(user.ability==target.ability && !NEWEST_BATTLE_MECHANICS)
@battle.pbDisplay(_INTL("But it failed!"))
return true

View File

@@ -1387,7 +1387,7 @@ class PokeBattle_AI
if target.effects[PBEffects::Substitute]>0
score -= 90
elsif skill>=PBTrainerAI.mediumSkill
if [:MULTITYPE, :RKSSYSTEM, :SIMPLE, :TRUANT].include?(target.ability)
if [:MULTITYPE, :RKSSYSTEM, :SIMPLE, :TRUANT].include?(target.ability_id)
score -= 90
end
end
@@ -1396,7 +1396,7 @@ class PokeBattle_AI
if target.effects[PBEffects::Substitute]>0
score -= 90
elsif skill>=PBTrainerAI.mediumSkill
if [:INSOMNIA, :MULTITYPE, :RKSSYSTEM, :TRUANT].include?(target.ability)
if [:INSOMNIA, :MULTITYPE, :RKSSYSTEM, :TRUANT].include?(target.ability_id)
score -= 90
end
end
@@ -1404,10 +1404,10 @@ class PokeBattle_AI
when "065"
score -= 40 # don't prefer this move
if skill>=PBTrainerAI.mediumSkill
if target.ability==0 || user.ability==target.ability ||
[:MULTITYPE, :RKSSYSTEM].include?(user.ability) ||
if !target.ability || user.ability==target.ability ||
[:MULTITYPE, :RKSSYSTEM].include?(user.ability_id) ||
[:FLOWERGIFT, :FORECAST, :ILLUSION, :IMPOSTER, :MULTITYPE, :RKSSYSTEM,
:TRACE, :WONDERGUARD, :ZENMODE].include?(target.ability)
:TRACE, :WONDERGUARD, :ZENMODE].include?(target.ability_id)
score -= 90
end
end
@@ -1424,10 +1424,10 @@ class PokeBattle_AI
if target.effects[PBEffects::Substitute]>0
score -= 90
elsif skill>=PBTrainerAI.mediumSkill
if user.ability==0 || user.ability==target.ability ||
[:MULTITYPE, :RKSSYSTEM, :TRUANT].include?(target.ability) ||
if !user.ability || user.ability==target.ability ||
[:MULTITYPE, :RKSSYSTEM, :TRUANT].include?(target.ability_id) ||
[:FLOWERGIFT, :FORECAST, :ILLUSION, :IMPOSTER, :MULTITYPE, :RKSSYSTEM,
:TRACE, :ZENMODE].include?(user.ability)
:TRACE, :ZENMODE].include?(user.ability_id)
score -= 90
end
if skill>=PBTrainerAI.highSkill
@@ -1442,10 +1442,10 @@ class PokeBattle_AI
when "067"
score -= 40 # don't prefer this move
if skill>=PBTrainerAI.mediumSkill
if (user.ability==0 && target.ability==0) ||
if (!user.ability && !target.ability) ||
user.ability==target.ability ||
[:ILLUSION, :MULTITYPE, :RKSSYSTEM, :WONDERGUARD].include?(user.ability) ||
[:ILLUSION, :MULTITYPE, :RKSSYSTEM, :WONDERGUARD].include?(target.ability)
[:ILLUSION, :MULTITYPE, :RKSSYSTEM, :WONDERGUARD].include?(user.ability_id) ||
[:ILLUSION, :MULTITYPE, :RKSSYSTEM, :WONDERGUARD].include?(target.ability_id)
score -= 90
end
end
@@ -1462,7 +1462,7 @@ class PokeBattle_AI
target.effects[PBEffects::GastroAcid]
score -= 90
elsif skill>=PBTrainerAI.highSkill
score -= 90 if [:MULTITYPE, :RKSSYSTEM, :SLOWSTART, :TRUANT].include?(target.ability)
score -= 90 if [:MULTITYPE, :RKSSYSTEM, :SLOWSTART, :TRUANT].include?(target.ability_id)
end
#---------------------------------------------------------------------------
when "069"

