Maruno17
a22c5ea89c
More work on the AI, refactored stat stage multipliers
2023-04-09 22:26:48 +01:00
Maruno17
ad29a79e1c
Tweaked AI threshold score, added "HPAware" skill flag, changed lots of AI scores
2023-03-30 21:11:27 +01:00
Maruno17
138d41f7bc
Merge branch 'dev' into ai
2023-03-23 23:20:58 +00:00
Maruno17
1ead0a76f5
Fixed Beak Blast's burn affecting the wrong Pokémon
2023-03-21 18:28:06 +00:00
Maruno17
e93c3c69ac
Merge branch 'dev' into ai
2023-03-09 18:31:30 +00:00
Maruno17
05f5d621b7
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
2023-03-04 23:37:50 +00:00
Maruno17
7e4ef4247b
Merge branch 'dev' into ai
2023-02-10 21:20:28 +00:00
Maruno17
becce85550
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
Maruno17
3f5c1f0974
Merge branch 'dev' into ai
2023-02-05 19:10:25 +00:00
Maruno17
80bb967aad
More AI function code rewrites
2023-01-31 22:12:42 +00:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
2023-01-23 22:27:04 +00:00
Maruno17
05b954e262
Merge branch 'dev' into ai
2022-12-31 17:28:56 +00:00
Maruno17
3fe324d0da
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
Maruno17
3e73d1c1f9
Merge branch 'dev' into ai
2022-11-05 20:42:12 +00:00
Maruno17
096957bc20
Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
2022-11-05 17:48:01 +00:00
Maruno17
9eb90b784e
addIf now need an identifier symbol, fixed clas between using Future Sight and being locked into a move, fixed IV inheritance
2022-10-16 22:53:41 +01:00
Maruno17
9695094b02
Merge branch 'dev' into ai
2022-10-04 22:56:27 +01:00
Maruno17
88dc215417
Bug fixes: interacting with a follower in the same tile as the player; underline/strikethrough line mispositionings and added shadows to those lines; Toxic/Flame Orb replacing existing status problems; grown berry plants looking like sprouts; pbShowCommandsWithHelp not deactivating message windows it creates
2022-10-02 14:59:59 +01:00
Maruno17
eecb7a1453
Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos
2022-09-06 22:57:51 +01:00
Maruno17
429068f3cb
More AI move effect calculation rewrites
2022-08-31 19:02:54 +01:00
Maruno17
2e3ba2e09e
Fixed Grudge and Lunar Dance not properly changing PP amounts
2022-06-19 17:04:58 +01:00
Maruno17
9a03b25755
Fixed using Pursuit against a switcher preventing using the next move
2022-06-18 21:13:30 +01:00
Maruno17
04f3b29fe3
Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics
2022-05-17 23:52:53 +01:00
Maruno17
ad29dc6dc4
Fixed X items not working, fixed Knock Off being able to remove usable Mega Stones
2022-04-24 21:04:22 +01:00
Maruno17
0680f8665d
Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party
2022-04-05 23:01:07 +01:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Golisopod-User
617f685694
Bugfixes ( #170 )
...
* Fixed crash when setting Fogs or Panoramas to none
* Generalised the initial setting of stat stages for battlers
* Fixed fishing animation looking weird (especially when surfing)
2022-01-29 19:06:21 +00:00
Golisopod-User
ff465a78a6
More bugfixes (and one Gen 8 addition) ( #155 )
...
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17
63b157d7ec
Fixed some bad uses of @battle
2021-12-29 11:43:24 +00:00
Maruno17
01ce5d347c
Fixed rare bug in disobedience check
2021-12-28 22:14:56 +00:00
Maruno17
3e9d3b0a68
Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents
2021-12-28 19:22:31 +00:00
Maruno17
aa643a6049
More Rubocop
2021-12-27 00:26:45 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Golisopod-User
7f86db6da9
Minor bugfiixes ( #140 )
...
* Fixed moves bounced back by Magic Coat/Bounced moves affecting Pokemon they normally shouldn't
* Fixed townmap compiler not saving any map names (doesn't make a difference; added for completionism)
* Update a few ruby utilities
* Fixed small typo bug in map renderer disposal
2021-12-19 20:58:28 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709
Minor refactoring to kill various Rubocop warnings
2021-12-17 20:29:47 +00:00
Maruno17
85bf1a334c
Fixed evolution-related code causing errors in Battle Frontier battles
2021-12-11 16:05:45 +00:00
Maruno17
3650a078e7
Fixed Toxic damage only going up to 15/16 of total HP, minor code fixes
2021-12-05 20:20:30 +00:00
Maruno17
00c2df5772
Merged species Type1/Type2 into Types, did the same for Pokemon and Battler
2021-11-22 23:55:28 +00:00
Maruno17
048a18b415
Refactored ability/item/ball battle handlers, added "UltraBeast" species flag for Beast Ball
2021-11-18 22:52:19 +00:00
Maruno17
7ec8f30f0e
Some battle method refactoring, fixed typo
2021-11-17 20:40:19 +00:00
Maruno17
1c4819e5f0
Renamed all battle-related classes and modules
2021-11-16 23:05:16 +00:00