Maruno17
a5734eaf46
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
Maruno17
104bf2b598
Added some graphics filenames to the core messages
2023-07-01 22:49:02 +01:00
Maruno17
b5e37248b9
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
Maruno17
1901675e33
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
Maruno17
68de25562a
Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
2023-05-28 17:25:30 +01:00
Maruno17
c756e2647a
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
Maruno17
48fb8dae73
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
Maruno17
cb4a1fd8af
def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
2023-04-04 21:16:09 +01:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
2e8329f70b
Implemented item portion names, e.g. "bag of Soft Sand"
2023-01-03 21:32:32 +00:00
Maruno17
522f78b75d
Fixed party Pokémon icons overlapping the marking window in Pokémon storage
2022-12-31 18:03:17 +00:00
Maruno17
ae91811537
Created folder Graphics/UI, renamed some UI graphics
2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42
Refactored some code relating to colours, trivially simplified some calculations
2022-08-13 23:59:24 +01:00
Maruno17
a2327c6280
Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen
2022-07-03 16:40:25 +01:00
Golisopod-User
ad93eb7774
Removed all uses of SpriteWrapper ( #184 )
2022-06-19 17:47:23 +01:00
Maruno17
19e50bd507
Updated Power Green fonts, repositioned all text accordingly
2022-02-20 23:29:09 +00:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Maruno17
aa643a6049
More Rubocop
2021-12-27 00:26:45 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
a858408951
Changed how Pokémon markings are recorded, and allowed variants of each mark (e.g. alternate colours)
2021-12-06 23:26:18 +00:00
Maruno17
00c2df5772
Merged species Type1/Type2 into Types, did the same for Pokemon and Battler
2021-11-22 23:55:28 +00:00
Maruno17
12fd500dbc
Added Pokémon properties cannot_store, cannot_release and cannot_trade. Allowed Offspring species property to be edited.
2021-11-08 23:21:20 +00:00
Maruno17
34ab0b8afe
Added evolution method for Galarian Yamask, minor refactoring in battle code, a Pokémon's ability no longer needs resetting when changing its ability_index
2021-11-07 18:05:32 +00:00
Maruno17
36ff7c4ba3
Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity
2021-10-17 23:02:58 +01:00
Maruno17
c92bb2fb42
Pokémon in storage no longer recalculate their form
2021-08-30 00:10:31 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
9344ef8d04
Added setting that determines if Pokémon put into storage are healed
2021-06-21 23:28:51 +01:00
Maruno17
8c67127f06
Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
2021-06-16 20:32:30 +01:00
Maruno17
2ca8a42949
Yet more script rearranging
2021-04-17 23:45:42 +01:00