Maruno17
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8bb70a226e
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Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
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2021-08-22 23:18:34 +01:00 |
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Maruno17
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7ae62d74b7
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Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility
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2021-08-14 22:36:55 +01:00 |
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Maruno17
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c55324145d
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Removed all other uses of and support for ID numbers
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2021-06-19 20:01:12 +01:00 |
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Maruno17
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eaa915878a
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Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
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2021-06-17 22:21:24 +01:00 |
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Maruno17
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e9457a3ea8
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Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
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2021-06-16 22:42:20 +01:00 |
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Maruno17
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8c67127f06
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Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
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2021-06-16 20:32:30 +01:00 |
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Maruno17
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5df5e83f68
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Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt
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2021-06-15 22:03:16 +01:00 |
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Maruno17
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e03e258f6a
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Added methods Pokemon.play_cry and pkkmn.play_cry
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2021-05-09 17:53:05 +01:00 |
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Maruno17
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474281712b
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Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
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2021-05-03 17:34:19 +01:00 |
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Maruno17
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70b9f65558
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Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks
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2021-04-21 18:45:44 +01:00 |
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Maruno17
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2ca8a42949
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Yet more script rearranging
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2021-04-17 23:45:42 +01:00 |
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