View File

@@ -2419,7 +2419,7 @@ BattleHandlers::AbilityChangeOnBattlerFainting.add(:POWEROFALCHEMY,
proc { |ability,battler,fainted,battle|
next if battler.opposes?(fainted)
next if fainted.ungainableAbility? ||
[:POWEROFALCHEMY, :RECEIVER, :TRACE, :WONDERGUARD].include?(fainted.ability)
[:POWEROFALCHEMY, :RECEIVER, :TRACE, :WONDERGUARD].include?(fainted.ability_id)
battle.pbShowAbilitySplash(battler,true)
battler.ability = fainted.ability
battle.pbReplaceAbilitySplash(battler)

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@@ -1161,7 +1161,7 @@ def pbFishingEnd
end
def pbFishing(hasEncounter,rodType=1)
speedup = ($Trainer.firstPokemon && [:STICKYHOLD, :SUCTIONCUPS].include?($Trainer.firstPokemon.ability))
speedup = ($Trainer.firstPokemon && [:STICKYHOLD, :SUCTIONCUPS].include?($Trainer.firstPokemon.ability_id))
biteChance = 20+(25*rodType) # 45, 70, 95
biteChance *= 1.5 if speedup # 67.5, 100, 100
hookChance = 100

View File

@@ -328,40 +328,33 @@ class PokemonEncounters
# modifiers applied, divided by 180 (numbers are multiplied by 16 below to
# increase precision).
encount = @density[enctype]*16
encount = encount*0.8 if $PokemonGlobal.bicycle
encount *= 0.8 if $PokemonGlobal.bicycle
if !NEWEST_BATTLE_MECHANICS
if $PokemonMap.blackFluteUsed
encount = encount/2
encount /= 2
elsif $PokemonMap.whiteFluteUsed
encount = encount*1.5
encount *= 1.5
end
end
firstPkmn = $Trainer.firstPokemon
if firstPkmn
if firstPkmn.hasItem?(:CLEANSETAG)
encount = encount*2/3
encount *= 2.0 / 3
elsif firstPkmn.hasItem?(:PUREINCENSE)
encount = encount*2/3
encount *= 2.0 / 3
else # Ignore ability effects if an item effect applies
if firstPkmn.hasAbility?(:STENCH)
encount = encount/2
elsif firstPkmn.hasAbility?(:WHITESMOKE)
encount = encount/2
elsif firstPkmn.hasAbility?(:QUICKFEET)
encount = encount/2
elsif firstPkmn.hasAbility?(:SNOWCLOAK)
encount = encount/2 if $game_screen.weather_type==PBFieldWeather::Snow ||
case firstPkmn.ability_id
when :STENCH, :WHITESMOKE, :QUICKFEET
encount /= 2
when :SNOWCLOAK
encount /= 2 if $game_screen.weather_type==PBFieldWeather::Snow ||
$game_screen.weather_type==PBFieldWeather::Blizzard
elsif firstPkmn.hasAbility?(:SANDVEIL)
encount = encount/2 if $game_screen.weather_type==PBFieldWeather::Sandstorm
elsif firstPkmn.hasAbility?(:SWARM)
encount = encount*1.5
elsif firstPkmn.hasAbility?(:ILLUMINATE)
encount = encount*2
elsif firstPkmn.hasAbility?(:ARENATRAP)
encount = encount*2
elsif firstPkmn.hasAbility?(:NOGUARD)
encount = encount*2
when :SANDVEIL
encount /= 2 if $game_screen.weather_type==PBFieldWeather::Sandstorm
when :SWARM
encount *= 1.5
when :ILLUMINATE, :ARENATRAP, :NOGUARD
encount *= 2
end
end
end

