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DocRock3r/infinitefusion-e18
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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-10 06:34:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
1,157 Commits 15 Branches 17 Tags
732e09336aecacff9bd8a7828877a336bf57fca5
Commit Graph

11 Commits

Author SHA1 Message Date
Maruno17
a5734eaf46 Code tidying with Rubocop 2023-07-18 22:42:10 +01:00
Maruno17
b5e37248b9 Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code 2023-06-18 20:12:36 +01:00
Maruno17
429068f3cb More AI move effect calculation rewrites 2022-08-31 19:02:54 +01:00
Maruno17
265897f9e1 Made AI function code-specific MoveFailureCheck handlers 2022-08-27 20:11:01 +01:00
Keyacom
af60c4df66 Use the .max function in Substitute's code (#167) 2022-01-29 18:24:42 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
7ec8f30f0e Some battle method refactoring, fixed typo 2021-11-17 20:40:19 +00:00
Maruno17
1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00
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