Commit Graph

216 Commits

Author SHA1 Message Date
Maruno17
dcba641a86 Fixed typos in def pbCalcTypeModPokemon, fixed party screen navigation errors when there are no Pokémon, advanced battle Debug functions now trigger modifiers, can now always change a Pokémon's form to 0 2022-09-10 16:33:11 +01:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
c79b970d6b Fixed error when shifting Pokémon at the end of a battle round, fixed Giratina's form code crashing if the current map doesn't have metadata, fixed item sell prices being halved twice 2022-08-13 16:29:48 +01:00
Maruno17
a20f378b33 Minor tweaks 2022-08-09 19:30:27 +01:00
Maruno17
3c748c9d68 Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo 2022-08-07 14:21:30 +01:00
Maruno17
8ae07a6d15 Fixed some Vs animations not playing for double battles against 1 trainer, fixed typo in Grassy Glide's effect 2022-07-08 13:44:04 +01:00
Maruno17
b50ce948f6 Fixed battle rule "forceCatchIntoParty" being circumventable, fixed wrong message when sending a party Pokémon to storage and replacing it with a caught Pokémon 2022-07-07 20:42:23 +01:00
Maruno17
2976ee93ce Added Setting that makes trainer-owned Pokémon give more Exp, other tweaks 2022-07-03 17:39:44 +01:00
Maruno17
94c6b6db0c Fixed Heavy Ball's catch rate calculation being inaccurate, added Obstruct to some moves' blacklists 2022-07-03 15:22:34 +01:00
Golisopod-User
ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17
9261851701 Fixed party order not being altered at the start of battle if there are unable Pokémon before the one(s) sent in initially 2022-06-19 17:36:35 +01:00
Maruno17
2e3ba2e09e Fixed Grudge and Lunar Dance not properly changing PP amounts 2022-06-19 17:04:58 +01:00
Maruno17
b367b2442b Fixed error when using Future Sight 2022-06-18 21:18:34 +01:00
Maruno17
9a03b25755 Fixed using Pursuit against a switcher preventing using the next move 2022-06-18 21:13:30 +01:00
Maruno17
3d8e22690d Stopped various filenames being translatable when they don't need to be 2022-06-16 13:29:48 +01:00
Maruno17
3238ff817c Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag 2022-06-15 20:03:43 +01:00
Maruno17
b8e9251fb4 More splitting of AI_Move_EffectScores 2022-06-15 19:23:52 +01:00
Maruno17
62b964adfa Split script section AI_Move_EffectScores in two and rearranged it 2022-06-15 19:15:03 +01:00
Maruno17
c0c672806d Refactored code that draws the Pokémon info box in battle 2022-06-13 23:17:09 +01:00
Maruno17
301ecb0ac7 Scents now end Hyper Mode, Time Flute now purifies a Shadow Pokémon, Shadow Pokémon now regain 80% of the Exp they missed out on, non-Scent items can't be used on Shadow Pokémon in Hyper Mode 2022-06-13 21:09:48 +01:00
Maruno17
1532be2410 Fixed incorrect capitalisation in message when Aurora Veil wears off 2022-06-02 16:40:37 +01:00
Maruno17
a63d031da2 Fixed Gorilla Tactics also boosting Special Attack 2022-06-01 22:48:24 +01:00
Maruno17
3338875dd8 Fixed error when applying Sea of Fire's damage 2022-06-01 22:47:32 +01:00
Keyacom
2ba2893869 Fixed Grav Apple having the incorrect damage boost (#179)
* Fixed Grav Apple having the incorrect damage boost

In the official games, Grav Apple has a damage boost of 1.5x under Gravity, not 2x. This has been fixed.

* Updated move effect class name
* Apply updated function code
* Update moves.txt
2022-05-29 23:01:34 +01:00
Maruno17
6a046ff755 Fixed Xerneas/Zacian/Zamazenta not being their alternate form throughout battle 2022-05-29 18:13:08 +01:00
Maruno17
325a1b2998 Fixed Dauntless Shield raising the wrong stat 2022-05-26 18:57:21 +01:00
Maruno17
d94d1836c6 Fixed Howl always failing 2022-05-24 13:43:01 +01:00
Maruno17
f5ee3b9c9f Fixed F9 skipping a turn in Safari battles, fixed Gym Leader attempts stat not working 2022-05-19 22:24:40 +01:00
Maruno17
5fb8218098 Fixed type-boosting Gems being consumed when they shouldn't, fixed compiler error relating to replacing battle-starting methods 2022-05-19 13:42:21 +01:00
Maruno17
04f3b29fe3 Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics 2022-05-17 23:52:53 +01:00
Maruno17
e12b6fde1d NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array 2022-05-17 22:28:29 +01:00
Maruno17
22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17
5714a2d6d3 Split up def pbEndOfRoundPhase 2022-04-25 23:24:55 +01:00
Maruno17
ad29dc6dc4 Fixed X items not working, fixed Knock Off being able to remove usable Mega Stones 2022-04-24 21:04:22 +01:00
Maruno17
a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17
77f9547687 Misc tidying 2022-04-20 22:29:13 +01:00
Maruno17
d6c6b79705 Tidying up tones 2022-04-18 20:47:19 +01:00
Maruno17
20d6d4ff0a Implemented differences in Ball Burst animations for attempting to capture a Pokémon 2022-04-18 20:45:10 +01:00
Maruno17
f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00
Maruno17
90328df274 Updated moves that can't be called by Metronome 2022-04-10 22:33:56 +01:00
Maruno17
0d4c27d413 Implemented differences in Ball Burst animations for sending out a Pokémon 2022-04-10 21:38:06 +01:00
Maruno17
4a478ab6d0 Fixed recalculating turn order after Mega Evolution not taking into account changed abilities 2022-04-08 18:43:49 +01:00
Maruno17
0680f8665d Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party 2022-04-05 23:01:07 +01:00
Maruno17
e87d55f56f Added underscore in DefaultForm species flag for consistency 2022-03-31 20:20:29 +01:00
Maruno17
c012a7323a Natural Gift's power/type moved into an item flag 2022-03-31 20:19:58 +01:00
Maruno17
38edb15f0c Move item powers for Fling into an item flag 2022-03-31 19:53:21 +01:00
Maruno17
3a4339c658 AI now checks for immunities to status moves 2022-03-28 18:04:45 +01:00
Maruno17
81578ac42c AI now doesn't use Full Restores just to heal small amounts of HP 2022-03-26 15:12:32 +00:00
Maruno17
7d583aaaf7 Added animation when capture is successful 2022-03-21 23:14:00 +00:00