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DocRock3r/infinitefusion-e18
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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-07 13:15:01 +00:00
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1,047 Commits 15 Branches 17 Tags
a22c5ea89ca4231deffbcdd97572f155b5df4d0d
Commit Graph

10 Commits

Author SHA1 Message Date
Maruno17
a22c5ea89c More work on the AI, refactored stat stage multipliers 2023-04-09 22:26:48 +01:00
Maruno17
ad29a79e1c Tweaked AI threshold score, added "HPAware" skill flag, changed lots of AI scores 2023-03-30 21:11:27 +01:00
Maruno17
0bb0fb4a26 Rewrote various AI switching checks 2023-03-25 23:26:34 +00:00
Maruno17
ab58da4877 Made wild Ultra Beasts smarter too 2023-02-20 23:41:25 +00:00
Maruno17
d0c99aa512 Improved AI code for weather-causing moves, added AI getting flags from trainer types, added Legendary/Mythical flags to pokemon.txt, added Setting to make wild Legendary/Mythical Pokémon smarter 2023-02-20 23:33:09 +00:00
Maruno17
81d069eef1 Refactored AI switching code, added "UsePokemonInOrder" skill flag 2023-02-14 16:40:52 +00:00
Maruno17
539a47671d Some more AI function code rewrites 2022-12-04 19:09:46 +00:00
Maruno17
3408b038cf Split AI move handlers into general ones and ones per target, rearranged some main move-scoring code 2022-10-30 15:25:46 +00:00
Maruno17
265897f9e1 Made AI function code-specific MoveFailureCheck handlers 2022-08-27 20:11:01 +01:00
Maruno17
cfb870c944 Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console 2022-08-22 21:37:33 +01:00
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