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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 21:24:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
658 Commits 15 Branches 17 Tags
3da8b563dae63e90c2adb5252bfc1e5c35e4131e
Commit Graph

10 Commits

Author SHA1 Message Date
Maruno17
ddb95a8bb6 Added underscore to berry plant charsets, added Debug menu function that will rename these files (including in map data) 2021-11-21 18:45:13 +00:00
Maruno17
048a18b415 Refactored ability/item/ball battle handlers, added "UltraBeast" species flag for Beast Ball 2021-11-18 22:52:19 +00:00
Maruno17
1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00
Maruno17
c392f8c236 Added Luka's console message colouring code 2021-11-02 23:27:42 +00:00
Maruno17
7f86115c36 Fixed code relating to initial held items in battle, fixed default functionality of rand when no number is given 2021-08-03 18:45:39 +01:00
Maruno17
8384adeb22 Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES 2021-05-13 21:50:36 +01:00
Maruno17
326e2e7929 Shortened the default inspect message for everything, corrected the extension of GameData::Encounter 2021-05-09 01:52:55 +01:00
Maruno17
8e6ee21c20 Updated to mkxp-z 2.1.2, added def inspect to some classes 2021-05-02 00:58:25 +01:00
Maruno17
0b757d3863 Added extension to Plugin Manager that supports scripts in a Plugin folder 2021-04-25 19:09:56 +01:00
Maruno17
96c68e79a3 Added conversion of things in Game Variables in save data, renamed some files 2021-04-17 22:39:36 +01:00
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