Maruno17
5384a7afe4
Fixed a scrolled screen snapping back to centre on the player as soon as they move
2022-10-23 15:37:45 +01:00
Maruno17
8c31ad994d
Misc tidying
2022-09-11 23:53:25 +01:00
Golisopod-User
bff0cc6974
Fixed set movement type ( #185 )
2022-08-08 17:40:12 +01:00
Maruno17
f22707f2f1
Fixed being unable to set the player's movement speed during a move route
2022-08-07 14:27:39 +01:00
Maruno17
72e45ab137
Fixed error when getting terrain tag when the player moves between connected maps
2022-07-10 19:05:54 +01:00
Maruno17
2486fa9fe2
Fixed player being able to be stuck in running position when opening the pause/ready menu
2022-06-19 22:44:29 +01:00
Maruno17
41479fac04
Fixed the player animating super-fast for a while after surfing
2022-05-23 23:29:23 +01:00
Maruno17
d7f4434000
Added "Sight(x)" event name snippet
2022-05-18 19:32:28 +01:00
Maruno17
140ba4c622
Player's charset now changes accordingly when moved fast/slow by a move route
2022-05-01 01:06:38 +01:00
Maruno17
93a0173fe8
Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio
2022-03-10 22:49:01 +00:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Maruno17
7c7a6d91bd
Fixed field animations relating to events and followers not showing if they're on a connected map, fixed grass not rustling if the player walks onto it directly from a connected map, fixed grass rustling appearing beneath the player
2022-01-29 18:05:11 +00:00
Maruno17
7da449aec3
Merged Events and EncounterModifier into module EventHandlers
2021-12-30 18:59:35 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
c55f1f0a2a
Follower checks when using some items/moves in the field are now more specific, which should help following Pokémon scripts
2021-12-09 23:30:52 +00:00
Maruno17
c8b574ed7c
Made Player Transfer event command not cancel surfing/diving, so pbTransferSurfing and pbTransferUnderwater are deprecated.
2021-11-21 19:10:16 +00:00
Maruno17
f00553c1eb
Bug fixes from previous commits
2021-11-15 08:38:39 +00:00
Maruno17
c6ecf60172
Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies
2021-11-13 23:13:28 +00:00
Maruno17
6066797517
Changing the player's character or outfit immediately updates the player's graphic again
2021-10-26 22:54:31 +01:00
Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
5e51f702b3
Renamed some more global variables
2021-10-20 23:13:30 +01:00
Maruno17
e49cd8d498
Renamed $Trainer to $player
2021-10-20 22:57:43 +01:00
Maruno17
a090f50bc5
Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files
2021-10-09 23:34:45 +01:00
Maruno17
f35a51f975
Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges
2021-10-02 22:57:54 +01:00
Maruno17
096f13f451
The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation.
2021-09-22 22:57:06 +01:00
Maruno17
86cbcad382
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
2021-09-02 19:01:16 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
...
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
481e051234
Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag)
2021-05-12 18:59:47 +01:00
Maruno17
218225cc91
Fixed Event Touch not working, fixed misnamed variables in module Effectiveness
2021-05-08 16:31:33 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
Maruno17
484813c592
Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
2021-04-25 16:38:47 +01:00
Maruno17
4489cde044
Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes
2021-04-17 19:32:54 +01:00
Maruno17
327d0de334
Redesigned controls help screen, added example of changing encounter version
2021-04-08 21:20:34 +01:00
Maruno17
f541a13c9b
More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
2021-04-05 00:04:18 +01:00