18 Commits

Author SHA1 Message Date
Maruno17
9aa46b4399 Optimisation of tilemap 2022-06-03 14:12:21 -04:00
infinitefusion
8b8dd086a5 Revert "Optimisation of tilemap"
This reverts commit 2982a07b7e.
2022-05-08 17:39:28 -04:00
Maruno17
2982a07b7e Optimisation of tilemap 2022-04-23 14:12:11 -04:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00
Maruno17
cd62ba840c Added class GameData::TerrainTag 2021-03-29 17:19:05 +01:00
Maruno17
b281734312 Cached MapInfos.rxdata and map_connections.dat, reduced usage of load_data 2021-02-26 23:00:27 +00:00
Maruno17
46ed10a31d Tweaks relating to previous commit 2021-02-25 22:57:39 +00:00
Roza
1f2309c4d2 Remove Win32API calls & upgrade to modern Ruby (#96)
* Win32API removal + Ruby 3 updates
* Update binaries to match mkxp-z 2.1
2021-02-25 22:09:59 +00:00
Maruno17
33ee7f0c9a Fixed crash in map rendering, fixed crash when resizing screen 2021-01-17 19:55:14 +00:00
Maruno17
e176c1da30 Merge branch 'master' into dev 2021-01-14 20:16:08 +00:00
Maruno17
9364a543e7 Optimisation of tilemap 2021-01-14 20:11:25 +00:00
Maruno17
1ffeddc41c Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods 2020-12-13 19:40:17 +00:00
Maruno17
bba24abc1a Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z 2020-11-24 22:41:05 +00:00
Maruno17
681a8331ab Resolved many Rubocop warnings 2020-09-06 17:31:12 +01:00
m3rein
240af4e5e7 Removed all excess whitespace and standardized line endings. 2020-09-05 21:23:16 +02:00
m3rein
866f543e97 Removed default tile priority 2020-09-05 17:11:36 +02:00
m3rein
296b1088ec Fix nil priority in addTile 2020-09-05 12:40:30 +02:00
Maruno17
ba94119d02 Initial commit 2020-09-04 22:00:59 +01:00