Maruno17
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8c5911e4a4
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Fixed being able to bypass a caught mon being forced into the party, fixed Rotom Catalog, fixed incorrect writing of some enums to PBS files, fixed Jukebox's awareness of audio files, fixed bug when battle default weather is primordial, disabled path cache to add speed
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2024-01-01 20:35:28 +00:00 |
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Maruno17
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62e372f4d7
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Improved usage of Time.now and pbGetTimeNow
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2023-05-17 19:24:38 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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956a511ec5
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Fixed some errors when converting code in old trainer events to new code
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2023-04-07 12:43:24 +01:00 |
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Maruno17
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1ddf89c2df
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Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler
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2023-04-06 17:47:42 +01:00 |
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Maruno17
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9d50b27aa0
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Fixed some bad usage of sprintf, cleaned up some translatable messages
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2023-04-02 00:52:12 +01:00 |
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Maruno17
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9f96684048
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Slightly simplified phone trainer contacts
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2023-03-07 20:58:45 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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c984fda1cf
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Standardised compiling-based console messages
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2022-11-05 16:18:24 +00:00 |
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Maruno17
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8c31ad994d
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Misc tidying
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2022-09-11 23:53:25 +01:00 |
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Maruno17
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25a8d727ab
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Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone
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2022-09-10 19:41:12 +01:00 |
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Maruno17
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aa9b1a9e23
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Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
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2022-08-13 16:52:42 +01:00 |
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Maruno17
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a85f672c73
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Fixed crash when the Compiler rewrites a door event
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2022-07-06 18:43:52 +01:00 |
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Maruno17
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94c6b6db0c
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Fixed Heavy Ball's catch rate calculation being inaccurate, added Obstruct to some moves' blacklists
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2022-07-03 15:22:34 +01:00 |
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Maruno17
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ebf83649ec
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Fixed error when the Compiler tries to convert some pbTrainerBattle code to TrainerBattle.start
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2022-05-24 18:56:33 +01:00 |
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Maruno17
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0ab1e6242d
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Added some more outdated script replacements to the Compiler
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2022-05-20 17:44:35 +01:00 |
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Maruno17
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5fb8218098
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Fixed type-boosting Gems being consumed when they shouldn't, fixed compiler error relating to replacing battle-starting methods
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2022-05-19 13:42:21 +01:00 |
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Maruno17
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22f0c8627a
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Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
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2022-05-15 20:28:06 +01:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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33781493f4
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More aligning of code
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2021-12-19 12:19:08 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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2480ab0f9e
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Applied most Rubocop-suggested layout fixes
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2021-12-18 01:56:10 +00:00 |
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Maruno17
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5dc64f1709
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Minor refactoring to kill various Rubocop warnings
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2021-12-17 20:29:47 +00:00 |
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Maruno17
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b5ee1b211d
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Replaced get_character(0) with get_self
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2021-12-15 22:10:53 +00:00 |
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Maruno17
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eec29709ac
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Improved how followers go through and come out of doors
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2021-12-15 22:01:53 +00:00 |
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Maruno17
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ea9cacd6b9
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Updated console message code to Luka's latest version
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2021-11-21 17:36:25 +00:00 |
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Maruno17
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c392f8c236
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Added Luka's console message colouring code
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2021-11-02 23:27:42 +00:00 |
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Maruno17
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308937a9f4
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Refactored Day Care code
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2021-10-30 21:56:34 +01:00 |
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Maruno17
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18049c22b9
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More changes to console messages
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2021-10-23 23:56:54 +01:00 |
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Maruno17
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e417e4c659
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Tidied and coloured console messages
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2021-10-23 21:55:42 +01:00 |
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Maruno17
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10a1fc4430
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Added PBS file pokemon_metrics.txt, for all Pokémon sprite positionings
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2021-10-23 20:30:09 +01:00 |
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Maruno17
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ca680c9feb
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Merged class PokemonTemp into class Game_Temp
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2021-10-21 22:01:59 +01:00 |
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Maruno17
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5e51f702b3
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Renamed some more global variables
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2021-10-20 23:13:30 +01:00 |
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Maruno17
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e49cd8d498
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Renamed $Trainer to $player
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2021-10-20 22:57:43 +01:00 |
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Maruno17
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fbddb9034f
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Added a simple way to replace code in events with other code
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2021-10-20 22:17:05 +01:00 |
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Maruno17
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36ff7c4ba3
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Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity
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2021-10-17 23:02:58 +01:00 |
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Maruno17
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8bb70a226e
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Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
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2021-08-22 23:18:34 +01:00 |
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Maruno17
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cb0220b751
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Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title
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2021-07-22 22:46:43 +01:00 |
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Maruno17
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128a002324
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Fix for messages not being reloaded after the game is compiled
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2021-06-12 19:05:22 +01:00 |
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Maruno17
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2ca8a42949
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Yet more script rearranging
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2021-04-17 23:45:42 +01:00 |
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