View File

@@ -1096,7 +1096,7 @@ ItemHandlers::UseOnPokemon.add(:ABILITYCAPSULE,proc { |item,pkmn,scene|
next false
end
newabil = (pkmn.abilityIndex+1)%2
newabilname = Data::Ability.get((newabil==0) ? abil1 : abil2).name
newabilname = PokemonData::Ability.get((newabil==0) ? abil1 : abil2).name
if scene.pbConfirm(_INTL("Would you like to change {1}'s Ability to {2}?",
pkmn.name,newabilname))
pkmn.setAbility(newabil)

View File

@@ -279,10 +279,10 @@ class Pokemon
return @abilityflag || (@personalID & 1)
end
# @return [Data::Ability] an Ability object corresponding to this Pokémon's ability
# @return [PokemonData::Ability] an Ability object corresponding to this Pokémon's ability
def ability
ret = ability_id
return Data::Ability.try_get(ret)
return PokemonData::Ability.try_get(ret)
end
# @return [Symbol] the ability symbol of this Pokémon's ability
@@ -293,9 +293,9 @@ class Pokemon
hiddenAbil = pbGetSpeciesData(@species, formSimple, SpeciesData::HIDDEN_ABILITY)
if hiddenAbil.is_a?(Array)
ret = hiddenAbil[abilIndex - 2]
return ret if Data::Ability.exists?(ret)
return ret if PokemonData::Ability.exists?(ret)
elsif abilIndex == 2
return hiddenAbil if Data::Ability.exists?(hiddenAbil)
return hiddenAbil if PokemonData::Ability.exists?(hiddenAbil)
end
abilIndex = (@personalID & 1)
end
@@ -303,7 +303,7 @@ class Pokemon
abilities = pbGetSpeciesData(@species, formSimple, SpeciesData::ABILITIES)
if abilities.is_a?(Array)
ret = abilities[abilIndex]
ret = abilities[(abilIndex + 1) % 2] if !Data::Ability.exists?(ret)
ret = abilities[(abilIndex + 1) % 2] if !PokemonData::Ability.exists?(ret)
return ret
end
return abilities

View File

@@ -268,7 +268,7 @@ class PokemonLoadScreen
$scene = nil
return
end
Data::Ability.load
PokemonData::Ability.load
commands = []
cmdContinue = -1
cmdNewGame = -1

View File

@@ -433,7 +433,7 @@ module PokemonDebugMixin
oldabil = (pkmn.ability) ? pkmn.ability.name : "No ability"
commands = []
for i in abils
commands.push(((i[1]<2) ? "" : "(H) ") + Data::Ability.get(i[0]).name)
commands.push(((i[1]<2) ? "" : "(H) ") + PokemonData::Ability.get(i[0]).name)
end
commands.push(_INTL("Remove override"))
msg = [_INTL("Ability {1} is natural.",oldabil),

View File

@@ -838,10 +838,10 @@ def pbPokemonEditor
formname = messages.get(MessageTypes::FormNames,selection)
abilities = speciesData[SpeciesData::ABILITIES]
if abilities.is_a?(Array)
ability1 = (abilities[0]) ? Data::Ability.get(abilities[0]).id_number : 0
ability2 = (abilities[1]) ? Data::Ability.get(abilities[1]).id_number : 0
ability1 = (abilities[0]) ? PokemonData::Ability.get(abilities[0]).id_number : 0
ability2 = (abilities[1]) ? PokemonData::Ability.get(abilities[1]).id_number : 0
else
ability1 = (abilities) ? Data::Ability.get(abilities).id_number : 0
ability1 = (abilities) ? PokemonData::Ability.get(abilities).id_number : 0
ability2 = 0
end
color = speciesData[SpeciesData::COLOR]
@@ -870,12 +870,12 @@ def pbPokemonEditor
baseexp = speciesData[SpeciesData::BASE_EXP]
hiddenAbils = speciesData[SpeciesData::HIDDEN_ABILITY]
if hiddenAbils.is_a?(Array)
hiddenability1 = (hiddenAbils[0]) ? Data::Ability.get(hiddenAbils[0]).id_number : 0
hiddenability2 = (hiddenAbils[1]) ? Data::Ability.get(hiddenAbils[1]).id_number : 0
hiddenability3 = (hiddenAbils[2]) ? Data::Ability.get(hiddenAbils[2]).id_number : 0
hiddenability4 = (hiddenAbils[3]) ? Data::Ability.get(hiddenAbils[3]).id_number : 0
hiddenability1 = (hiddenAbils[0]) ? PokemonData::Ability.get(hiddenAbils[0]).id_number : 0
hiddenability2 = (hiddenAbils[1]) ? PokemonData::Ability.get(hiddenAbils[1]).id_number : 0
hiddenability3 = (hiddenAbils[2]) ? PokemonData::Ability.get(hiddenAbils[2]).id_number : 0
hiddenability4 = (hiddenAbils[3]) ? PokemonData::Ability.get(hiddenAbils[3]).id_number : 0
else
hiddenability1 = (hiddenAbils) ? Data::Ability.get(hiddenAbils).id_number : 0
hiddenability1 = (hiddenAbils) ? PokemonData::Ability.get(hiddenAbils).id_number : 0
hiddenability2 = 0
hiddenability3 = 0
hiddenability4 = 0

