Maruno17
fc95baf92c
Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
2023-07-20 22:05:50 +01:00
Maruno17
a5734eaf46
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
Maruno17
6053363715
Added Settings::DISABLE_IVS_AND_EVS, added text replacements for gender symbols
2023-07-17 19:28:05 +01:00
Maruno17
2986ab3ebb
Rewrote mkxp.json, fix crash when entering a map with no map metadata, fixed Battle Factory menu text misalignment
2023-07-01 22:11:02 +01:00
Maruno17
aecd9e5bb6
Tidying up for v21's release
2023-06-25 22:31:05 +01:00
Maruno17
679e9d42dc
Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
2023-06-04 20:40:42 +01:00
Maruno17
1901675e33
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
Maruno17
68de25562a
Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
2023-05-28 17:25:30 +01:00
Maruno17
d112e2361a
A lot of FPS agnosticism, added def lerp
2023-05-20 18:37:54 +01:00
Maruno17
e7e153bf11
Fixed Rollout being affected by Parental Bond, fixed multi-turn moves being stopped by Torment, fixed BGM not stopping when returning to the title screen, removed AI references
2023-05-15 19:41:34 +01:00
Maruno17
48fb8dae73
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
Maruno17
a714086a39
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
Maruno17
5315b53eae
Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig
2023-04-07 01:12:17 +01:00
Maruno17
cb4a1fd8af
def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
2023-04-04 21:16:09 +01:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
2023-01-23 22:27:04 +00:00
Maruno17
632b0f8b4b
Overhauled text translations
2023-01-08 17:11:38 +00:00
Maruno17
9ad45d6b07
Fixed bug caused by strikethrough/underline change, fixed fixed damage moves showing effectiveness messages
2022-10-16 15:52:02 +01:00
Maruno17
88dc215417
Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
2022-10-02 14:59:59 +01:00
Maruno17
ae91811537
Created folder Graphics/UI, renamed some UI graphics
2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42
Refactored some code relating to colours, trivially simplified some calculations
2022-08-13 23:59:24 +01:00
Maruno17
b50ce948f6
Fixed battle rule "forceCatchIntoParty" being circumventable, fixed wrong message when sending a party Pokémon to storage and replacing it with a caught Pokémon
2022-07-07 20:42:23 +01:00
Golisopod-User
ad93eb7774
Removed all uses of SpriteWrapper ( #184 )
2022-06-19 17:47:23 +01:00
Keyacom
07d7403fbf
Minor regex fix ( #178 )
...
/[Cc]/ takes up 2 more chars than /c/i.
2022-05-13 21:39:12 +01:00
Maruno17
144ad91bc1
Fixed icons in messages being misaligned
2022-04-18 21:16:46 +01:00
Maruno17
19e50bd507
Updated Power Green fonts, repositioned all text accordingly
2022-02-20 23:29:09 +00:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Golisopod-User
617f685694
Bugfixes ( #170 )
...
* Fixed crash when setting Fogs or Panoramas to none
* Generalised the initial setting of stat stages for battlers
* Fixed fishing animation looking weird (especially when surfing)
2022-01-29 19:06:21 +00:00
Golisopod-User
ff465a78a6
More bugfixes (and one Gen 8 addition) ( #155 )
...
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17
6d23d0101a
Added descriptions for Options screen options, tweaked appearance of Options screen, fixed SpriteWindow#back_opacity not applying to all parts of the window graphic
2022-01-03 19:54:31 +00:00
Maruno17
aa643a6049
More Rubocop
2021-12-27 00:26:45 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
514fe13ca2
More additions to .rubocop.yml, minor code tweaks
2021-12-22 21:01:37 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709
Minor refactoring to kill various Rubocop warnings
2021-12-17 20:29:47 +00:00
Maruno17
b5ee1b211d
Replaced get_character(0) with get_self
2021-12-15 22:10:53 +00:00
Maruno17
06493fecbb
Removed more RMVX compatibility
2021-11-15 21:31:52 +00:00
Maruno17
9657eca3d7
Fixed panoramas/fogs/other AnimatedPlanes not animating properly
2021-11-14 16:40:55 +00:00
Maruno17
e49cd8d498
Renamed $Trainer to $player
2021-10-20 22:57:43 +01:00
Maruno17
e7522321ad
Fixed up code added by previous commit, improved scene closings when using Fly
2021-10-19 22:18:55 +01:00
Maruno17
56c9b69c44
Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit
2021-10-13 22:55:29 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
f768df4696
Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level
2021-08-15 18:27:37 +01:00