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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 21:24:59 +00:00
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988 Commits 15 Branches 17 Tags
48fb8dae73cbde69c2e82cbf90e409e152b12bb7
Commit Graph

5 Commits

Author SHA1 Message Date
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17
b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17
9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00
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