Maruno17
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87285a2a1f
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Added class GameData::Target
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2021-02-24 21:05:04 +00:00 |
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Maruno17
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611d0a74eb
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Added class GameData::BattleWeather
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2021-02-21 19:04:36 +00:00 |
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Maruno17
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63e640c79b
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Added classes GameData::Environment and GameData::BattleTerrain
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2021-02-21 18:37:26 +00:00 |
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Maruno17
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6a8e4fcfa5
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Added class GameData::Status
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2021-02-15 23:20:51 +00:00 |
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Maruno17
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0c7aab530d
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Merge branch 'master' into dev
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2021-02-08 18:38:54 +00:00 |
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Maruno17
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9fe513ca16
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Bug fixes for Illusion with 1 Pokémon in team, Magician triggering and Fake Out failing after switching in by an effect
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2021-02-08 18:36:02 +00:00 |
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Maruno17
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e9ed260277
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Some bug fixes
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2021-02-03 20:33:46 +00:00 |
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Maruno17
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1209b804e9
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Moved all settings into module Settings
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2021-02-01 21:03:58 +00:00 |
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Maruno17
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4098b1cd11
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Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer
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2021-01-24 17:55:39 +00:00 |
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Maruno17
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2586c09c3c
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Refactoring and tidying
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2021-01-11 19:30:45 +00:00 |
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Maruno17
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d4a7de4bdd
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Rearranged settings
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2021-01-02 21:08:47 +00:00 |
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Maruno17
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bc13517cb7
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Created and implemented GameData::Type
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2020-12-12 21:26:46 +00:00 |
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Maruno17
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0cbaba70d7
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Merge branch 'master' into dev
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2020-12-04 20:56:37 +00:00 |
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Maruno17
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96fbe1563d
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Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle
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2020-11-29 16:28:12 +00:00 |
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Maruno17
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eb22e49d9b
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Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters
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2020-11-26 21:10:45 +00:00 |
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Maruno17
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3cd8d59918
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Implemented GameData::Move
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2020-11-19 21:00:29 +00:00 |
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Maruno17
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1955d3698e
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Implemented usage of GameData::Item
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2020-11-08 22:45:59 +00:00 |
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Maruno17
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ff70791104
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Battlers now make use of Ability objects to be consistent with Pokemon objects
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2020-11-04 21:27:56 +00:00 |
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Maruno17
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213347b938
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Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused.
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2020-11-01 20:10:28 +00:00 |
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Maruno17
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3c2b97c21a
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Merge branch 'master' into refactor
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2020-10-18 21:40:04 +01:00 |
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Maruno17
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7e627453da
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Moved item data constants into module ItemData
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2020-10-17 00:56:30 +01:00 |
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Maruno17
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c30e302ccf
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Moved move data constants into module MoveData
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2020-10-17 00:29:58 +01:00 |
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Maruno17
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5c4c0f4e35
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Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities
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2020-10-09 20:54:01 +01:00 |
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Maruno17
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c02a362031
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Fixed bad AI for Sticky Web
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2020-10-02 20:16:01 +01:00 |
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Maruno17
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edafe6f98d
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Fixed bug in AI for Camouflage
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2020-09-23 23:10:14 +01:00 |
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Maruno17
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3099cc4802
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Fixed bugs with Metal Burst and Powder
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2020-09-20 15:14:27 +01:00 |
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Maruno17
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2fd085728a
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Fixed AI never using items
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2020-09-19 12:14:57 +01:00 |
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Maruno17
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3cf88f6f72
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AI now chooses a move at random if all moves end up with a score of 0
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2020-09-18 20:45:20 +01:00 |
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Maruno17
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a91d13adcb
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Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
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2020-09-06 17:32:33 +01:00 |
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Maruno17
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681a8331ab
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Resolved many Rubocop warnings
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2020-09-06 17:31:12 +01:00 |
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jonisavo
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afd7b090b9
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Use PokeBattle_Battler#isSpecies? instead of isConst?
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2020-09-06 08:41:27 +03:00 |
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Maruno17
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5073f86190
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Rearranged some script files
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2020-09-05 22:34:32 +01:00 |
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