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DocRock3r/infinitefusion-e18
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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 13:15:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
1,101 Commits 15 Branches 17 Tags
104bf2b5981d9ece751bb5647b7b3e1a0c25bbc6
Commit Graph

8 Commits

Author SHA1 Message Date
Maruno17
104bf2b598 Added some graphics filenames to the core messages 2023-07-01 22:49:02 +01:00
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
166a289a60 Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene 2021-10-07 18:47:28 +01:00
Maruno17
41ce9309d7 Refactored and improved transition animations 2021-08-20 21:39:20 +01:00
Maruno17
f768df4696 Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level 2021-08-15 18:27:37 +01:00
Maruno17
66ee5937bc Fixed Beak Blast/Shell Trap always failing, typo in Brick Break 2021-04-18 16:30:17 +01:00
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