Commit Graph

33 Commits

Author SHA1 Message Date
Maruno17
5b0960337a Updated to mkxp-z v2.1.1, renamed and rearranged some script files 2021-04-04 16:24:46 +01:00
Maruno17
afd76503b2 Added support for large events, allowed field move-related event names to have other text in their names 2021-04-03 01:10:27 +01:00
Maruno17
cd62ba840c Added class GameData::TerrainTag 2021-03-29 17:19:05 +01:00
Maruno17
d8bf4b7fda Added class GameData::Evolution, moved evolution-related methods to more appropriate places 2021-03-12 23:20:02 +00:00
Maruno17
ff0c2f00c8 Added class GameData::Stat 2021-03-04 22:59:48 +00:00
Maruno17
a112a21a87 Renamed ABC inputs 2021-02-27 22:02:46 +00:00
Maruno17
eda534f3be Added class GameData::GrowthRate 2021-02-23 22:20:34 +00:00
Maruno17
e1e9706cd9 Fixed bug with trainer data, tidied evolution-checking code 2021-02-02 23:09:57 +00:00
Maruno17
66494b0044 Refactoring, documenting deprecated methods 2021-02-01 22:53:03 +00:00
Maruno17
1209b804e9 Moved all settings into module Settings 2021-02-01 21:03:58 +00:00
Maruno17
4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer 2021-01-24 17:55:39 +00:00
Maruno17
7de034957b More revamping and rearranging 2021-01-23 20:44:07 +00:00
Maruno17
8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail 2021-01-21 23:04:51 +00:00
Maruno17
736bb9ed10 Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon 2021-01-20 20:22:31 +00:00
Maruno17
d4a7de4bdd Rearranged settings 2021-01-02 21:08:47 +00:00
Maruno17
ad21fc92cb Created and implemented GameData::Species 2020-12-24 21:25:16 +00:00
Maruno17
eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17
017cdb8d0f Merge branch 'master' into dev 2020-11-25 22:07:17 +00:00
Maruno17
e2dcba2169 Bug fixes: invisible timer, bad poison icon looking like normal poison, errant message when sending in a random replacement, incorrect seen/owned numbers, battle PP restoration item crash 2020-11-25 19:15:49 +00:00
Maruno17
3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17
52ffae9e8a Implemented GameData::Metadata and GameData::MapMetadata 2020-11-15 18:59:07 +00:00
Maruno17
1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17
213347b938 Added class Data::Ability and made all code use symbols for abilities instead of numbers. Also added class Data::Item but it's unused. 2020-11-01 20:10:28 +00:00
Maruno17
7e627453da Moved item data constants into module ItemData 2020-10-17 00:56:30 +01:00
Maruno17
e82b5409fb Moved global/map metadata constants and schema into modules 2020-10-16 22:05:38 +01:00
jonisavo
c73906170a Rename PokeBattle_Pokemon to Pokemon
Deprecate PokeBattle_Pokemon and pbNewPkmn
2020-09-20 20:55:51 +03:00
Maruno17
a756539651 Fixed party screen not animating while teaching a machine move 2020-09-12 01:39:31 +01:00
Maruno17
32ac1d995c Fixed party screen not animating while using Rare Candy, and party icons refreshing late after Rare Candy evolution 2020-09-12 01:13:05 +01:00
Maruno17
f035200484 Fixing broken code 2020-09-06 19:10:25 +01:00
Maruno17
6252407160 Merge pull request #9 from jonisavo/pokemon-use-hasItem
Refactor PokeBattle_Pokemon#hasItem? and use it instead of Object.isConst?
2020-09-06 17:39:02 +01:00
Maruno17
681a8331ab Resolved many Rubocop warnings 2020-09-06 17:31:12 +01:00
jonisavo
e73bef533d Use PokeBattle_Pokemon#hasItem? instead of isConst? 2020-09-06 15:41:46 +03:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00