Maruno17
8e9417c3b7
Snowstorm, forfeiting trainer battles, battle outcome values
2024-06-15 21:29:00 +01:00
Maruno17
a5734eaf46
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
Maruno17
62e372f4d7
Improved usage of Time.now and pbGetTimeNow
2023-05-17 19:24:38 +01:00
Maruno17
ce549ab62a
Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
2023-04-23 17:52:39 +01:00
Maruno17
7e4ef4247b
Merge branch 'dev' into ai
2023-02-10 21:20:28 +00:00
Maruno17
becce85550
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
Maruno17
3f5c1f0974
Merge branch 'dev' into ai
2023-02-05 19:10:25 +00:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
05b954e262
Merge branch 'dev' into ai
2022-12-31 17:28:56 +00:00
Maruno17
3fe324d0da
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
Maruno17
eecb7a1453
Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos
2022-09-06 22:57:51 +01:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Maruno17
fb29f19a28
Fixed various bugs found when generating Battle Frontier challenge lists
2021-12-29 14:37:41 +00:00
Maruno17
a7e8005f53
Fixed another typo
2021-12-29 13:17:27 +00:00
Maruno17
3d37733d1a
Fixed bad uses of .sample
2021-12-29 12:21:19 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709
Minor refactoring to kill various Rubocop warnings
2021-12-17 20:29:47 +00:00
Maruno17
241851a75b
Fixed crash when using upgradeRibbon, fixed crash when trading Pokémon, fixed crash when trying to play Triple Triad, fixed crash when generating Battle Frontier data
2021-12-11 13:25:23 +00:00
Maruno17
00c2df5772
Merged species Type1/Type2 into Types, did the same for Pokemon and Battler
2021-11-22 23:55:28 +00:00
Maruno17
1c4819e5f0
Renamed all battle-related classes and modules
2021-11-16 23:05:16 +00:00
Maruno17
c670c63bf5
Renamed all move function codes
2021-09-06 20:56:37 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
eaa915878a
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
Maruno17
e9457a3ea8
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
23996a4781
Rearranged OrgBattle scripts
2021-05-07 18:23:20 +01:00