Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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2480ab0f9e
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Applied most Rubocop-suggested layout fixes
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2021-12-18 01:56:10 +00:00 |
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Maruno17
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5dc64f1709
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Minor refactoring to kill various Rubocop warnings
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2021-12-17 20:29:47 +00:00 |
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Maruno17
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15b86429a2
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Pokémon cries no longer change pitch except when fainting, added support for separate fainting cries
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2021-12-14 23:19:08 +00:00 |
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Maruno17
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3da8b563da
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Changing encounter_version now updates the encounter tables immediately, title screen now plays properly if there are no splashes, compiling is now forced if any dat files are missing, other tweaks
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2021-12-12 23:10:01 +00:00 |
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Maruno17
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c1695dd21b
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Fixed incorrect animation when a critical capture Poké Ball fails to catch the Pokémon
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2021-12-11 15:46:07 +00:00 |
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Maruno17
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5a81d447d1
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Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use
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2021-12-06 22:00:27 +00:00 |
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Maruno17
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95916e242e
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Added battle debug menu (access with F9)
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2021-12-05 20:24:20 +00:00 |
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Maruno17
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1c4819e5f0
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Renamed all battle-related classes and modules
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2021-11-16 23:05:16 +00:00 |
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