Commit Graph

37 Commits

Author SHA1 Message Date
infinitefusion
3a488c9ba6 release 6.2 2024-06-28 12:01:39 -04:00
infinitefusion
1635409e6d updates to version 6.1 2024-03-28 17:14:35 -04:00
infinitefusion
d3662c3f10 update to latest 6.0 release 2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2 Revert "6.0 release"
This reverts commit a0aea8f030.
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030 6.0 release 2023-11-12 14:10:05 -05:00
infinitefusion
48e9db8538 mt. ember cutscene (wip) 2022-11-20 01:29:09 -05:00
infinitefusion
64adf81d6f minor fixes 2022-09-24 11:33:38 -04:00
infinitefusion
20e2b54ed8 new game plus fix - fix boosted exp & wrong intial stats 2022-09-24 10:49:39 -04:00
infinitefusion
1e17cbe453 Revert "fixes mélangés..."
This reverts commit cd16986e30.
2022-07-21 19:57:56 -04:00
FL
9ce8b92fbd Fix event command "Return to Title Screen" (#124)
Fix loading a game after event command "Return to Title Screen" starting a loop.
2022-07-21 09:09:25 -04:00
Maruno17
7d425b0e05 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-21 09:09:15 -04:00
infinitefusion
cd16986e30 fixes mélangés... 2022-07-20 16:11:06 -04:00
infinitefusion
78974b5ffa improves battles loading time 2022-07-03 11:10:16 -04:00
infinitefusion
dd68c56c79 fc200281(Implements Stance Change ability)
2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it)
dc01031a(prevent unknown_items from being obtained in randomizer)
ee906fb3(previous commit also included new attack animations)
4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
2022-06-05 15:36:21 -04:00
Maruno17
cc200ac0ed Fixed memory leak caused by lots of map transfers 2022-06-03 14:12:42 -04:00
Maruno17
80dbda6d6b Added new map renderer 2022-06-03 14:11:13 -04:00
infinitefusion
8c87f763a3 randomized trainers moves fixes 2022-05-09 17:35:27 -04:00
infinitefusion
ad112a4b27 Revert "Added new map renderer"
This reverts commit 52fbf45ba0.
2022-05-08 17:40:07 -04:00
infinitefusion
75b1294d74 vermillion city fan club random pokemon 2022-05-04 17:56:48 -04:00
Maruno17
52fbf45ba0 Added new map renderer 2022-04-23 13:13:49 -04:00
infinitefusion
77fd81f2da new game plus 2022-04-14 20:29:23 -04:00
infinitefusion
cf5a86f0aa unrealtime, bugfixes, recomp 2021-12-22 21:00:31 -05:00
infinitefusion
ce8ce1f934 cut/rock smash animations + sprite resize in summary 2021-10-11 14:54:08 -04:00
infinitefusion
ace5657d23 added limit threshold before clearing cache 2021-09-05 16:57:18 -04:00
infinitefusion
2c86a187af improved map loading time. might cause memory issues 2021-09-05 16:34:12 -04:00
infinitefusion
da32acad53 moves compatibility 2021-08-02 19:11:17 -04:00
infinitefusion
77878847b5 resort gorgeous / debug options 2021-07-20 10:45:45 -04:00
Maruno17
47e51ed79b Player's charset now refreshes when a save file is loaded, and after renaming trainer charsets 2021-05-11 21:20:25 +01:00
Maruno17
326e2e7929 Shortened the default inspect message for everything, corrected the extension of GameData::Encounter 2021-05-09 01:52:55 +01:00
Maruno17
8e6ee21c20 Updated to mkxp-z 2.1.2, added def inspect to some classes 2021-05-02 00:58:25 +01:00
Maruno17
1685bbc4d4 Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers 2021-04-28 23:25:35 +01:00
Maruno17
e1ae094ff4 Fixed crash upon gaining a Pokémon after starting a new game, fixed default player's potentially being longer than allowed 2021-04-27 21:34:07 +01:00
Maruno17
484813c592 Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit 2021-04-25 16:38:47 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
4bc744e3fb Fixed some minor bugs from previous commits 2021-04-14 22:56:12 +01:00
Maruno17
e5a0e3acdd Finalised input names, added some more save file conversion code 2021-04-11 15:18:04 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00