Maruno17
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473d4cbb67
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Fixed SystemStackError when two events on connected maps have their backs to the other map
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2022-07-10 19:05:42 +01:00 |
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Maruno17
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ff1f9633f3
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Fixed SystemStackError when loading a connected map with an event at its edge facing away from that edge
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2022-06-03 14:42:04 +01:00 |
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Maruno17
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e9cd62b8b6
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Added Game_Character#x_offset and y_offset, to adjust event display positions by pixels
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2022-05-18 21:49:27 +01:00 |
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Maruno17
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f68e699cc9
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More Rubocop changes
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2022-02-13 00:57:54 +00:00 |
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Maruno17
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d0da7b0c1b
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Fixed "Set Event Location" (moveto) sending an event off-screen not making it disappear
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2022-01-23 21:16:08 +00:00 |
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Maruno17
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7da449aec3
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Merged Events and EncounterModifier into module EventHandlers
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2021-12-30 18:59:35 +00:00 |
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Maruno17
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132a16950d
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Yet more Rubocopping
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2021-12-23 00:27:17 +00:00 |
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Maruno17
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33fcbf623b
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More Rubocopping
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2021-12-20 17:18:21 +00:00 |
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Maruno17
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65b1a8d6c3
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More tweaks from the Rubocop overlord
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2021-12-19 17:28:59 +00:00 |
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Maruno17
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13a238cc6a
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Many more Rubocop-inspired code improvements
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2021-12-18 19:06:22 +00:00 |
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Maruno17
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d17fc40a47
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Added decent spacing to all scripts thanks to Rubocop
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2021-12-18 15:25:40 +00:00 |
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Maruno17
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f7b76ae62e
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The Great Enspacening begins!
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2021-12-18 12:20:31 +00:00 |
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Maruno17
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eec29709ac
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Improved how followers go through and come out of doors
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2021-12-15 22:01:53 +00:00 |
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Maruno17
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f00553c1eb
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Bug fixes from previous commits
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2021-11-15 08:38:39 +00:00 |
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Maruno17
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5e51f702b3
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Renamed some more global variables
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2021-10-20 23:13:30 +01:00 |
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Maruno17
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de0eb8e4e1
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Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly
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2021-10-10 19:09:36 +01:00 |
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Maruno17
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c8b594d38d
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Fixed crash when starting a new game
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2021-10-06 00:00:12 +01:00 |
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Maruno17
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559caf1046
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Fixed crash when walking into really tall grass on a connected map
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2021-10-03 22:30:17 +01:00 |
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Maruno17
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f35a51f975
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Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges
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2021-10-02 22:57:54 +01:00 |
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Maruno17
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c496fed620
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Added new map renderer
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2021-09-29 18:18:50 +01:00 |
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Maruno17
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096f13f451
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The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation.
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2021-09-22 22:57:06 +01:00 |
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Maruno17
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8bb70a226e
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Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
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2021-08-22 23:18:34 +01:00 |
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Maruno17
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eb1458018d
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Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option
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2021-06-12 16:12:36 +01:00 |
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Maruno17
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38081305b0
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Fixed cycling speed's charset animation not being slower as intended
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2021-05-20 21:46:09 +01:00 |
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Maruno17
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e350cb8f4a
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Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed
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2021-05-13 22:53:38 +01:00 |
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Maruno17
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481e051234
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Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag)
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2021-05-12 18:59:47 +01:00 |
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Maruno17
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218225cc91
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Fixed Event Touch not working, fixed misnamed variables in module Effectiveness
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2021-05-08 16:31:33 +01:00 |
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Maruno17
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23996a4781
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Rearranged OrgBattle scripts
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2021-05-07 18:23:20 +01:00 |
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Maruno17
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484813c592
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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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2021-04-25 16:38:47 +01:00 |
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Maruno17
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e5a0e3acdd
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Finalised input names, added some more save file conversion code
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2021-04-11 15:18:04 +01:00 |
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Maruno17
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f541a13c9b
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More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
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2021-04-05 00:04:18 +01:00 |
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