Commit Graph

45 Commits

Author SHA1 Message Date
Maruno17
8c5911e4a4 Fixed being able to bypass a caught mon being forced into the party, fixed Rotom Catalog, fixed incorrect writing of some enums to PBS files, fixed Jukebox's awareness of audio files, fixed bug when battle default weather is primordial, disabled path cache to add speed 2024-01-01 20:35:28 +00:00
Maruno17
62e372f4d7 Improved usage of Time.now and pbGetTimeNow 2023-05-17 19:24:38 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
956a511ec5 Fixed some errors when converting code in old trainer events to new code 2023-04-07 12:43:24 +01:00
Maruno17
1ddf89c2df Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler 2023-04-06 17:47:42 +01:00
Maruno17
9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17
9f96684048 Slightly simplified phone trainer contacts 2023-03-07 20:58:45 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
c984fda1cf Standardised compiling-based console messages 2022-11-05 16:18:24 +00:00
Maruno17
8c31ad994d Misc tidying 2022-09-11 23:53:25 +01:00
Maruno17
25a8d727ab Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone 2022-09-10 19:41:12 +01:00
Maruno17
aa9b1a9e23 Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc. 2022-08-13 16:52:42 +01:00
Maruno17
a85f672c73 Fixed crash when the Compiler rewrites a door event 2022-07-06 18:43:52 +01:00
Maruno17
94c6b6db0c Fixed Heavy Ball's catch rate calculation being inaccurate, added Obstruct to some moves' blacklists 2022-07-03 15:22:34 +01:00
Maruno17
ebf83649ec Fixed error when the Compiler tries to convert some pbTrainerBattle code to TrainerBattle.start 2022-05-24 18:56:33 +01:00
Maruno17
0ab1e6242d Added some more outdated script replacements to the Compiler 2022-05-20 17:44:35 +01:00
Maruno17
5fb8218098 Fixed type-boosting Gems being consumed when they shouldn't, fixed compiler error relating to replacing battle-starting methods 2022-05-19 13:42:21 +01:00
Maruno17
22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
b5ee1b211d Replaced get_character(0) with get_self 2021-12-15 22:10:53 +00:00
Maruno17
eec29709ac Improved how followers go through and come out of doors 2021-12-15 22:01:53 +00:00
Maruno17
ea9cacd6b9 Updated console message code to Luka's latest version 2021-11-21 17:36:25 +00:00
Maruno17
c392f8c236 Added Luka's console message colouring code 2021-11-02 23:27:42 +00:00
Maruno17
308937a9f4 Refactored Day Care code 2021-10-30 21:56:34 +01:00
Maruno17
18049c22b9 More changes to console messages 2021-10-23 23:56:54 +01:00
Maruno17
e417e4c659 Tidied and coloured console messages 2021-10-23 21:55:42 +01:00
Maruno17
10a1fc4430 Added PBS file pokemon_metrics.txt, for all Pokémon sprite positionings 2021-10-23 20:30:09 +01:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
5e51f702b3 Renamed some more global variables 2021-10-20 23:13:30 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
fbddb9034f Added a simple way to replace code in events with other code 2021-10-20 22:17:05 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title 2021-07-22 22:46:43 +01:00
Maruno17
128a002324 Fix for messages not being reloaded after the game is compiled 2021-06-12 19:05:22 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00