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DocRock3r/infinitefusion-e18
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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2026-06-13 07:19:28 +00:00
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1,170 Commits 15 Branches 17 Tags
7cc97fb7b98a492cfadf4e2e705c717f17a1ca19
Commit Graph

10 Commits

Author SHA1 Message Date
infinitefusion 1e325366d2 6.4 update (minus sprites) 2024-12-21 09:43:11 -05:00
infinitefusion 3a488c9ba6 release 6.2 2024-06-28 12:01:39 -04:00
infinitefusion bb8b9130c3 Faster fadeout 2023-05-07 19:25:57 -04:00
infinitefusion cd8e190430 speech bubbles 2021-07-22 18:42:53 -04:00
infinitefusion ba536c0b02 compatibility items trainers 2021-06-24 12:10:44 -04:00
Maruno17 be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Maruno17 8e64bcc11b Removed the player's ability to change the font 2021-05-16 14:32:20 +01:00
Maruno17 474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17 64d9b38605 Added some debug options, tweaked some console messages, changed required event names for Cut/Rock Smash/Strength 2021-04-06 21:00:59 +01:00
Maruno17 f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00
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