View File

@@ -55,7 +55,7 @@ def pbSaveAbilities
f.write("\# "+_INTL("See the documentation on the wiki to learn how to edit this file."))
f.write("\r\n")
f.write("\#-------------------------------\r\n")
Data::Ability.each do |a|
PokemonData::Ability.each do |a|
f.write(sprintf("%d,%s,%s,%s\r\n",
a.id_number,
csvQuote(a.id.to_s),
@@ -711,12 +711,12 @@ def pbSavePokemonData
pokedata.write("Happiness = #{happiness}\r\n")
pokedata.write("Abilities = ")
if ability1
cability1 = Data::Ability.get(ability1).name
cability1 = PokemonData::Ability.get(ability1).name
pokedata.write("#{cability1}")
pokedata.write(",") if ability2
end
if ability2
cability2 = Data::Ability.get(ability2).name
cability2 = PokemonData::Ability.get(ability2).name
pokedata.write("#{cability2}")
end
pokedata.write("\r\n")
@@ -724,22 +724,22 @@ def pbSavePokemonData
pokedata.write("HiddenAbility = ")
needcomma = false
if hiddenability1
cabilityh = Data::Ability.get(hiddenability1).name
cabilityh = PokemonData::Ability.get(hiddenability1).name
pokedata.write("#{cabilityh}"); needcomma = true
end
if hiddenability2
pokedata.write(",") if needcomma
cabilityh = Data::Ability.get(hiddenability2).name
cabilityh = PokemonData::Ability.get(hiddenability2).name
pokedata.write("#{cabilityh}"); needcomma = true
end
if hiddenability3
pokedata.write(",") if needcomma
cabilityh = Data::Ability.get(hiddenability3).name
cabilityh = PokemonData::Ability.get(hiddenability3).name
pokedata.write("#{cabilityh}"); needcomma = true
end
if hiddenability4
pokedata.write(",") if needcomma
cabilityh = Data::Ability.get(hiddenability4).name
cabilityh = PokemonData::Ability.get(hiddenability4).name
pokedata.write("#{cabilityh}")
end
pokedata.write("\r\n")
@@ -1107,12 +1107,12 @@ def pbSavePokemonFormsData
if ability1 || ability2
pokedata.write("Abilities = ")
if ability1
cability1 = Data::Ability.get(ability1).name
cability1 = PokemonData::Ability.get(ability1).name
pokedata.write("#{cability1}")
pokedata.write(",") if ability2
end
if ability2
cability2 = Data::Ability.get(ability2).name
cability2 = PokemonData::Ability.get(ability2).name
pokedata.write("#{cability2}")
end
pokedata.write("\r\n")
@@ -1122,22 +1122,22 @@ def pbSavePokemonFormsData
pokedata.write("HiddenAbility = ")
needcomma = false
if hiddenability1
cabilityh = Data::Ability.get(hiddenability1).name
cabilityh = PokemonData::Ability.get(hiddenability1).name
pokedata.write("#{cabilityh}"); needcomma=true
end
if hiddenability2
pokedata.write(",") if needcomma
cabilityh = Data::Ability.get(hiddenability2).name
cabilityh = PokemonData::Ability.get(hiddenability2).name
pokedata.write("#{cabilityh}"); needcomma=true
end
if hiddenability3
pokedata.write(",") if needcomma
cabilityh = Data::Ability.get(hiddenability3).name
cabilityh = PokemonData::Ability.get(hiddenability3).name
pokedata.write("#{cabilityh}"); needcomma=true
end
if hiddenability4
pokedata.write(",") if needcomma
cabilityh = Data::Ability.get(hiddenability4).name
cabilityh = PokemonData::Ability.get(hiddenability4).name
pokedata.write("#{cabilityh}")
end
pokedata.write("\r\n")

