Maruno17
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a5734eaf46
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Code tidying with Rubocop
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2023-07-18 22:42:10 +01:00 |
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ENLS
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20affb4345
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Update 004_Game_Map.rb (#210)
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2023-06-06 20:44:08 +01:00 |
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Maruno17
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1901675e33
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Finished FPS agnosticism, removed particle engine
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2023-06-03 21:55:02 +01:00 |
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Maruno17
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68de25562a
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Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
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2023-05-28 17:25:30 +01:00 |
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Maruno17
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c756e2647a
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More FPS agnosticism, fixed pause after finishing an event's repeating move route
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2023-05-24 21:20:20 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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707cd143d8
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Fixed sliding on ice having the camera lag behind
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2023-01-03 15:05:54 +00:00 |
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Maruno17
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4b895e44ef
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Fixed the passability of the blank tile not being ignored if its priority is 0
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2022-06-17 21:41:35 +01:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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6c5c54a7d3
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Tweaked Jukebox functionality, simplified code relating to night versions of BGMs
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2022-01-30 20:40:07 +00:00 |
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Maruno17
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7da449aec3
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Merged Events and EncounterModifier into module EventHandlers
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2021-12-30 18:59:35 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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2480ab0f9e
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Applied most Rubocop-suggested layout fixes
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2021-12-18 01:56:10 +00:00 |
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Maruno17
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ae7721316f
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Re-added a way to erase (or change) a map's tiles
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2021-11-03 22:40:02 +00:00 |
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Maruno17
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5e51f702b3
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Renamed some more global variables
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2021-10-20 23:13:30 +01:00 |
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Maruno17
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56c9b69c44
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Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit
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2021-10-13 22:55:29 +01:00 |
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Maruno17
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c0ac135a69
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Added support for extra autotiles used instead of the top tiles of the tileset
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2021-10-05 19:14:23 +01:00 |
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Maruno17
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86cbcad382
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Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
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2021-09-02 19:01:16 +01:00 |
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Maruno17
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05d3627015
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Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
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2021-05-09 16:48:47 +01:00 |
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Maruno17
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484813c592
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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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2021-04-25 16:38:47 +01:00 |
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Maruno17
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e5a0e3acdd
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Finalised input names, added some more save file conversion code
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2021-04-11 15:18:04 +01:00 |
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Maruno17
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f541a13c9b
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More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
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2021-04-05 00:04:18 +01:00 |
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