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DocRock3r/infinitefusion-e18
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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-06 06:01:46 +00:00
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1,273 Commits 15 Branches 17 Tags
13c7792686768237995fc9a8c2d2cf9606426740
Commit Graph

7 Commits

Author SHA1 Message Date
Maruno17
89e6df6e06 Rewrote summary screen cursors, added cropping of relevant text in the summary screen, raised max lengths of player and Pokémon names to 12 2024-08-30 19:34:58 +01:00
Maruno17
273e1bb565 Refactored summary screen code 2024-08-24 22:14:29 +01:00
Maruno17
2c6fe70f0c Fixed and implemented new pause menu and Trainer Card scripts 2024-08-22 22:26:57 +01:00
Maruno17
f07b44d826 Minor lag improvements to overworld animations 2023-11-05 16:15:41 +00:00
Maruno17
679e9d42dc Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences 2023-06-04 20:40:42 +01:00
Maruno17
d112e2361a A lot of FPS agnosticism, added def lerp 2023-05-20 18:37:54 +01:00
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
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