Maruno17
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22dce593e8
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Split AI general move score modifiers into handlers
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2022-08-29 15:59:22 +01:00 |
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Maruno17
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9ed2f3e920
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Misc tidying and commenting of AI code
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2022-08-28 17:59:02 +01:00 |
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Maruno17
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fbbddc8c2b
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Changed AI's random move choice after scores are calculated
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2022-08-27 20:37:05 +01:00 |
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Maruno17
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265897f9e1
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Made AI function code-specific MoveFailureCheck handlers
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2022-08-27 20:11:01 +01:00 |
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Maruno17
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b6c84fa278
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Added AI handlers that calculate a move's base power, moved AI damage calculation
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2022-08-25 19:16:21 +01:00 |
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Maruno17
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cfb870c944
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Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console
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2022-08-22 21:37:33 +01:00 |
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Maruno17
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b094a2fd8e
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Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers
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2022-08-21 15:59:49 +01:00 |
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Maruno17
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3a4339c658
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AI now checks for immunities to status moves
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2022-03-28 18:04:45 +01:00 |
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Maruno17
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b550ad9c07
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Fixed AI scores calculated for some moves not being added up properly
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2022-01-13 23:28:00 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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1c4819e5f0
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Renamed all battle-related classes and modules
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2021-11-16 23:05:16 +00:00 |
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