Commit Graph

10 Commits

Author SHA1 Message Date
chardub
0807a7ea79 flowers 2025-04-19 15:42:41 -04:00
chardub
05bb3f0d76 Updates tilemap renderer for extra autotiles 2025-04-19 13:05:42 -04:00
Maruno17
7d425b0e05 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-21 09:09:15 -04:00
infinitefusion
dd68c56c79 fc200281(Implements Stance Change ability)
2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it)
dc01031a(prevent unknown_items from being obtained in randomizer)
ee906fb3(previous commit also included new attack animations)
4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
2022-06-05 15:36:21 -04:00
Maruno17
3a948ac138 Fixed map rendering glitching when using an oversized tileset 2022-06-03 14:12:06 -04:00
Maruno17
f256fda141 Removed old map renderer, tidied up 2022-06-03 14:11:46 -04:00
infinitefusion
ad2bd31b51 Revert "Removed old map renderer, tidied up"
This reverts commit fd818e1ee2.
2022-05-08 17:39:55 -04:00
infinitefusion
bb1a8c6a35 Revert "Fixed map rendering glitching when using an oversized tileset"
This reverts commit 770de8161c.
2022-05-08 17:39:41 -04:00
Maruno17
770de8161c Fixed map rendering glitching when using an oversized tileset 2022-04-23 13:50:40 -04:00
Maruno17
fd818e1ee2 Removed old map renderer, tidied up 2022-04-23 13:20:48 -04:00