Commit Graph

53 Commits

Author SHA1 Message Date
Maruno17
e49ddde198 Renamed class PlayerTrainer to class Player, implemented class Player#Pokedex 2021-04-11 20:45:44 +01:00
Maruno17
5b0960337a Updated to mkxp-z v2.1.1, renamed and rearranged some script files 2021-04-04 16:24:46 +01:00
Maruno17
01a066a4d9 Rearranged and tidied up game data scripts 2021-03-29 19:01:03 +01:00
Maruno17
e1ffd44e67 Merge branch 'master' into dev 2021-03-28 22:36:26 +01:00
Maruno17
ff0c2f00c8 Added class GameData::Stat 2021-03-04 22:59:48 +00:00
Maruno17
87285a2a1f Added class GameData::Target 2021-02-24 21:05:04 +00:00
Maruno17
eda534f3be Added class GameData::GrowthRate 2021-02-23 22:20:34 +00:00
Maruno17
611d0a74eb Added class GameData::BattleWeather 2021-02-21 19:04:36 +00:00
Maruno17
63e640c79b Added classes GameData::Environment and GameData::BattleTerrain 2021-02-21 18:37:26 +00:00
Maruno17
a6b22d5741 Moved status condition common animation names into the definitions of statuses 2021-02-16 22:42:28 +00:00
Maruno17
d3bf81e764 Fixed X items not being used properly (again) 2021-02-16 20:50:53 +00:00
Maruno17
6a8e4fcfa5 Added class GameData::Status 2021-02-15 23:20:51 +00:00
Maruno17
0c7aab530d Merge branch 'master' into dev 2021-02-08 18:38:54 +00:00
Maruno17
9fe513ca16 Bug fixes for Illusion with 1 Pokémon in team, Magician triggering and Fake Out failing after switching in by an effect 2021-02-08 18:36:02 +00:00
Maruno17
1209b804e9 Moved all settings into module Settings 2021-02-01 21:03:58 +00:00
Maruno17
4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer 2021-01-24 17:55:39 +00:00
Maruno17
7de034957b More revamping and rearranging 2021-01-23 20:44:07 +00:00
Maruno17
8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail 2021-01-21 23:04:51 +00:00
Maruno17
b11bc133bd Merge branch 'master' into dev 2021-01-10 19:11:26 +00:00
Derxwna Kapsyla
831555616e Fix: Changes an apostrophe in the switch out text (#80)
The apostrophe used in this message is inconsistent with other messages. Further, it does not display properly (at least, not in the FrLg font.)  and a box shows up in its place instead.
2021-01-10 18:00:40 +00:00
Maruno17
d4a7de4bdd Rearranged settings 2021-01-02 21:08:47 +00:00
Maruno17
63e257323b Merge branch 'master' into dev 2020-12-31 21:08:11 +00:00
Maruno17
cbbf6bad93 Player is no longer asked if they want to switch after they already replaced a fainted battler that round 2020-12-31 14:24:34 +00:00
Maruno17
ad21fc92cb Created and implemented GameData::Species 2020-12-24 21:25:16 +00:00
Maruno17
bc13517cb7 Created and implemented GameData::Type 2020-12-12 21:26:46 +00:00
Maruno17
c8790bafc9 Created and implemented GameData::TrainerType, fixed free text entry text mispositioning 2020-12-06 19:21:18 +00:00
Maruno17
eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17
017cdb8d0f Merge branch 'master' into dev 2020-11-25 22:07:17 +00:00
Maruno17
e2dcba2169 Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash 2020-11-25 19:15:49 +00:00
Maruno17
3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17
d7e9f6db67 Merge branch 'master' into refactor 2020-11-09 19:17:24 +00:00
Maruno17
1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17
213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. 2020-11-01 20:10:28 +00:00
Maruno17
c40f95838a Fixed X items being unusable by AI, finally fixed step after battle caused by a turn 2020-10-29 19:53:57 +00:00
Maruno17
a28aa5b4ad Fixed triggering a battle upon turning causing the player to take a step after it 2020-10-28 21:04:37 +00:00
Derxwna Kapsyla
a28eadb9af Fix: Made the "Battle flee" sound effect play before the "Fled from b… (#51)
* Fix: Made the "Battle flee" sound effect play before the "Fled from battle" messages
2020-10-28 18:41:18 +00:00
Maruno17
3c2b97c21a Merge branch 'master' into refactor 2020-10-18 21:40:04 +01:00
Maruno17
a6d21de0c1 Merge branch 'pr/43' into refactor 2020-10-17 14:40:52 +01:00
Maruno17
7e627453da Moved item data constants into module ItemData 2020-10-17 00:56:30 +01:00
Maruno17
d3ec5c2c53 Moved species data constants into module SpeciesData 2020-10-17 00:17:40 +01:00
jonisavo
ad1487be1d Remove all usage of the newly deprecated methods 2020-10-16 14:32:20 +03:00
jonisavo
2b2df4ae8f Use new Pokemon::Owner methods 2020-10-16 12:19:15 +03:00
Maruno17
5c4c0f4e35 Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities 2020-10-09 20:54:01 +01:00
Maruno17
25d48e3837 Fixed bugs with Multi-Attack, Illusion, Nature's Madness's definition and Slow Start 2020-10-01 17:54:46 +01:00
Joni Savolainen
8a5b141a8d Merge branch 'master' into PokeBattle_Pokemon-rename 2020-09-23 20:34:07 +03:00
Maruno17
7749dec2d4 Fixed default weather not returning after a primal weather ends 2020-09-21 19:23:59 +01:00
jonisavo
c73906170a Rename PokeBattle_Pokemon to Pokemon
Deprecate PokeBattle_Pokemon and pbNewPkmn
2020-09-20 20:55:51 +03:00
Maruno17
6252407160 Merge pull request #9 from jonisavo/pokemon-use-hasItem
Refactor PokeBattle_Pokemon#hasItem? and use it instead of Object.isConst?
2020-09-06 17:39:02 +01:00
Maruno17
a91d13adcb Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials 2020-09-06 17:32:33 +01:00
Maruno17
681a8331ab Resolved many Rubocop warnings 2020-09-06 17:31:12 +01:00