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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-06 06:01:46 +00:00
Code Issues Packages Projects Releases Wiki Activity
312 Commits 15 Branches 17 Tags
5963f0fd07d0abd9d08bf85fc6ef05897ecb8863
Commit Graph

13 Commits

Author SHA1 Message Date
Maruno17
b11bc133bd Merge branch 'master' into dev 2021-01-10 19:11:26 +00:00
Maruno17
e35d2e766c Improved dependent event movement (ledge jumping speed, looking where they're going) 2021-01-03 13:44:54 +00:00
Maruno17
eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17
c40f95838a Fixed X items being unusable by AI, finally fixed step after battle caused by a turn 2020-10-29 19:53:57 +00:00
Maruno17
66aea40198 More fixing of auto-stepping after a battle 2020-10-28 22:01:49 +00:00
Maruno17
a28aa5b4ad Fixed triggering a battle upon turning causing the player to take a step after it 2020-10-28 21:04:37 +00:00
Maruno17
d500b075a2 Fixed bugs in jumping changes 2020-09-25 17:42:59 +01:00
Maruno17
0a69a79932 Fixed typo from previous commit 2020-09-24 22:32:38 +01:00
Maruno17
9b9bd9caab Changed event movement speeds to make walking speed 3 rather than 4, etc. 2020-09-24 21:52:44 +01:00
Maruno17
b6542f28ca Updated jumping to be more like the official games 2020-09-24 21:36:38 +01:00
Maruno17
681a8331ab Resolved many Rubocop warnings 2020-09-06 17:31:12 +01:00
m3rein
240af4e5e7 Removed all excess whitespace and standardized line endings. 2020-09-05 21:23:16 +02:00
Maruno17
ba94119d02 Initial commit 2020-09-04 22:00:59 +01:00
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