Commit Graph

32 Commits

Author SHA1 Message Date
Maruno17
87285a2a1f Added class GameData::Target 2021-02-24 21:05:04 +00:00
Maruno17
611d0a74eb Added class GameData::BattleWeather 2021-02-21 19:04:36 +00:00
Maruno17
63e640c79b Added classes GameData::Environment and GameData::BattleTerrain 2021-02-21 18:37:26 +00:00
Maruno17
6a8e4fcfa5 Added class GameData::Status 2021-02-15 23:20:51 +00:00
Maruno17
0c7aab530d Merge branch 'master' into dev 2021-02-08 18:38:54 +00:00
Maruno17
9fe513ca16 Bug fixes for Illusion with 1 Pokémon in team, Magician triggering and Fake Out failing after switching in by an effect 2021-02-08 18:36:02 +00:00
Maruno17
e9ed260277 Some bug fixes 2021-02-03 20:33:46 +00:00
Maruno17
1209b804e9 Moved all settings into module Settings 2021-02-01 21:03:58 +00:00
Maruno17
4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer 2021-01-24 17:55:39 +00:00
Maruno17
2586c09c3c Refactoring and tidying 2021-01-11 19:30:45 +00:00
Maruno17
d4a7de4bdd Rearranged settings 2021-01-02 21:08:47 +00:00
Maruno17
bc13517cb7 Created and implemented GameData::Type 2020-12-12 21:26:46 +00:00
Maruno17
0cbaba70d7 Merge branch 'master' into dev 2020-12-04 20:56:37 +00:00
Maruno17
96fbe1563d Fixed a Pokémon's form being reset upon evolving, fixed Pokémon not using Struggle 2020-11-29 16:28:12 +00:00
Maruno17
eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17
3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17
1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17
ff70791104 Battlers now make use of Ability objects to be consistent with Pokemon objects 2020-11-04 21:27:56 +00:00
Maruno17
213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. 2020-11-01 20:10:28 +00:00
Maruno17
3c2b97c21a Merge branch 'master' into refactor 2020-10-18 21:40:04 +01:00
Maruno17
7e627453da Moved item data constants into module ItemData 2020-10-17 00:56:30 +01:00
Maruno17
c30e302ccf Moved move data constants into module MoveData 2020-10-17 00:29:58 +01:00
Maruno17
5c4c0f4e35 Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities 2020-10-09 20:54:01 +01:00
Maruno17
c02a362031 Fixed bad AI for Sticky Web 2020-10-02 20:16:01 +01:00
Maruno17
edafe6f98d Fixed bug in AI for Camouflage 2020-09-23 23:10:14 +01:00
Maruno17
3099cc4802 Fixed bugs with Metal Burst and Powder 2020-09-20 15:14:27 +01:00
Maruno17
2fd085728a Fixed AI never using items 2020-09-19 12:14:57 +01:00
Maruno17
3cf88f6f72 AI now chooses a move at random if all moves end up with a score of 0 2020-09-18 20:45:20 +01:00
Maruno17
a91d13adcb Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials 2020-09-06 17:32:33 +01:00
Maruno17
681a8331ab Resolved many Rubocop warnings 2020-09-06 17:31:12 +01:00
jonisavo
afd7b090b9 Use PokeBattle_Battler#isSpecies? instead of isConst? 2020-09-06 08:41:27 +03:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00