Maruno17
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9aa46b4399
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Optimisation of tilemap
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2022-06-03 14:12:21 -04:00 |
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infinitefusion
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8b8dd086a5
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Revert "Optimisation of tilemap"
This reverts commit 2982a07b7e.
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2022-05-08 17:39:28 -04:00 |
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Maruno17
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2982a07b7e
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Optimisation of tilemap
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2022-04-23 14:12:11 -04:00 |
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Maruno17
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f541a13c9b
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More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
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2021-04-05 00:04:18 +01:00 |
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Maruno17
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cd62ba840c
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Added class GameData::TerrainTag
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2021-03-29 17:19:05 +01:00 |
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Maruno17
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b281734312
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Cached MapInfos.rxdata and map_connections.dat, reduced usage of load_data
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2021-02-26 23:00:27 +00:00 |
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Maruno17
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46ed10a31d
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Tweaks relating to previous commit
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2021-02-25 22:57:39 +00:00 |
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Roza
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1f2309c4d2
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Remove Win32API calls & upgrade to modern Ruby (#96)
* Win32API removal + Ruby 3 updates
* Update binaries to match mkxp-z 2.1
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2021-02-25 22:09:59 +00:00 |
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Maruno17
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33ee7f0c9a
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Fixed crash in map rendering, fixed crash when resizing screen
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2021-01-17 19:55:14 +00:00 |
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Maruno17
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e176c1da30
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Merge branch 'master' into dev
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2021-01-14 20:16:08 +00:00 |
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Maruno17
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9364a543e7
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Optimisation of tilemap
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2021-01-14 20:11:25 +00:00 |
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Maruno17
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1ffeddc41c
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Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods
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2020-12-13 19:40:17 +00:00 |
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Maruno17
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bba24abc1a
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Abolished screen border, screenshots are now png format, removed Sprite Resizer scripts, credited mkxp-z
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2020-11-24 22:41:05 +00:00 |
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Maruno17
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681a8331ab
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Resolved many Rubocop warnings
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2020-09-06 17:31:12 +01:00 |
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m3rein
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240af4e5e7
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Removed all excess whitespace and standardized line endings.
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2020-09-05 21:23:16 +02:00 |
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m3rein
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866f543e97
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Removed default tile priority
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2020-09-05 17:11:36 +02:00 |
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m3rein
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296b1088ec
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Fix nil priority in addTile
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2020-09-05 12:40:30 +02:00 |
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Maruno17
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ba94119d02
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Initial commit
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2020-09-04 22:00:59 +01:00 |
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