View File

@@ -827,7 +827,7 @@ module AbilityProperty
end
def self.format(value)
return (value && Data::Ability.exists?(value)) ? Data::Ability.get(value).name : "-"
return (value && PokemonData::Ability.exists?(value)) ? PokemonData::Ability.get(value).name : "-"
end
end

View File

@@ -361,7 +361,7 @@ end
# sorting between numerical and alphabetical.
def pbChooseAbilityList(default=0)
commands = []
Data::Ability.each do |a|
PokemonData::Ability.each do |a|
commands.push([a.id_number, a.name])
end
return pbChooseList(commands,default,0,-1)

View File

@@ -312,7 +312,7 @@ module Compiler
return enumer.const_get(ret.to_sym)
elsif enumer.is_a?(Symbol) || enumer.is_a?(String)
if enumer == :Ability
enumer = Data.const_get(enumer.to_sym)
enumer = PokemonData.const_get(enumer.to_sym)
begin
if ret == "" || !enumer.exists?(ret.to_sym)
raise _INTL("Undefined value {1} in {2}\r\n{3}", ret, enumer.name, FileLineData.linereport)
@@ -354,7 +354,7 @@ module Compiler
return enumer.const_get(ret.to_sym)
elsif enumer.is_a?(Symbol) || enumer.is_a?(String)
if enumer == :Ability
enumer = Data.const_get(enumer.to_sym)
enumer = PokemonData.const_get(enumer.to_sym)
return nil if ret == "" || !enumer.exists?(ret.to_sym)
return ret.to_sym
end

View File

@@ -332,9 +332,9 @@ module Compiler
line = pbGetCsvRecord(line, line_no, [0, "vnss"])
ability_number = line[0]
ability_symbol = line[1].to_sym
if Data::Ability::DATA[ability_number]
if PokemonData::Ability::DATA[ability_number]
raise _INTL("Ability ID number '{1}' is used twice.\r\n{2}", ability_number, FileLineData.linereport)
elsif Data::Ability::DATA[ability_symbol]
elsif PokemonData::Ability::DATA[ability_symbol]
raise _INTL("Ability ID '{1}' is used twice.\r\n{2}", ability_symbol, FileLineData.linereport)
end
# Construct ability hash
@@ -345,12 +345,12 @@ module Compiler
:description => line[3]
}
# Add ability's data to records
Data::Ability::DATA[ability_number] = Data::Ability::DATA[ability_symbol] = Data::Ability.new(ability_hash)
PokemonData::Ability::DATA[ability_number] = PokemonData::Ability::DATA[ability_symbol] = PokemonData::Ability.new(ability_hash)
ability_names[ability_number] = ability_hash[:name]
ability_descriptions[ability_number] = ability_hash[:description]
}
# Save all data
Data::Ability.save
PokemonData::Ability.save
MessageTypes.setMessages(MessageTypes::Abilities, ability_names)
MessageTypes.setMessages(MessageTypes::AbilityDescs, ability_descriptions)
Graphics.update