Commit Graph

29 Commits

Author SHA1 Message Date
chardub
13c7792686 dna splicers that don't crash the game... 2025-05-09 20:30:35 -04:00
Maruno17
6f37cb7e33 Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker 2025-01-22 23:02:34 +00:00
Maruno17
4ca2500d6b The Pokédex entry of a newly obtained species now only shows if that species is in an unlocked Dex list 2023-07-12 21:08:02 +01:00
Maruno17
68de25562a Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall 2023-05-28 17:25:30 +01:00
Maruno17
c756e2647a More FPS agnosticism, fixed pause after finishing an event's repeating move route 2023-05-24 21:20:20 +01:00
Maruno17
28a2b7c9c1 Removed Graphics.delta_s and the usage thereof, tweaked credits screen code 2023-05-17 18:50:38 +01:00
Maruno17
b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
8f73319605 Fixed evolution reviving fainted Pokémon, fixed Rare Candy not reviving a fainted Shedinja 2022-07-06 20:02:30 +01:00
Maruno17
8062b8ed6c Made "DefaultForm_X" flag apply when changing a Pokémon's species 2022-04-24 12:04:34 +01:00
Maruno17
026e6f5c0a Added a Setting that makes a new Pokémon's Pokédex entry show after evolution, trading, hatching, gaining from Mystery Gift and general adding 2022-04-03 19:06:56 +01:00
Maruno17
93a0173fe8 Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio 2022-03-10 22:49:01 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
15b86429a2 Pokémon cries no longer change pitch except when fainting, added support for separate fainting cries 2021-12-14 23:19:08 +00:00
Maruno17
a858408951 Changed how Pokémon markings are recorded, and allowed variants of each mark (e.g. alternate colours) 2021-12-06 23:26:18 +00:00
Maruno17
46a92a33ef Added stat for cancelled evolutions 2021-11-13 23:16:22 +00:00
Maruno17
c6ecf60172 Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies 2021-11-13 23:13:28 +00:00
Maruno17
34ab0b8afe Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index 2021-11-07 18:05:32 +00:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
e03e258f6a Added methods Pokemon.play_cry and pkkmn.play_cry 2021-05-09 17:53:05 +01:00
Maruno17
66ee5937bc Fixed Beak Blast/Shell Trap always failing, typo in Brick Break 2021-04-18 16:30:17 +01:00