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DocRock3r/infinitefusion-e18
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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-09 14:14:59 +00:00
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1,166 Commits 15 Branches 17 Tags
509a414f3721eb5503a79990ab3f826b6f35a7c3
Commit Graph

11 Commits

Author SHA1 Message Date
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
632b0f8b4b Overhauled text translations 2023-01-08 17:11:38 +00:00
Maruno17
bd04112122 Allowed multiple PBS files per data type, removed hardcoded lists of PBS files/.dat files/GameData classes that need data loading 2022-11-22 22:24:30 +00:00
Maruno17
4d147a7bf7 Turned Town Map PBS data into a GameData class 2022-11-20 21:44:53 +00:00
Maruno17
8c31ad994d Misc tidying 2022-09-11 23:53:25 +01:00
Maruno17
86cbcad382 Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method. 2021-09-02 19:01:16 +01:00
Maruno17
e201821919 Added new section-based format for abilities.txt 2021-06-20 17:46:36 +01:00
Maruno17
49655165e1 Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs 2021-06-19 18:48:33 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
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