Maruno17
048a18b415
Refactored ability/item/ball battle handlers, added "UltraBeast" species flag for Beast Ball
2021-11-18 22:52:19 +00:00
Maruno17
8307222009
Fix to previous commit
2021-11-17 21:54:02 +00:00
Maruno17
7ec8f30f0e
Some battle method refactoring, fixed typo
2021-11-17 20:40:19 +00:00
Maruno17
1c4819e5f0
Renamed all battle-related classes and modules
2021-11-16 23:05:16 +00:00
Maruno17
c6ecf60172
Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies
2021-11-13 23:13:28 +00:00
Maruno17
34ab0b8afe
Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index
2021-11-07 18:05:32 +00:00
Maruno17
cff6edac5b
Fixed some bugs from recent commits
2021-11-02 18:37:48 +00:00
Maruno17
0ec67f78fa
Added affection effects
2021-10-31 20:43:16 +00:00
Maruno17
0c3ec24936
Fixed typo in previous commit
2021-10-27 23:54:04 +01:00
Maruno17
f3abcb7caf
Obsoleted battle methods that yield battlers in favour of ones that return all of them at once
2021-10-27 22:45:34 +01:00
Maruno17
680c1de392
AI now keeps their last defined Pokémon for last, tweaks to some battle effects based on mechanics generation
2021-10-24 23:06:47 +01:00
Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
e49cd8d498
Renamed $Trainer to $player
2021-10-20 22:57:43 +01:00
Maruno17
3a3b44574f
Various bug fixes
2021-10-20 13:53:39 +01:00
Maruno17
837208792a
Fixed bug with Neutralizing Gas, fixed typo
2021-10-19 17:39:27 +01:00
Maruno17
36ff7c4ba3
Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity
2021-10-17 23:02:58 +01:00
Maruno17
72c50db6c0
Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends
2021-10-17 19:49:25 +01:00
Maruno17
c68e5e7abf
Implemented Neutralizing Gas
2021-10-17 18:35:57 +01:00
Maruno17
de0eb8e4e1
Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly
2021-10-10 19:09:36 +01:00
Maruno17
45fd570414
Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability
2021-10-10 16:41:47 +01:00
Maruno17
75a39dbc42
Fixed typo from commit relating to refactoring switching code
2021-09-23 08:29:28 +01:00
Maruno17
4edd06208a
Moved Gen 8 item code to its proper places
2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b
Added Eject Pack's effect
2021-09-19 23:04:29 +01:00
Maruno17
1fb3ff5408
Refactoring of code relating to switching, effect damage and effects that trigger after a move is used
2021-09-19 19:03:17 +01:00
Maruno17
f9c6e142e5
Added effect of Blunder Policy
2021-09-12 20:13:43 +01:00
Maruno17
df7c033a9d
Tweaked Fissure's function code, added Mirror Armor's effect
2021-09-10 20:40:45 +01:00
Maruno17
27be1cb330
Tidied up some function codes, added missing ones
2021-09-06 21:26:59 +01:00
Maruno17
c670c63bf5
Renamed all move function codes
2021-09-06 20:56:37 +01:00
Maruno17
c7fd147040
Added effect of Dragon Darts, fixed incorrect status icon being used in battle
2021-09-04 20:53:43 +01:00
Maruno17
218307d993
Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working
2021-08-31 16:54:03 +01:00
Maruno17
0405497868
Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8
2021-08-30 00:38:06 +01:00
Maruno17
c39eca3975
Merge branch 'master' into dev
2021-08-24 13:46:03 +01:00
Maruno17
6551697b4f
Fixed incorrect layering of sprites in battle, unfixed RMXP transitions
2021-08-24 13:36:52 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
45fba56455
Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect
2021-08-21 18:26:48 +01:00
Maruno17
f768df4696
Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level
2021-08-15 18:27:37 +01:00
Maruno17
7ae62d74b7
Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility
2021-08-14 22:36:55 +01:00
Maruno17
2112cdba37
Added effects of Mimicry/Room Service/Catching Charm, tweaked Sinistea's form chances, fixed bug in Fling about TRs.
2021-08-14 19:07:57 +01:00
Maruno17
153aa69bb8
Merge branch 'master' into dev
2021-08-12 20:37:25 +01:00
Maruno17
19535b8160
Fixed Symbiosis, fixed Roost not roosting, fixed Normalize not boosting damage, fixed crash in Bug Catching Contest, fixed old format moves.txt compiling, added cache size text to console
2021-08-12 20:00:42 +01:00
Maruno17
c360c4ddd2
Added effects of Ripen/Gorilla Tactics/Steam Engine, fixed SE move-weakening berries working on normal effectiveness moves as well
2021-08-07 20:56:43 +01:00
Maruno17
61242a9836
Shortened ability/move descriptions to fit, added Howl's Gen 8 effect
2021-08-06 19:59:20 +01:00
Maruno17
2db3cc49af
Merge branch 'master' into dev
2021-08-03 18:48:11 +01:00
Maruno17
7f86115c36
Fixed code relating to initial held items in battle, fixed default functionality of rand when no number is given
2021-08-03 18:45:39 +01:00
Maruno17
76eaadda61
Marged Gen 8 AI code into existing script file
2021-08-02 23:06:55 +01:00
Golisopod-User
c6da16409e
AI and other Gen 8 Effects ( #123 )
...
* Added Rattled being triggered by Intimidate in Gen 8
* Added Rapid Spin speed boost effect
* Added basic AI for Gen 8
* Tweaked Leppa berry's effect
* Added Ability Patch's exemption for Zygarde
* Added Curse's Gen 8 targeting change
* Added Teleport's Gen 8 effect
* Added check for Choice items in Instruct and Dancer
* Added Quash's Gen 8 change to the order that multiple Quashed Pokémon move in
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2021-08-02 22:56:55 +01:00
Maruno17
d71a3d47e8
Added effects of Gulp Missile and Unseen Fist, fixed typo with Ice Face
2021-07-24 21:19:01 +01:00
Maruno17
d21d3cb1fd
Merge branch 'master' into dev
2021-07-22 18:36:38 +01:00
Maruno17
1bd5652a3a
Fixed typo in Conversion's code that treated a type as an item
2021-07-22 18:35:30 +01:00