Commit Graph

124 Commits

Author SHA1 Message Date
Maruno17
3da8b563da Changing encounter_version now updates the encounter tables immediately, title screen now plays properly if there are no splashes, compiling is now forced if any dat files are missing, other tweaks 2021-12-12 23:10:01 +00:00
Maruno17
85bf1a334c Fixed evolution-related code causing errors in Battle Frontier battles 2021-12-11 16:05:45 +00:00
Maruno17
c1695dd21b Fixed incorrect animation when a critical capture Poké Ball fails to catch the Pokémon 2021-12-11 15:46:07 +00:00
Maruno17
b9d69b780b Fixed bugs relating to followers from previous commit, fixed error in Safari Battles from previous commit 2021-12-11 01:44:44 +00:00
Maruno17
054b4bc3e8 Corrosion now allows a Steel/Poison Pokémon to poison itself with Toxic Orb 2021-12-08 20:07:52 +00:00
Maruno17
6b841b78d3 Added egg move sharing in Day Care, added some Settings for Day Care/Nursery mechanics, Neutralizing Gas now triggers held items if it negates Unnerve, Imposter now only triggers when the Pokémon enters battle 2021-12-07 22:48:15 +00:00
Maruno17
5a81d447d1 Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use 2021-12-06 22:00:27 +00:00
Maruno17
95916e242e Added battle debug menu (access with F9) 2021-12-05 20:24:20 +00:00
Maruno17
3650a078e7 Fixed Toxic damage only going up to 15/16 of total HP, minor code fixes 2021-12-05 20:20:30 +00:00
Maruno17
00c2df5772 Merged species Type1/Type2 into Types, did the same for Pokemon and Battler 2021-11-22 23:55:28 +00:00
Maruno17
b445f26a88 Converted Shadow Pokémon PBS file to a section-based format, improved Shadow Pokémon mechanics 2021-11-21 00:44:41 +00:00
Maruno17
048a18b415 Refactored ability/item/ball battle handlers, added "UltraBeast" species flag for Beast Ball 2021-11-18 22:52:19 +00:00
Maruno17
8307222009 Fix to previous commit 2021-11-17 21:54:02 +00:00
Maruno17
7ec8f30f0e Some battle method refactoring, fixed typo 2021-11-17 20:40:19 +00:00
Maruno17
1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00
Maruno17
c6ecf60172 Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies 2021-11-13 23:13:28 +00:00
Maruno17
34ab0b8afe Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index 2021-11-07 18:05:32 +00:00
Maruno17
cff6edac5b Fixed some bugs from recent commits 2021-11-02 18:37:48 +00:00
Maruno17
0ec67f78fa Added affection effects 2021-10-31 20:43:16 +00:00
Maruno17
0c3ec24936 Fixed typo in previous commit 2021-10-27 23:54:04 +01:00
Maruno17
f3abcb7caf Obsoleted battle methods that yield battlers in favour of ones that return all of them at once 2021-10-27 22:45:34 +01:00
Maruno17
680c1de392 AI now keeps their last defined Pokémon for last, tweaks to some battle effects based on mechanics generation 2021-10-24 23:06:47 +01:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
3a3b44574f Various bug fixes 2021-10-20 13:53:39 +01:00
Maruno17
837208792a Fixed bug with Neutralizing Gas, fixed typo 2021-10-19 17:39:27 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
72c50db6c0 Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends 2021-10-17 19:49:25 +01:00
Maruno17
c68e5e7abf Implemented Neutralizing Gas 2021-10-17 18:35:57 +01:00
Maruno17
de0eb8e4e1 Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly 2021-10-10 19:09:36 +01:00
Maruno17
45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability 2021-10-10 16:41:47 +01:00
Maruno17
75a39dbc42 Fixed typo from commit relating to refactoring switching code 2021-09-23 08:29:28 +01:00
Maruno17
4edd06208a Moved Gen 8 item code to its proper places 2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b Added Eject Pack's effect 2021-09-19 23:04:29 +01:00
Maruno17
1fb3ff5408 Refactoring of code relating to switching, effect damage and effects that trigger after a move is used 2021-09-19 19:03:17 +01:00
Maruno17
f9c6e142e5 Added effect of Blunder Policy 2021-09-12 20:13:43 +01:00
Maruno17
df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect 2021-09-10 20:40:45 +01:00
Maruno17
27be1cb330 Tidied up some function codes, added missing ones 2021-09-06 21:26:59 +01:00
Maruno17
c670c63bf5 Renamed all move function codes 2021-09-06 20:56:37 +01:00
Maruno17
c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle 2021-09-04 20:53:43 +01:00
Maruno17
218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working 2021-08-31 16:54:03 +01:00
Maruno17
0405497868 Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8 2021-08-30 00:38:06 +01:00
Maruno17
c39eca3975 Merge branch 'master' into dev 2021-08-24 13:46:03 +01:00
Maruno17
6551697b4f Fixed incorrect layering of sprites in battle, unfixed RMXP transitions 2021-08-24 13:36:52 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd Refactoring and Bugfixes (#127)
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
45fba56455 Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect 2021-08-21 18:26:48 +01:00
Maruno17
f768df4696 Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level 2021-08-15 18:27:37 +01:00
Maruno17
7ae62d74b7 Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility 2021-08-14 22:36:55 +01:00
Maruno17
2112cdba37 Added effects of Mimicry/Room Service/Catching Charm, tweaked Sinistea's form chances, fixed bug in Fling about TRs. 2021-08-14 19:07:57 +01:00