Commit Graph

11 Commits

Author SHA1 Message Date
infinitefusion d3662c3f10 update to latest 6.0 release 2023-11-12 21:45:07 -05:00
infinitefusion ba7ee9bae2 Revert "6.0 release"
This reverts commit a0aea8f030.
2023-11-12 14:23:52 -05:00
infinitefusion a0aea8f030 6.0 release 2023-11-12 14:10:05 -05:00
Maruno17 7d425b0e05 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-21 09:09:15 -04:00
Maruno17 42b7988089 Rewrote Terrain Tag Editor to work with overly large tilesets 2021-05-18 22:31:47 +01:00
Maruno17 be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Golisopod-User 6d7bae913e Bugfixes and small additions (#109)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17 2e1a7646ed Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility) 2021-05-13 22:34:46 +01:00
Maruno17 474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17 748ea472ba Fixed being unable to force compiling of plugins, fixed crash when saving edited terrain tags, fixed invalid tile erase crashing, fixed crash when showing Pokédex for newly caught species 2021-04-30 19:06:10 +01:00
Maruno17 2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00